2013-03-20 00:42:05 -04:00

60 lines
1.2 KiB
Java

package org.bukkit.block;
import org.bukkit.SkullType;
/**
* Represents a Skull
*/
public interface Skull extends BlockState {
/**
* Checks to see if the skull has an owner
*
* @return true if the skull has an owner
*/
public boolean hasOwner();
/**
* Gets the owner of the skull
*
* @return the owner of the skull
*/
public String getOwner();
/**
* Sets the owner of the skull
*
* @param name the new owner of the skull
* @return true if the owner was successfully set
*/
public boolean setOwner(String name);
/**
* Gets the rotation of the skull
*
* @return the rotation of the skull
*/
public BlockFace getRotation();
/**
* Sets the rotation of the skull
*
* @param rotation the rotation of the skull
*/
public void setRotation(BlockFace rotation);
/**
* Gets the type of skull
*
* @return the type of skull
*/
public SkullType getSkullType();
/**
* Sets the type of skull
*
* @param skullType the type of skull
*/
public void setSkullType(SkullType skullType);
}