2024-06-14 01:05:00 +10:00

52 lines
2.8 KiB
Diff

--- a/net/minecraft/world/level/block/entity/TileEntityCampfire.java
+++ b/net/minecraft/world/level/block/entity/TileEntityCampfire.java
@@ -30,6 +30,14 @@
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.gameevent.GameEvent;
+// CraftBukkit start
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.event.block.BlockCookEvent;
+import org.bukkit.event.block.CampfireStartEvent;
+import org.bukkit.inventory.CampfireRecipe;
+// CraftBukkit end
+
public class TileEntityCampfire extends TileEntity implements Clearable {
private static final int BURN_COOL_SPEED = 2;
@@ -64,6 +72,20 @@
}).orElse(itemstack);
if (itemstack1.isItemEnabled(world.enabledFeatures())) {
+ // CraftBukkit start - fire BlockCookEvent
+ CraftItemStack source = CraftItemStack.asCraftMirror(itemstack);
+ org.bukkit.inventory.ItemStack result = CraftItemStack.asBukkitCopy(itemstack1);
+
+ BlockCookEvent blockCookEvent = new BlockCookEvent(CraftBlock.at(world, blockposition), source, result);
+ world.getCraftServer().getPluginManager().callEvent(blockCookEvent);
+
+ if (blockCookEvent.isCancelled()) {
+ return;
+ }
+
+ result = blockCookEvent.getResult();
+ itemstack1 = CraftItemStack.asNMSCopy(result);
+ // CraftBukkit end
InventoryUtils.dropItemStack(world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
tileentitycampfire.items.set(i, ItemStack.EMPTY);
world.sendBlockUpdated(blockposition, iblockdata, iblockdata, 3);
@@ -176,7 +198,11 @@
ItemStack itemstack1 = (ItemStack) this.items.get(j);
if (itemstack1.isEmpty()) {
- this.cookingTime[j] = i;
+ // CraftBukkit start
+ CampfireStartEvent event = new CampfireStartEvent(CraftBlock.at(this.level,this.worldPosition), CraftItemStack.asCraftMirror(itemstack), (CampfireRecipe) getCookableRecipe(itemstack).get().toBukkitRecipe());
+ this.level.getCraftServer().getPluginManager().callEvent(event);
+ this.cookingTime[j] = event.getTotalCookTime(); // i -> event.getTotalCookTime()
+ // CraftBukkit end
this.cookingProgress[j] = 0;
this.items.set(j, itemstack.consumeAndReturn(1, entityliving));
this.level.gameEvent((Holder) GameEvent.BLOCK_CHANGE, this.getBlockPos(), GameEvent.a.of(entityliving, this.getBlockState()));