CraftBukkit/src/main/java/net/minecraft/server/DispenseBehaviorArmor.java

33 lines
1.3 KiB
Java

package net.minecraft.server;
import java.util.List;
final class DispenseBehaviorArmor extends DispenseBehaviorItem {
DispenseBehaviorArmor() {}
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
int i = isourceblock.getBlockX() + enumfacing.c();
int j = isourceblock.getBlockY() + enumfacing.d();
int k = isourceblock.getBlockZ() + enumfacing.e();
AxisAlignedBB axisalignedbb = AxisAlignedBB.a().a((double) i, (double) j, (double) k, (double) (i + 1), (double) (j + 1), (double) (k + 1));
List list = isourceblock.k().a(EntityLiving.class, axisalignedbb, (IEntitySelector) (new EntitySelectorEquipable(itemstack)));
if (list.size() > 0) {
EntityLiving entityliving = (EntityLiving) list.get(0);
int l = entityliving instanceof EntityHuman ? 1 : 0;
int i1 = EntityLiving.b(itemstack);
ItemStack itemstack1 = itemstack.cloneItemStack();
itemstack1.count = 1;
entityliving.setEquipment(i1 - l, itemstack1);
entityliving.a(i1, 2.0F);
--itemstack.count;
return itemstack;
} else {
return super.b(isourceblock, itemstack);
}
}
}