CraftBukkit/src/main/java/net/minecraft/server/EntityProjectile.java
Wesley Wolfe b00de5f176 Cleaned up CraftBukkit comments in NMS.
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00

235 lines
8.3 KiB
Java

package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.event.entity.ProjectileHitEvent;
// CraftBukkit end
public abstract class EntityProjectile extends Entity {
private int blockX = -1;
private int blockY = -1;
private int blockZ = -1;
private int inBlockId = 0;
protected boolean inGround = false;
public int shake = 0;
public EntityLiving shooter; // CraftBukkit - prot to public
private int h;
private int i = 0;
public EntityProjectile(World world) {
super(world);
this.b(0.25F, 0.25F);
}
protected void b() {}
public EntityProjectile(World world, EntityLiving entityliving) {
super(world);
this.shooter = entityliving;
this.b(0.25F, 0.25F);
this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
this.locY -= 0.10000000149011612D;
this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
this.setPosition(this.locX, this.locY, this.locZ);
this.height = 0.0F;
float f = 0.4F;
this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motY = (double) (-MathHelper.sin((this.pitch + this.d()) / 180.0F * 3.1415927F) * f);
this.a(this.motX, this.motY, this.motZ, this.c(), 1.0F);
}
public EntityProjectile(World world, double d0, double d1, double d2) {
super(world);
this.h = 0;
this.b(0.25F, 0.25F);
this.setPosition(d0, d1, d2);
this.height = 0.0F;
}
protected float c() {
return 1.5F;
}
protected float d() {
return 0.0F;
}
public void a(double d0, double d1, double d2, float f, float f1) {
float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 /= (double) f2;
d1 /= (double) f2;
d2 /= (double) f2;
d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d0 *= (double) f;
d1 *= (double) f;
d2 *= (double) f;
this.motX = d0;
this.motY = d1;
this.motZ = d2;
float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
this.h = 0;
}
public void F_() {
this.bL = this.locX;
this.bM = this.locY;
this.bN = this.locZ;
super.F_();
if (this.shake > 0) {
--this.shake;
}
if (this.inGround) {
int i = this.world.getTypeId(this.blockX, this.blockY, this.blockZ);
if (i == this.inBlockId) {
++this.h;
if (this.h == 1200) {
this.die();
}
return;
}
this.inGround = false;
this.motX *= (double) (this.random.nextFloat() * 0.2F);
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.h = 0;
this.i = 0;
} else {
++this.i;
}
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
vec3d1 = Vec3D.create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
}
if (!this.world.isStatic) {
Entity entity = null;
List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
for (int j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
if (entity1.o_() && (entity1 != this.shooter || this.i >= 5)) {
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
if (movingobjectposition1 != null) {
double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
}
if (movingobjectposition != null) {
this.a(movingobjectposition);
// CraftBukkit start
if (this.dead) {
ProjectileHitEvent hitEvent = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
org.bukkit.Bukkit.getPluginManager().callEvent(hitEvent);
}
// CraftBukkit end
}
this.locX += this.motX;
this.locY += this.motY;
this.locZ += this.motZ;
float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.99F;
float f3 = this.e();
if (this.aU()) {
for (int k = 0; k < 4; ++k) {
float f4 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
}
f2 = 0.8F;
}
this.motX *= (double) f2;
this.motY *= (double) f2;
this.motZ *= (double) f2;
this.motY -= (double) f3;
this.setPosition(this.locX, this.locY, this.locZ);
}
protected float e() {
return 0.03F;
}
protected abstract void a(MovingObjectPosition movingobjectposition);
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setShort("xTile", (short) this.blockX);
nbttagcompound.setShort("yTile", (short) this.blockY);
nbttagcompound.setShort("zTile", (short) this.blockZ);
nbttagcompound.setByte("inTile", (byte) this.inBlockId);
nbttagcompound.setByte("shake", (byte) this.shake);
nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
}
public void a(NBTTagCompound nbttagcompound) {
this.blockX = nbttagcompound.getShort("xTile");
this.blockY = nbttagcompound.getShort("yTile");
this.blockZ = nbttagcompound.getShort("zTile");
this.inBlockId = nbttagcompound.getByte("inTile") & 255;
this.shake = nbttagcompound.getByte("shake") & 255;
this.inGround = nbttagcompound.getByte("inGround") == 1;
}
public void a_(EntityHuman entityhuman) {}
}