
This commit implements the ability to set the scale of hearts that the client renders. When the Packet44UpdateAttributes packet is sent, the max health attribute is replaced with a scaled version, to preserve the scaled health illusion clientside. In order to accurately display the scaled health for players, a true health is stored within CraftPlayer, and the datawatcher now stores the scaled health. The getHealth() method for players still returns their true health. Changed setHealth() within EntityLiving to appropriately handle health for instances of EntityPlayer. Inlined a call to setHealth(getMaxHealth()) within the EntityLiving constructor to work around CraftEntity instantiation. Additionally fixes the health values sent when eating food within FoodMetaData and ItemFood, which previously sent the unscaled health; this commit alters them to send the properly scaled health. Additionally fixes BUKKIT-4535, BUKKIT-4536, and BUKKIT-4127
1060 lines
43 KiB
Java
1060 lines
43 KiB
Java
package net.minecraft.server;
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import com.google.common.base.Charsets;
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import java.io.File;
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import java.net.SocketAddress;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.Map.Entry;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.TravelAgent;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import org.bukkit.util.Vector;
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// CraftBukkit end
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public abstract class PlayerList {
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private static final SimpleDateFormat d = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
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private final MinecraftServer server;
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public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
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private final BanList banByName = new BanList(new File("banned-players.txt"));
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private final BanList banByIP = new BanList(new File("banned-ips.txt"));
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private Set operators = new HashSet();
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private Set whitelist = new java.util.LinkedHashSet(); // CraftBukkit - HashSet -> LinkedHashSet
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public IPlayerFileData playerFileData; // CraftBukkit - private -> public
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public boolean hasWhitelist; // CraftBukkit - private -> public
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protected int maxPlayers;
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protected int c;
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private EnumGamemode l;
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private boolean m;
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private int n;
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// CraftBukkit start
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private CraftServer cserver;
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public PlayerList(MinecraftServer minecraftserver) {
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minecraftserver.server = new CraftServer(minecraftserver, this);
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minecraftserver.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance();
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this.cserver = minecraftserver.server;
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// CraftBukkit end
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this.server = minecraftserver;
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this.banByName.setEnabled(false);
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this.banByIP.setEnabled(false);
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this.maxPlayers = 8;
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}
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public void a(INetworkManager inetworkmanager, EntityPlayer entityplayer) {
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NBTTagCompound nbttagcompound = this.a(entityplayer);
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entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
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entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
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String s = "local";
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if (inetworkmanager.getSocketAddress() != null) {
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s = inetworkmanager.getSocketAddress().toString();
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}
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// CraftBukkit - add world and location to 'logged in' message.
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this.server.getLogger().info(entityplayer.getName() + "[" + s + "] logged in with entity id " + entityplayer.id + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
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WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
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ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
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this.a(entityplayer, (EntityPlayer) null, worldserver);
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PlayerConnection playerconnection = new PlayerConnection(this.server, inetworkmanager, entityplayer);
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// CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly.
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int maxPlayers = this.getMaxPlayers();
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if (maxPlayers > 60) {
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maxPlayers = 60;
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}
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playerconnection.sendPacket(new Packet1Login(entityplayer.id, worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode(), worldserver.getWorldData().isHardcore(), worldserver.worldProvider.dimension, worldserver.difficulty, worldserver.getHeight(), maxPlayers));
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entityplayer.getBukkitEntity().sendSupportedChannels();
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// CraftBukkit end
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playerconnection.sendPacket(new Packet250CustomPayload("MC|Brand", this.getServer().getServerModName().getBytes(Charsets.UTF_8)));
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playerconnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z));
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playerconnection.sendPacket(new Packet202Abilities(entityplayer.abilities));
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playerconnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex));
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this.a((ScoreboardServer) worldserver.getScoreboard(), entityplayer);
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this.b(entityplayer, worldserver);
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// this.sendMessage(ChatMessage.b("multiplayer.player.joined", new Object[] { entityplayer.getScoreboardDisplayName()}).a(EnumChatFormat.YELLOW)); // CraftBukkit - handled in event
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this.c(entityplayer);
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playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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this.server.ag().a(playerconnection);
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playerconnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")));
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if (this.server.getTexturePack().length() > 0) {
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entityplayer.a(this.server.getTexturePack(), this.server.U());
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}
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Iterator iterator = entityplayer.getEffects().iterator();
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while (iterator.hasNext()) {
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MobEffect mobeffect = (MobEffect) iterator.next();
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playerconnection.sendPacket(new Packet41MobEffect(entityplayer.id, mobeffect));
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}
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entityplayer.syncInventory();
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if (nbttagcompound != null && nbttagcompound.hasKey("Riding")) {
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Entity entity = EntityTypes.a(nbttagcompound.getCompound("Riding"), worldserver);
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if (entity != null) {
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entity.p = true;
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worldserver.addEntity(entity);
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entityplayer.mount(entity);
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entity.p = false;
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}
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}
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}
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public void a(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) { // CraftBukkit - protected -> public
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HashSet hashset = new HashSet();
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Iterator iterator = scoreboardserver.getTeams().iterator();
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while (iterator.hasNext()) {
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ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next();
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entityplayer.playerConnection.sendPacket(new Packet209SetScoreboardTeam(scoreboardteam, 0));
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}
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for (int i = 0; i < 3; ++i) {
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ScoreboardObjective scoreboardobjective = scoreboardserver.getObjectiveForSlot(i);
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if (scoreboardobjective != null && !hashset.contains(scoreboardobjective)) {
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List list = scoreboardserver.getScoreboardScorePacketsForObjective(scoreboardobjective);
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Iterator iterator1 = list.iterator();
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while (iterator1.hasNext()) {
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Packet packet = (Packet) iterator1.next();
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entityplayer.playerConnection.sendPacket(packet);
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}
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hashset.add(scoreboardobjective);
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}
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}
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}
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public void setPlayerFileData(WorldServer[] aworldserver) {
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if (this.playerFileData != null) return; // CraftBukkit
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this.playerFileData = aworldserver[0].getDataManager().getPlayerFileData();
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}
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public void a(EntityPlayer entityplayer, WorldServer worldserver) {
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WorldServer worldserver1 = entityplayer.p();
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if (worldserver != null) {
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worldserver.getPlayerChunkMap().removePlayer(entityplayer);
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}
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worldserver1.getPlayerChunkMap().addPlayer(entityplayer);
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worldserver1.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
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}
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public int a() {
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return PlayerChunkMap.getFurthestViewableBlock(this.o());
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}
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public NBTTagCompound a(EntityPlayer entityplayer) {
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NBTTagCompound nbttagcompound = this.server.worlds.get(0).getWorldData().i(); // CraftBukkit
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NBTTagCompound nbttagcompound1;
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if (entityplayer.getName().equals(this.server.J()) && nbttagcompound != null) {
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entityplayer.f(nbttagcompound);
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nbttagcompound1 = nbttagcompound;
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System.out.println("loading single player");
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} else {
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nbttagcompound1 = this.playerFileData.load(entityplayer);
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}
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return nbttagcompound1;
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}
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protected void b(EntityPlayer entityplayer) {
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this.playerFileData.save(entityplayer);
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}
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public void c(EntityPlayer entityplayer) {
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cserver.detectListNameConflict(entityplayer); // CraftBukkit
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// this.sendAll(new Packet201PlayerInfo(entityplayer.getName(), true, 1000)); // CraftBukkit - replaced with loop below
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this.players.add(entityplayer);
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WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
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// CraftBukkit start
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PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " joined the game.");
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this.cserver.getPluginManager().callEvent(playerJoinEvent);
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String joinMessage = playerJoinEvent.getJoinMessage();
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if ((joinMessage != null) && (joinMessage.length() > 0)) {
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this.server.getPlayerList().sendAll(new Packet3Chat(ChatMessage.d(joinMessage)));
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}
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this.cserver.onPlayerJoin(playerJoinEvent.getPlayer());
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ChunkIOExecutor.adjustPoolSize(this.getPlayerCount());
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// CraftBukkit end
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// CraftBukkit start - Only add if the player wasn't moved in the event
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if (entityplayer.world == worldserver && !worldserver.players.contains(entityplayer)) {
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worldserver.addEntity(entityplayer);
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this.a(entityplayer, (WorldServer) null);
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}
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// CraftBukkit end
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// CraftBukkit start - sendAll above replaced with this loop
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Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, true, 1000);
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for (int i = 0; i < this.players.size(); ++i) {
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EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
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if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
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entityplayer1.playerConnection.sendPacket(packet);
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}
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}
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// CraftBukkit end
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for (int i = 0; i < this.players.size(); ++i) {
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EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
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// CraftBukkit start - .name -> .listName
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if (entityplayer.getBukkitEntity().canSee(entityplayer1.getBukkitEntity())) {
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entityplayer.playerConnection.sendPacket(new Packet201PlayerInfo(entityplayer1.listName, true, entityplayer1.ping));
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}
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// CraftBukkit end
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}
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}
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public void d(EntityPlayer entityplayer) {
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entityplayer.p().getPlayerChunkMap().movePlayer(entityplayer);
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}
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public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string
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if (entityplayer.playerConnection.disconnected) return null; // CraftBukkit - exploitsies fix
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer);
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " left the game.");
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this.cserver.getPluginManager().callEvent(playerQuitEvent);
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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// CraftBukkit end
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this.b(entityplayer);
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WorldServer worldserver = entityplayer.p();
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if (entityplayer.vehicle != null && !(entityplayer.vehicle instanceof EntityPlayer)) { // CraftBukkit - Don't remove players
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worldserver.removeEntity(entityplayer.vehicle);
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// System.out.println("removing player mount"); // CraftBukkit - Removed debug message
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}
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worldserver.kill(entityplayer);
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worldserver.getPlayerChunkMap().removePlayer(entityplayer);
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this.players.remove(entityplayer);
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ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit
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// CraftBukkit start - .name -> .listName, replace sendAll with loop
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Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, false, 9999);
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for (int i = 0; i < this.players.size(); ++i) {
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EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
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if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
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entityplayer1.playerConnection.sendPacket(packet);
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}
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}
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// This removes the scoreboard (and player reference) for the specific player in the manager
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this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
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return playerQuitEvent.getQuitMessage();
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// CraftBukkit end
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}
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// CraftBukkit start - Whole method and signature
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public EntityPlayer attemptLogin(PendingConnection pendingconnection, String s, String hostname) {
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// Instead of kicking then returning, we need to store the kick reason
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// in the event, check with plugins to see if it's ok, and THEN kick
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// depending on the outcome.
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EntityPlayer entity = new EntityPlayer(this.server, this.server.getWorldServer(0), s, this.server.O() ? new DemoPlayerInteractManager(this.server.getWorldServer(0)) : new PlayerInteractManager(this.server.getWorldServer(0)));
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Player player = entity.getBukkitEntity();
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PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, pendingconnection.getSocket().getInetAddress());
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SocketAddress socketaddress = pendingconnection.networkManager.getSocketAddress();
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if (this.banByName.isBanned(s)) {
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BanEntry banentry = (BanEntry) this.banByName.getEntries().get(s);
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String s1 = "You are banned from this server!\nReason: " + banentry.getReason();
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if (banentry.getExpires() != null) {
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s1 = s1 + "\nYour ban will be removed on " + d.format(banentry.getExpires());
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}
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event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s1);
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} else if (!this.isWhitelisted(s)) {
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event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!");
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} else {
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String s2 = socketaddress.toString();
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s2 = s2.substring(s2.indexOf("/") + 1);
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s2 = s2.substring(0, s2.indexOf(":"));
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if (this.banByIP.isBanned(s2)) {
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BanEntry banentry1 = (BanEntry) this.banByIP.getEntries().get(s2);
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String s3 = "Your IP address is banned from this server!\nReason: " + banentry1.getReason();
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if (banentry1.getExpires() != null) {
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s3 = s3 + "\nYour ban will be removed on " + d.format(banentry1.getExpires());
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}
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event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s3);
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} else if (this.players.size() >= this.maxPlayers) {
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event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full!");
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} else {
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event.disallow(PlayerLoginEvent.Result.ALLOWED, s2);
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}
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}
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this.cserver.getPluginManager().callEvent(event);
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if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
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pendingconnection.disconnect(event.getKickMessage());
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return null;
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}
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return entity;
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// CraftBukkit end
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}
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public EntityPlayer processLogin(EntityPlayer player) { // CraftBukkit - String -> EntityPlayer
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String s = player.name; // CraftBukkit
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ArrayList arraylist = new ArrayList();
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EntityPlayer entityplayer;
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for (int i = 0; i < this.players.size(); ++i) {
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entityplayer = (EntityPlayer) this.players.get(i);
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if (entityplayer.getName().equalsIgnoreCase(s)) {
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arraylist.add(entityplayer);
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}
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}
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Iterator iterator = arraylist.iterator();
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while (iterator.hasNext()) {
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entityplayer = (EntityPlayer) iterator.next();
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entityplayer.playerConnection.disconnect("You logged in from another location");
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}
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/* CraftBukkit start
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Object object;
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if (this.server.O()) {
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object = new DemoPlayerInteractManager(this.server.getWorldServer(0));
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} else {
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object = new PlayerInteractManager(this.server.getWorldServer(0));
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}
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return new EntityPlayer(this.server, this.server.getWorldServer(0), s, (PlayerInteractManager) object);
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*/
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return player;
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// CraftBukkit end
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}
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// CraftBukkit start
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public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) {
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return this.moveToWorld(entityplayer, i, flag, null, true);
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}
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public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) {
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// CraftBukkit end
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entityplayer.p().getTracker().untrackPlayer(entityplayer);
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// entityplayer.p().getTracker().untrackEntity(entityplayer); // CraftBukkit
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entityplayer.p().getPlayerChunkMap().removePlayer(entityplayer);
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this.players.remove(entityplayer);
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this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer);
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ChunkCoordinates chunkcoordinates = entityplayer.getBed();
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boolean flag1 = entityplayer.isRespawnForced();
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// CraftBukkit start
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EntityPlayer entityplayer1 = entityplayer;
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org.bukkit.World fromWorld = entityplayer1.getBukkitEntity().getWorld();
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entityplayer1.viewingCredits = false;
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entityplayer1.copyTo(entityplayer, flag);
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ChunkCoordinates chunkcoordinates1;
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if (location == null) {
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boolean isBedSpawn = false;
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CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
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if (cworld != null && chunkcoordinates != null) {
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chunkcoordinates1 = EntityHuman.getBed(cworld.getHandle(), chunkcoordinates, flag1);
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if (chunkcoordinates1 != null) {
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isBedSpawn = true;
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location = new Location(cworld, chunkcoordinates1.x + 0.5, chunkcoordinates1.y, chunkcoordinates1.z + 0.5);
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} else {
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entityplayer1.setRespawnPosition(null, true);
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entityplayer1.playerConnection.sendPacket(new Packet70Bed(0, 0));
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}
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}
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if (location == null) {
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cworld = (CraftWorld) this.server.server.getWorlds().get(0);
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chunkcoordinates = cworld.getHandle().getSpawn();
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location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5);
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}
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Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
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this.cserver.getPluginManager().callEvent(respawnEvent);
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location = respawnEvent.getRespawnLocation();
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entityplayer.reset();
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} else {
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location.setWorld(this.server.getWorldServer(i).getWorld());
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}
|
|
WorldServer worldserver = ((CraftWorld) location.getWorld()).getHandle();
|
|
entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
// CraftBukkit end
|
|
|
|
worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
|
|
|
while (avoidSuffocation && !worldserver.getCubes(entityplayer1, entityplayer1.boundingBox).isEmpty()) { // CraftBukkit
|
|
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
|
|
}
|
|
|
|
// CraftBukkit start
|
|
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
|
|
// Force the client to refresh their chunk cache.
|
|
entityplayer1.playerConnection.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0), (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode()));
|
|
entityplayer1.playerConnection.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode()));
|
|
entityplayer1.spawnIn(worldserver);
|
|
entityplayer1.dead = false;
|
|
entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
|
|
entityplayer1.setSneaking(false);
|
|
chunkcoordinates1 = worldserver.getSpawn();
|
|
// CraftBukkit end
|
|
entityplayer1.playerConnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates1.x, chunkcoordinates1.y, chunkcoordinates1.z));
|
|
entityplayer1.playerConnection.sendPacket(new Packet43SetExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel));
|
|
this.b(entityplayer1, worldserver);
|
|
worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
|
|
worldserver.addEntity(entityplayer1);
|
|
this.players.add(entityplayer1);
|
|
// CraftBukkit start - Added from changeDimension
|
|
this.updateClient(entityplayer1); // CraftBukkit
|
|
entityplayer1.updateAbilities();
|
|
Iterator iterator = entityplayer1.getEffects().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
MobEffect mobeffect = (MobEffect) iterator.next();
|
|
|
|
entityplayer1.playerConnection.sendPacket(new Packet41MobEffect(entityplayer1.id, mobeffect));
|
|
}
|
|
// entityplayer1.syncInventory();
|
|
// CraftBukkit end
|
|
entityplayer1.setHealth(entityplayer1.getHealth());
|
|
|
|
// CraftBukkit start - Don't fire on respawn
|
|
if (fromWorld != location.getWorld()) {
|
|
PlayerChangedWorldEvent event = new PlayerChangedWorldEvent((Player) entityplayer1.getBukkitEntity(), fromWorld);
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
return entityplayer1;
|
|
}
|
|
|
|
// CraftBukkit start - Replaced the standard handling of portals with a more customised method.
|
|
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
|
|
WorldServer exitWorld = null;
|
|
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
|
|
// only target existing worlds (compensate for allow-nether/allow-end as false)
|
|
for (WorldServer world : this.server.worlds) {
|
|
if (world.dimension == i) {
|
|
exitWorld = world;
|
|
}
|
|
}
|
|
}
|
|
|
|
Location enter = entityplayer.getBukkitEntity().getLocation();
|
|
Location exit = null;
|
|
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
|
|
if (exitWorld != null) {
|
|
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
|
|
// THE_END -> NORMAL; use bed if available, otherwise default spawn
|
|
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
|
|
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
|
|
exit = exitWorld.getWorld().getSpawnLocation();
|
|
}
|
|
} else {
|
|
// NORMAL <-> NETHER or NORMAL -> THE_END
|
|
exit = this.calculateTarget(enter, exitWorld);
|
|
useTravelAgent = true;
|
|
}
|
|
}
|
|
|
|
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().t() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
|
|
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
|
|
event.useTravelAgent(useTravelAgent);
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
if (event.isCancelled() || event.getTo() == null) {
|
|
return;
|
|
}
|
|
|
|
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
|
|
if (exit == null) {
|
|
return;
|
|
}
|
|
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
|
|
|
|
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
|
|
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
|
|
exitWorld.chunkProviderServer.forceChunkLoad = true;
|
|
exitWorld.t().adjustExit(entityplayer, exit, velocity); // Should be getTravelAgent
|
|
exitWorld.chunkProviderServer.forceChunkLoad = before;
|
|
|
|
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
|
|
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
|
|
entityplayer.getBukkitEntity().setVelocity(velocity);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public void a(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
|
|
// CraftBukkit start - Split into modular functions
|
|
Location exit = this.calculateTarget(entity.getBukkitEntity().getLocation(), worldserver1);
|
|
this.repositionEntity(entity, exit, true);
|
|
}
|
|
|
|
// Copy of original a(Entity, int, WorldServer, WorldServer) method with only location calculation logic
|
|
public Location calculateTarget(Location enter, World target) {
|
|
WorldServer worldserver = ((CraftWorld) enter.getWorld()).getHandle();
|
|
WorldServer worldserver1 = ((CraftWorld) target.getWorld()).getHandle();
|
|
int i = worldserver.dimension;
|
|
|
|
double y = enter.getY();
|
|
float yaw = enter.getYaw();
|
|
float pitch = enter.getPitch();
|
|
double d0 = enter.getX();
|
|
double d1 = enter.getZ();
|
|
double d2 = 8.0D;
|
|
/*
|
|
double d3 = entity.locX;
|
|
double d4 = entity.locY;
|
|
double d5 = entity.locZ;
|
|
float f = entity.yaw;
|
|
|
|
worldserver.methodProfiler.a("moving");
|
|
*/
|
|
if (worldserver1.dimension == -1) {
|
|
d0 /= d2;
|
|
d1 /= d2;
|
|
/*
|
|
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
*/
|
|
} else if (worldserver1.dimension == 0) {
|
|
d0 *= d2;
|
|
d1 *= d2;
|
|
/*
|
|
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
*/
|
|
} else {
|
|
ChunkCoordinates chunkcoordinates;
|
|
|
|
if (i == 1) {
|
|
// use default NORMAL world spawn instead of target
|
|
worldserver1 = this.server.worlds.get(0);
|
|
chunkcoordinates = worldserver1.getSpawn();
|
|
} else {
|
|
chunkcoordinates = worldserver1.getDimensionSpawn();
|
|
}
|
|
|
|
d0 = (double) chunkcoordinates.x;
|
|
y = (double) chunkcoordinates.y;
|
|
d1 = (double) chunkcoordinates.z;
|
|
yaw = 90.0F;
|
|
pitch = 0.0F;
|
|
/*
|
|
entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
*/
|
|
}
|
|
|
|
// worldserver.methodProfiler.b();
|
|
if (i != 1) {
|
|
// worldserver.methodProfiler.a("placing");
|
|
d0 = (double) MathHelper.a((int) d0, -29999872, 29999872);
|
|
d1 = (double) MathHelper.a((int) d1, -29999872, 29999872);
|
|
/*
|
|
if (entity.isAlive()) {
|
|
worldserver1.addEntity(entity);
|
|
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
|
worldserver1.entityJoinedWorld(entity, false);
|
|
worldserver1.t().a(entity, d3, d4, d5, f);
|
|
}
|
|
|
|
worldserver.methodProfiler.b();
|
|
*/
|
|
}
|
|
|
|
// entity.spawnIn(worldserver1);
|
|
return new Location(worldserver1.getWorld(), d0, y, d1, yaw, pitch);
|
|
}
|
|
|
|
// copy of original a(Entity, int, WorldServer, WorldServer) method with only entity repositioning logic
|
|
public void repositionEntity(Entity entity, Location exit, boolean portal) {
|
|
int i = entity.dimension;
|
|
WorldServer worldserver = (WorldServer) entity.world;
|
|
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
|
|
/*
|
|
double d0 = entity.locX;
|
|
double d1 = entity.locZ;
|
|
double d2 = 8.0D;
|
|
double d3 = entity.locX;
|
|
double d4 = entity.locY;
|
|
double d5 = entity.locZ;
|
|
float f = entity.yaw;
|
|
*/
|
|
|
|
worldserver.methodProfiler.a("moving");
|
|
entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
/*
|
|
if (entity.dimension == -1) {
|
|
d0 /= d2;
|
|
d1 /= d2;
|
|
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
} else if (entity.dimension == 0) {
|
|
d0 *= d2;
|
|
d1 *= d2;
|
|
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
} else {
|
|
ChunkCoordinates chunkcoordinates;
|
|
|
|
if (i == 1) {
|
|
chunkcoordinates = worldserver1.getSpawn();
|
|
} else {
|
|
chunkcoordinates = worldserver1.getDimensionSpawn();
|
|
}
|
|
|
|
d0 = (double) chunkcoordinates.x;
|
|
entity.locY = (double) chunkcoordinates.y;
|
|
d1 = (double) chunkcoordinates.z;
|
|
entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F);
|
|
if (entity.isAlive()) {
|
|
worldserver.entityJoinedWorld(entity, false);
|
|
}
|
|
}
|
|
*/
|
|
|
|
worldserver.methodProfiler.b();
|
|
if (i != 1) {
|
|
worldserver.methodProfiler.a("placing");
|
|
/*
|
|
d0 = (double) MathHelper.a((int) d0, -29999872, 29999872);
|
|
d1 = (double) MathHelper.a((int) d1, -29999872, 29999872);
|
|
*/
|
|
if (entity.isAlive()) {
|
|
worldserver1.addEntity(entity);
|
|
// entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch)
|
|
worldserver1.entityJoinedWorld(entity, false);
|
|
// worldserver1.s().a(entity, d3, d4, d5, f);
|
|
if (portal) {
|
|
Vector velocity = entity.getBukkitEntity().getVelocity();
|
|
worldserver1.t().adjustExit(entity, exit, velocity); // Should be getTravelAgent
|
|
entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
|
|
if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) {
|
|
entity.getBukkitEntity().setVelocity(velocity);
|
|
}
|
|
}
|
|
}
|
|
|
|
worldserver.methodProfiler.b();
|
|
}
|
|
|
|
entity.spawnIn(worldserver1);
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public void tick() {
|
|
if (++this.n > 600) {
|
|
this.n = 0;
|
|
}
|
|
|
|
/* CraftBukkit start - Remove updating of lag to players -- it spams way to much on big servers.
|
|
if (this.n < this.players.size()) {
|
|
EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.n);
|
|
|
|
this.sendAll(new Packet201PlayerInfo(entityplayer.getName(), true, entityplayer.ping));
|
|
}
|
|
// CraftBukkit end */
|
|
}
|
|
|
|
public void sendAll(Packet packet) {
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet);
|
|
}
|
|
}
|
|
|
|
public void a(Packet packet, int i) {
|
|
for (int j = 0; j < this.players.size(); ++j) {
|
|
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
|
|
|
if (entityplayer.dimension == i) {
|
|
entityplayer.playerConnection.sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
public String c() {
|
|
String s = "";
|
|
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
if (i > 0) {
|
|
s = s + ", ";
|
|
}
|
|
|
|
s = s + ((EntityPlayer) this.players.get(i)).getName();
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
public String[] d() {
|
|
String[] astring = new String[this.players.size()];
|
|
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
astring[i] = ((EntityPlayer) this.players.get(i)).getName();
|
|
}
|
|
|
|
return astring;
|
|
}
|
|
|
|
public BanList getNameBans() {
|
|
return this.banByName;
|
|
}
|
|
|
|
public BanList getIPBans() {
|
|
return this.banByIP;
|
|
}
|
|
|
|
public void addOp(String s) {
|
|
this.operators.add(s.toLowerCase());
|
|
|
|
// CraftBukkit start
|
|
Player player = server.server.getPlayer(s);
|
|
if (player != null) {
|
|
player.recalculatePermissions();
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public void removeOp(String s) {
|
|
this.operators.remove(s.toLowerCase());
|
|
|
|
// CraftBukkit start
|
|
Player player = server.server.getPlayer(s);
|
|
if (player != null) {
|
|
player.recalculatePermissions();
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public boolean isWhitelisted(String s) {
|
|
s = s.trim().toLowerCase();
|
|
return !this.hasWhitelist || this.operators.contains(s) || this.whitelist.contains(s);
|
|
}
|
|
|
|
public boolean isOp(String s) {
|
|
// CraftBukkit
|
|
return this.operators.contains(s.trim().toLowerCase()) || this.server.K() && this.server.worlds.get(0).getWorldData().allowCommands() && this.server.J().equalsIgnoreCase(s) || this.m;
|
|
}
|
|
|
|
public EntityPlayer getPlayer(String s) {
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
EntityPlayer entityplayer;
|
|
|
|
do {
|
|
if (!iterator.hasNext()) {
|
|
return null;
|
|
}
|
|
|
|
entityplayer = (EntityPlayer) iterator.next();
|
|
} while (!entityplayer.getName().equalsIgnoreCase(s));
|
|
|
|
return entityplayer;
|
|
}
|
|
|
|
public List a(ChunkCoordinates chunkcoordinates, int i, int j, int k, int l, int i1, int j1, Map map, String s, String s1, World world) {
|
|
if (this.players.isEmpty()) {
|
|
return null;
|
|
} else {
|
|
Object object = new ArrayList();
|
|
boolean flag = k < 0;
|
|
boolean flag1 = s != null && s.startsWith("!");
|
|
boolean flag2 = s1 != null && s1.startsWith("!");
|
|
int k1 = i * i;
|
|
int l1 = j * j;
|
|
|
|
k = MathHelper.a(k);
|
|
if (flag1) {
|
|
s = s.substring(1);
|
|
}
|
|
|
|
if (flag2) {
|
|
s1 = s1.substring(1);
|
|
}
|
|
|
|
for (int i2 = 0; i2 < this.players.size(); ++i2) {
|
|
EntityPlayer entityplayer = (EntityPlayer) this.players.get(i2);
|
|
|
|
if ((world == null || entityplayer.world == world) && (s == null || flag1 != s.equalsIgnoreCase(entityplayer.getLocalizedName()))) {
|
|
if (s1 != null) {
|
|
ScoreboardTeamBase scoreboardteambase = entityplayer.getScoreboardTeam();
|
|
String s2 = scoreboardteambase == null ? "" : scoreboardteambase.getName();
|
|
|
|
if (flag2 == s1.equalsIgnoreCase(s2)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (chunkcoordinates != null && (i > 0 || j > 0)) {
|
|
float f = chunkcoordinates.e(entityplayer.b());
|
|
|
|
if (i > 0 && f < (float) k1 || j > 0 && f > (float) l1) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (this.a((EntityHuman) entityplayer, map) && (l == EnumGamemode.NONE.a() || l == entityplayer.playerInteractManager.getGameMode().a()) && (i1 <= 0 || entityplayer.expLevel >= i1) && entityplayer.expLevel <= j1) {
|
|
((List) object).add(entityplayer);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (chunkcoordinates != null) {
|
|
Collections.sort((List) object, new PlayerDistanceComparator(chunkcoordinates));
|
|
}
|
|
|
|
if (flag) {
|
|
Collections.reverse((List) object);
|
|
}
|
|
|
|
if (k > 0) {
|
|
object = ((List) object).subList(0, Math.min(k, ((List) object).size()));
|
|
}
|
|
|
|
return (List) object;
|
|
}
|
|
}
|
|
|
|
private boolean a(EntityHuman entityhuman, Map map) {
|
|
if (map != null && map.size() != 0) {
|
|
Iterator iterator = map.entrySet().iterator();
|
|
|
|
Entry entry;
|
|
boolean flag;
|
|
int i;
|
|
|
|
do {
|
|
if (!iterator.hasNext()) {
|
|
return true;
|
|
}
|
|
|
|
entry = (Entry) iterator.next();
|
|
String s = (String) entry.getKey();
|
|
|
|
flag = false;
|
|
if (s.endsWith("_min") && s.length() > 4) {
|
|
flag = true;
|
|
s = s.substring(0, s.length() - 4);
|
|
}
|
|
|
|
Scoreboard scoreboard = entityhuman.getScoreboard();
|
|
ScoreboardObjective scoreboardobjective = scoreboard.getObjective(s);
|
|
|
|
if (scoreboardobjective == null) {
|
|
return false;
|
|
}
|
|
|
|
ScoreboardScore scoreboardscore = entityhuman.getScoreboard().getPlayerScoreForObjective(entityhuman.getLocalizedName(), scoreboardobjective);
|
|
|
|
i = scoreboardscore.getScore();
|
|
if (i < ((Integer) entry.getValue()).intValue() && flag) {
|
|
return false;
|
|
}
|
|
} while (i <= ((Integer) entry.getValue()).intValue() || flag);
|
|
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public void sendPacketNearby(double d0, double d1, double d2, double d3, int i, Packet packet) {
|
|
this.sendPacketNearby((EntityHuman) null, d0, d1, d2, d3, i, packet);
|
|
}
|
|
|
|
public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) {
|
|
for (int j = 0; j < this.players.size(); ++j) {
|
|
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
|
|
|
// CraftBukkit start - Test if player receiving packet can see the source of the packet
|
|
if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
if (entityplayer != entityhuman && entityplayer.dimension == i) {
|
|
double d4 = d0 - entityplayer.locX;
|
|
double d5 = d1 - entityplayer.locY;
|
|
double d6 = d2 - entityplayer.locZ;
|
|
|
|
if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) {
|
|
entityplayer.playerConnection.sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void savePlayers() {
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
this.b((EntityPlayer) this.players.get(i));
|
|
}
|
|
}
|
|
|
|
public void addWhitelist(String s) {
|
|
this.whitelist.add(s);
|
|
}
|
|
|
|
public void removeWhitelist(String s) {
|
|
this.whitelist.remove(s);
|
|
}
|
|
|
|
public Set getWhitelisted() {
|
|
return this.whitelist;
|
|
}
|
|
|
|
public Set getOPs() {
|
|
return this.operators;
|
|
}
|
|
|
|
public void reloadWhitelist() {}
|
|
|
|
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
|
|
entityplayer.playerConnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")));
|
|
if (worldserver.Q()) {
|
|
entityplayer.setPlayerWeather(org.bukkit.WeatherType.DOWNFALL, false); // CraftBukkit - handle player specific weather
|
|
}
|
|
}
|
|
|
|
public void updateClient(EntityPlayer entityplayer) {
|
|
entityplayer.updateInventory(entityplayer.defaultContainer);
|
|
entityplayer.getBukkitEntity().updateScaledHealth(); // CraftBukkit - Update scaled health on respawn and worldchange
|
|
entityplayer.playerConnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex));
|
|
}
|
|
|
|
public int getPlayerCount() {
|
|
return this.players.size();
|
|
}
|
|
|
|
public int getMaxPlayers() {
|
|
return this.maxPlayers;
|
|
}
|
|
|
|
public String[] getSeenPlayers() {
|
|
return this.server.worlds.get(0).getDataManager().getPlayerFileData().getSeenPlayers(); // CraftBukkit
|
|
}
|
|
|
|
public boolean getHasWhitelist() {
|
|
return this.hasWhitelist;
|
|
}
|
|
|
|
public void setHasWhitelist(boolean flag) {
|
|
this.hasWhitelist = flag;
|
|
}
|
|
|
|
public List i(String s) {
|
|
ArrayList arraylist = new ArrayList();
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
|
|
|
|
if (entityplayer.q().equals(s)) {
|
|
arraylist.add(entityplayer);
|
|
}
|
|
}
|
|
|
|
return arraylist;
|
|
}
|
|
|
|
public int o() {
|
|
return this.c;
|
|
}
|
|
|
|
public MinecraftServer getServer() {
|
|
return this.server;
|
|
}
|
|
|
|
public NBTTagCompound q() {
|
|
return null;
|
|
}
|
|
|
|
private void a(EntityPlayer entityplayer, EntityPlayer entityplayer1, World world) {
|
|
if (entityplayer1 != null) {
|
|
entityplayer.playerInteractManager.setGameMode(entityplayer1.playerInteractManager.getGameMode());
|
|
} else if (this.l != null) {
|
|
entityplayer.playerInteractManager.setGameMode(this.l);
|
|
}
|
|
|
|
entityplayer.playerInteractManager.b(world.getWorldData().getGameType());
|
|
}
|
|
|
|
public void r() {
|
|
while (!this.players.isEmpty()) {
|
|
((EntityPlayer) this.players.get(0)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
|
|
}
|
|
}
|
|
|
|
public void sendMessage(ChatMessage chatmessage, boolean flag) {
|
|
this.server.sendMessage(chatmessage);
|
|
this.sendAll(new Packet3Chat(chatmessage, flag));
|
|
}
|
|
|
|
public void sendMessage(ChatMessage chatmessage) {
|
|
this.sendMessage(chatmessage, true);
|
|
}
|
|
}
|