
Also, standardise getHandle and clean up in general. getHandle is now using the 'entity' member variable instead of super.getHandle, as this reduces the number of chained calls needed.
23 lines
500 B
Java
23 lines
500 B
Java
package org.bukkit.craftbukkit.entity;
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import net.minecraft.server.EntityGhast;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.Ghast;
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public class CraftGhast extends CraftFlying implements Ghast {
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public CraftGhast(CraftServer server, EntityGhast entity) {
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super(server, entity);
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}
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@Override
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public EntityGhast getHandle() {
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return (EntityGhast) entity;
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}
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@Override
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public String toString() {
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return "CraftGhast";
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}
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}
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