58 lines
1.8 KiB
Java
58 lines
1.8 KiB
Java
package org.bukkit.craftbukkit.block;
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import net.minecraft.server.BlockChest;
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import net.minecraft.server.Blocks;
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import net.minecraft.server.ITileInventory;
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import net.minecraft.server.TileEntityChest;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Chest;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest;
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import org.bukkit.inventory.Inventory;
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public class CraftChest extends CraftLootable<TileEntityChest> implements Chest {
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public CraftChest(final Block block) {
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super(block, TileEntityChest.class);
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}
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public CraftChest(final Material material, final TileEntityChest te) {
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super(material, te);
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}
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@Override
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public Inventory getSnapshotInventory() {
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return new CraftInventory(this.getSnapshot());
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}
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@Override
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public Inventory getBlockInventory() {
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if (!this.isPlaced()) {
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return this.getSnapshotInventory();
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}
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return new CraftInventory(this.getTileEntity());
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}
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@Override
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public Inventory getInventory() {
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CraftInventory inventory = (CraftInventory) this.getBlockInventory();
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if (!isPlaced()) {
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return inventory;
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}
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// The logic here is basically identical to the logic in BlockChest.interact
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CraftWorld world = (CraftWorld) this.getWorld();
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BlockChest blockChest = (BlockChest) (this.getType() == Material.CHEST ? Blocks.CHEST : Blocks.TRAPPED_CHEST);
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ITileInventory nms = blockChest.getInventory(data, world.getHandle(), this.getPosition());
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if (nms instanceof BlockChest.DoubleInventory) {
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inventory = new CraftInventoryDoubleChest((BlockChest.DoubleInventory) nms);
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}
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return inventory;
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}
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}
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