Andrew Ardill 82965eb10f Stop converting ItemStack to nms ItemStack by hand
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.

Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00

96 lines
2.6 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import java.util.List;
import org.bukkit.Location;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.player.PlayerBucketFillEvent;
// CraftBukkit end
public class EntityCow extends EntityAnimal {
public EntityCow(World world) {
super(world);
this.texture = "/mob/cow.png";
this.b(0.9F, 1.3F);
}
public int getMaxHealth() {
return 10;
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
}
protected String c_() {
return "mob.cow";
}
protected String m() {
return "mob.cowhurt";
}
protected String n() {
return "mob.cowhurt";
}
protected float o() {
return 0.4F;
}
protected int e() {
return Item.LEATHER.id;
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int j = this.random.nextInt(3) + this.random.nextInt(1 + i);
if (j > 0) {
loot.add(new org.bukkit.inventory.ItemStack(Item.LEATHER.id, j));
}
j = this.random.nextInt(3) + 1 + this.random.nextInt(1 + i);
if (j > 0) {
loot.add(new org.bukkit.inventory.ItemStack(this.z() ? Item.COOKED_BEEF.id : Item.RAW_BEEF.id, j));
}
CraftEventFactory.callEntityDeathEvent(this, loot);
// CraftBukkit end
}
public boolean b(EntityHuman entityhuman) {
ItemStack itemstack = entityhuman.inventory.getItemInHand();
if (itemstack != null && itemstack.id == Item.BUCKET.id) {
// CraftBukkit start - got milk?
Location loc = this.getBukkitEntity().getLocation();
PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), -1, itemstack, Item.MILK_BUCKET);
if (event.isCancelled()) {
return false;
}
entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, CraftItemStack.createNMSItemStack(event.getItemStack()));
// CraftBukkit end
return true;
} else {
return super.b(entityhuman);
}
}
protected EntityAnimal createChild(EntityAnimal entityanimal) {
return new EntityCow(this.world);
}
}