
When 1.3.1 was released, a try-catch block was removed from the tick loop that called the method in NMS to handle commands. This restores a try-catch to prevent the console from crashing the server.
When 1.3.1 was released, a try-catch block was removed from the tick loop that called the method in NMS to handle commands. This restores a try-catch to prevent the console from crashing the server.