James Clarke 4d3865a036 Fix players spawning above portals. Fixes BUKKIT-3542.
Vanilla does not check for blocks in which the player could
suffocate when changing dimension, so portals will happily spawn
players in blocks when using a portal under certain
circumstances. However, we currently check for these instances
and move the player up until they will not suffocate. This means
that players can sometimes be taken to above the target portal,
making it seem as if a portal was not created. Instead, we now
disable this suffocation check when moveToWorld is called from
changeDimension, mirroring vanilla behavior more accurately.
2013-02-04 18:53:05 -06:00

933 lines
37 KiB
Java

package net.minecraft.server;
import java.io.File;
import java.net.SocketAddress;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import java.util.logging.Logger;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.TravelAgent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.util.Vector;
import org.bukkit.Bukkit;
// CraftBukkit end
public abstract class PlayerList {
private static final SimpleDateFormat e = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
public static final Logger a = Logger.getLogger("Minecraft");
private final MinecraftServer server;
public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
private final BanList banByName = new BanList(new File("banned-players.txt"));
private final BanList banByIP = new BanList(new File("banned-ips.txt"));
private Set operators = new HashSet();
private Set whitelist = new java.util.LinkedHashSet(); // CraftBukkit - HashSet -> LinkedHashSet
public PlayerFileData playerFileData; // CraftBukkit - private -> public
public boolean hasWhitelist; // CraftBukkit - private -> public
protected int maxPlayers;
protected int d;
private EnumGamemode m;
private boolean n;
private int o = 0;
// CraftBukkit start
private CraftServer cserver;
public PlayerList(MinecraftServer minecraftserver) {
minecraftserver.server = new CraftServer(minecraftserver, this);
minecraftserver.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance();
this.cserver = minecraftserver.server;
// CraftBukkit end
this.server = minecraftserver;
this.banByName.setEnabled(false);
this.banByIP.setEnabled(false);
this.maxPlayers = 8;
}
public void a(INetworkManager inetworkmanager, EntityPlayer entityplayer) {
this.a(entityplayer);
entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s = "local";
if (inetworkmanager.getSocketAddress() != null) {
s = inetworkmanager.getSocketAddress().toString();
}
// CraftBukkit - add world and location to 'logged in' message.
a.info(entityplayer.name + "[" + s + "] logged in with entity id " + entityplayer.id + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
this.a(entityplayer, (EntityPlayer) null, worldserver);
PlayerConnection playerconnection = new PlayerConnection(this.server, inetworkmanager, entityplayer);
// CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly.
int maxPlayers = this.getMaxPlayers();
if (maxPlayers > 60) {
maxPlayers = 60;
}
playerconnection.sendPacket(new Packet1Login(entityplayer.id, worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode(), worldserver.getWorldData().isHardcore(), worldserver.worldProvider.dimension, worldserver.difficulty, worldserver.getHeight(), maxPlayers));
entityplayer.getBukkitEntity().sendSupportedChannels();
// CraftBukkit end
playerconnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z));
playerconnection.sendPacket(new Packet202Abilities(entityplayer.abilities));
playerconnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex));
this.b(entityplayer, worldserver);
// this.sendAll(new Packet3Chat("\u00A7e" + entityplayer.name + " joined the game.")); // CraftBukkit - handled in event
this.c(entityplayer);
playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
this.server.ae().a(playerconnection);
playerconnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime()));
if (this.server.getTexturePack().length() > 0) {
entityplayer.a(this.server.getTexturePack(), this.server.S());
}
Iterator iterator = entityplayer.getEffects().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
playerconnection.sendPacket(new Packet41MobEffect(entityplayer.id, mobeffect));
}
entityplayer.syncInventory();
}
public void setPlayerFileData(WorldServer[] aworldserver) {
if (this.playerFileData != null) return; // CraftBukkit
this.playerFileData = aworldserver[0].getDataManager().getPlayerFileData();
}
public void a(EntityPlayer entityplayer, WorldServer worldserver) {
WorldServer worldserver1 = entityplayer.p();
if (worldserver != null) {
worldserver.getPlayerChunkMap().removePlayer(entityplayer);
}
worldserver1.getPlayerChunkMap().addPlayer(entityplayer);
worldserver1.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
}
public int a() {
return PlayerChunkMap.getFurthestViewableBlock(this.o());
}
public void a(EntityPlayer entityplayer) {
NBTTagCompound nbttagcompound = this.server.worlds.get(0).getWorldData().i(); // CraftBukkit
if (entityplayer.getName().equals(this.server.H()) && nbttagcompound != null) {
entityplayer.e(nbttagcompound);
} else {
this.playerFileData.load(entityplayer);
}
}
protected void b(EntityPlayer entityplayer) {
this.playerFileData.save(entityplayer);
}
public void c(EntityPlayer entityplayer) {
cserver.detectListNameConflict(entityplayer); // CraftBukkit
// this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, 1000)); // CraftBukkit - replaced with loop below
this.players.add(entityplayer);
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
// CraftBukkit start
PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " joined the game.");
this.cserver.getPluginManager().callEvent(playerJoinEvent);
String joinMessage = playerJoinEvent.getJoinMessage();
if ((joinMessage != null) && (joinMessage.length() > 0)) {
this.server.getPlayerList().sendAll(new Packet3Chat(joinMessage));
}
this.cserver.onPlayerJoin(playerJoinEvent.getPlayer());
ChunkIOExecutor.adjustPoolSize(this.getPlayerCount());
// CraftBukkit end
// CraftBukkit start - only add if the player wasn't moved in the event
if (entityplayer.world == worldserver && !worldserver.players.contains(entityplayer)) {
worldserver.addEntity(entityplayer);
this.a(entityplayer, (WorldServer) null);
}
// CraftBukkit end
// CraftBukkit start - sendAll above replaced with this loop
Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, true, 1000);
for (int i = 0; i < this.players.size(); ++i) {
EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
entityplayer1.playerConnection.sendPacket(packet);
}
}
// CraftBukkit end
for (int i = 0; i < this.players.size(); ++i) {
EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
// CraftBukkit start - .name -> .listName
if (entityplayer.getBukkitEntity().canSee(entityplayer1.getBukkitEntity())) {
entityplayer.playerConnection.sendPacket(new Packet201PlayerInfo(entityplayer1.listName, true, entityplayer1.ping));
}
// CraftBukkit end
}
}
public void d(EntityPlayer entityplayer) {
entityplayer.p().getPlayerChunkMap().movePlayer(entityplayer);
}
public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string
if (entityplayer.playerConnection.disconnected) return null; // CraftBukkit - exploitsies fix
// CraftBukkit start - quitting must be before we do final save of data, in case plugins need to modify it
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " left the game.");
this.cserver.getPluginManager().callEvent(playerQuitEvent);
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
// CraftBukkit end
this.b(entityplayer);
WorldServer worldserver = entityplayer.p();
worldserver.kill(entityplayer);
worldserver.getPlayerChunkMap().removePlayer(entityplayer);
this.players.remove(entityplayer);
ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit
// CraftBukkit start - .name -> .listName, replace sendAll with loop
Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, false, 9999);
for (int i = 0; i < this.players.size(); ++i) {
EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
entityplayer1.playerConnection.sendPacket(packet);
}
}
return playerQuitEvent.getQuitMessage();
// CraftBukkit end
}
// CraftBukkit start - Whole method and signature
public EntityPlayer attemptLogin(PendingConnection pendingconnection, String s, String hostname) {
// Instead of kicking then returning, we need to store the kick reason
// in the event, check with plugins to see if it's ok, and THEN kick
// depending on the outcome.
EntityPlayer entity = new EntityPlayer(this.server, this.server.getWorldServer(0), s, this.server.M() ? new DemoPlayerInteractManager(this.server.getWorldServer(0)) : new PlayerInteractManager(this.server.getWorldServer(0)));
Player player = entity.getBukkitEntity();
PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, pendingconnection.getSocket().getInetAddress());
SocketAddress socketaddress = pendingconnection.networkManager.getSocketAddress();
if (this.banByName.isBanned(s)) {
BanEntry banentry = (BanEntry) this.banByName.getEntries().get(s);
String s1 = "You are banned from this server!\nReason: " + banentry.getReason();
if (banentry.getExpires() != null) {
s1 = s1 + "\nYour ban will be removed on " + e.format(banentry.getExpires());
}
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s1);
} else if (!this.isWhitelisted(s)) {
event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!");
} else {
String s2 = socketaddress.toString();
s2 = s2.substring(s2.indexOf("/") + 1);
s2 = s2.substring(0, s2.indexOf(":"));
if (this.banByIP.isBanned(s2)) {
BanEntry banentry1 = (BanEntry) this.banByIP.getEntries().get(s2);
String s3 = "Your IP address is banned from this server!\nReason: " + banentry1.getReason();
if (banentry1.getExpires() != null) {
s3 = s3 + "\nYour ban will be removed on " + e.format(banentry1.getExpires());
}
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s3);
} else if (this.players.size() >= this.maxPlayers) {
event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full!");
} else {
event.disallow(PlayerLoginEvent.Result.ALLOWED, s2);
}
}
this.cserver.getPluginManager().callEvent(event);
if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
pendingconnection.disconnect(event.getKickMessage());
return null;
}
return entity;
// CraftBukkit end
}
public EntityPlayer processLogin(EntityPlayer player) { // CraftBukkit - String -> EntityPlayer
String s = player.name; // CraftBukkit
ArrayList arraylist = new ArrayList();
EntityPlayer entityplayer;
for (int i = 0; i < this.players.size(); ++i) {
entityplayer = (EntityPlayer) this.players.get(i);
if (entityplayer.name.equalsIgnoreCase(s)) {
arraylist.add(entityplayer);
}
}
Iterator iterator = arraylist.iterator();
while (iterator.hasNext()) {
entityplayer = (EntityPlayer) iterator.next();
entityplayer.playerConnection.disconnect("You logged in from another location");
}
/* CraftBukkit start
Object object;
if (this.server.M()) {
object = new DemoPlayerInteractManager(this.server.getWorldServer(0));
} else {
object = new PlayerInteractManager(this.server.getWorldServer(0));
}
return new EntityPlayer(this.server, this.server.getWorldServer(0), s, (PlayerInteractManager) object);
*/
return player;
// CraftBukkit end
}
// CraftBukkit start
public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) {
return this.moveToWorld(entityplayer, i, flag, null, true);
}
public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) {
// CraftBukkit end
entityplayer.p().getTracker().untrackPlayer(entityplayer);
// entityplayer.p().getTracker().untrackEntity(entityplayer); // CraftBukkit
entityplayer.p().getPlayerChunkMap().removePlayer(entityplayer);
this.players.remove(entityplayer);
this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer);
ChunkCoordinates chunkcoordinates = entityplayer.getBed();
boolean flag1 = entityplayer.isRespawnForced();
// CraftBukkit start
EntityPlayer entityplayer1 = entityplayer;
org.bukkit.World fromWorld = entityplayer1.getBukkitEntity().getWorld();
entityplayer1.viewingCredits = false;
entityplayer1.copyTo(entityplayer, flag);
ChunkCoordinates chunkcoordinates1;
if (location == null) {
boolean isBedSpawn = false;
CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
if (cworld != null && chunkcoordinates != null) {
chunkcoordinates1 = EntityHuman.getBed(cworld.getHandle(), chunkcoordinates, flag1);
if (chunkcoordinates1 != null) {
isBedSpawn = true;
location = new Location(cworld, chunkcoordinates1.x + 0.5, chunkcoordinates1.y, chunkcoordinates1.z + 0.5);
} else {
entityplayer1.setRespawnPosition(null, true);
entityplayer1.playerConnection.sendPacket(new Packet70Bed(0, 0));
}
}
if (location == null) {
cworld = (CraftWorld) this.server.server.getWorlds().get(0);
chunkcoordinates = cworld.getHandle().getSpawn();
location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5);
}
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
this.cserver.getPluginManager().callEvent(respawnEvent);
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
} else {
location.setWorld(this.server.getWorldServer(i).getWorld());
}
WorldServer worldserver = ((CraftWorld) location.getWorld()).getHandle();
entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
while (avoidSuffocation && !worldserver.getCubes(entityplayer1, entityplayer1.boundingBox).isEmpty()) { // CraftBukkit
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
}
// CraftBukkit start
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
// Force the client to refresh their chunk cache.
entityplayer1.playerConnection.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0), (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode()));
entityplayer1.playerConnection.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode()));
entityplayer1.spawnIn(worldserver);
entityplayer1.dead = false;
entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
entityplayer1.setSneaking(false);
chunkcoordinates1 = worldserver.getSpawn();
// CraftBukkit end
entityplayer1.playerConnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates1.x, chunkcoordinates1.y, chunkcoordinates1.z));
entityplayer1.playerConnection.sendPacket(new Packet43SetExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel));
this.b(entityplayer1, worldserver);
worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
worldserver.addEntity(entityplayer1);
this.players.add(entityplayer1);
// CraftBukkit start - added from changeDimension
this.updateClient(entityplayer1); // CraftBukkit
entityplayer1.updateAbilities();
Iterator iterator = entityplayer1.getEffects().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
entityplayer1.playerConnection.sendPacket(new Packet41MobEffect(entityplayer1.id, mobeffect));
}
// entityplayer1.syncInventory();
// CraftBukkit end
// CraftBukkit start - don't fire on respawn
if (fromWorld != location.getWorld()) {
PlayerChangedWorldEvent event = new PlayerChangedWorldEvent((Player) entityplayer1.getBukkitEntity(), fromWorld);
Bukkit.getServer().getPluginManager().callEvent(event);
}
// CraftBukkit end
return entityplayer1;
}
// CraftBukkit start - Replaced the standard handling of portals with a more customised method.
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().s() : null;
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
exitWorld.chunkProviderServer.forceChunkLoad = true;
exitWorld.s().adjustExit(entityplayer, exit, velocity);
exitWorld.chunkProviderServer.forceChunkLoad = before;
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
// CraftBukkit end
}
public void a(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
// CraftBukkit start - split into modular functions
Location exit = this.calculateTarget(entity.getBukkitEntity().getLocation(), worldserver1);
this.repositionEntity(entity, exit, true);
}
// copy of original a(Entity, int, WorldServer, WorldServer) method with only location calculation logic
public Location calculateTarget(Location enter, World target) {
WorldServer worldserver = ((CraftWorld) enter.getWorld()).getHandle();
WorldServer worldserver1 = ((CraftWorld) target.getWorld()).getHandle();
int i = worldserver.dimension;
double y = enter.getY();
float yaw = enter.getYaw();
float pitch = enter.getPitch();
double d0 = enter.getX();
double d1 = enter.getZ();
double d2 = 8.0D;
/*
double d3 = entity.locX;
double d4 = entity.locY;
double d5 = entity.locZ;
float f = entity.yaw;
worldserver.methodProfiler.a("moving");
*/
if (worldserver1.dimension == -1) {
d0 /= d2;
d1 /= d2;
/*
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
*/
} else if (worldserver1.dimension == 0) {
d0 *= d2;
d1 *= d2;
/*
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
*/
} else {
ChunkCoordinates chunkcoordinates;
if (i == 1) {
// use default NORMAL world spawn instead of target
worldserver1 = this.server.worlds.get(0);
chunkcoordinates = worldserver1.getSpawn();
} else {
chunkcoordinates = worldserver1.getDimensionSpawn();
}
d0 = (double) chunkcoordinates.x;
y = (double) chunkcoordinates.y;
d1 = (double) chunkcoordinates.z;
yaw = 90.0F;
pitch = 0.0F;
/*
entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
*/
}
// worldserver.methodProfiler.b();
if (i != 1) {
// worldserver.methodProfiler.a("placing");
d0 = (double) MathHelper.a((int) d0, -29999872, 29999872);
d1 = (double) MathHelper.a((int) d1, -29999872, 29999872);
/*
if (entity.isAlive()) {
worldserver1.addEntity(entity);
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
worldserver1.entityJoinedWorld(entity, false);
worldserver1.s().a(entity, d3, d4, d5, f);
}
worldserver.methodProfiler.b();
*/
}
// entity.spawnIn(worldserver1);
return new Location(worldserver1.getWorld(), d0, y, d1, yaw, pitch);
}
// copy of original a(Entity, int, WorldServer, WorldServer) method with only entity repositioning logic
public void repositionEntity(Entity entity, Location exit, boolean portal) {
int i = entity.dimension;
WorldServer worldserver = (WorldServer) entity.world;
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
/*
double d0 = entity.locX;
double d1 = entity.locZ;
double d2 = 8.0D;
double d3 = entity.locX;
double d4 = entity.locY;
double d5 = entity.locZ;
float f = entity.yaw;
*/
worldserver.methodProfiler.a("moving");
entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
/*
if (entity.dimension == -1) {
d0 /= d2;
d1 /= d2;
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
} else if (entity.dimension == 0) {
d0 *= d2;
d1 *= d2;
entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
} else {
ChunkCoordinates chunkcoordinates;
if (i == 1) {
chunkcoordinates = worldserver1.getSpawn();
} else {
chunkcoordinates = worldserver1.getDimensionSpawn();
}
d0 = (double) chunkcoordinates.x;
entity.locY = (double) chunkcoordinates.y;
d1 = (double) chunkcoordinates.z;
entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F);
if (entity.isAlive()) {
worldserver.entityJoinedWorld(entity, false);
}
}
*/
worldserver.methodProfiler.b();
if (i != 1) {
worldserver.methodProfiler.a("placing");
/*
d0 = (double) MathHelper.a((int) d0, -29999872, 29999872);
d1 = (double) MathHelper.a((int) d1, -29999872, 29999872);
*/
if (entity.isAlive()) {
worldserver1.addEntity(entity);
// entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch)
worldserver1.entityJoinedWorld(entity, false);
// worldserver1.s().a(entity, d3, d4, d5, f);
if (portal) {
Vector velocity = entity.getBukkitEntity().getVelocity();
worldserver1.s().adjustExit(entity, exit, velocity);
entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) {
entity.getBukkitEntity().setVelocity(velocity);
}
}
}
worldserver.methodProfiler.b();
}
entity.spawnIn(worldserver1);
// CraftBukkit end
}
public void tick() {
if (++this.o > 600) {
this.o = 0;
}
/* CraftBukkit start - remove updating of lag to players -- it spams way to much on big servers.
if (this.o < this.players.size()) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.o);
this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, entityplayer.ping));
}
// CraftBukkit end */
}
public void sendAll(Packet packet) {
for (int i = 0; i < this.players.size(); ++i) {
((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet);
}
}
public void a(Packet packet, int i) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
if (entityplayer.dimension == i) {
entityplayer.playerConnection.sendPacket(packet);
}
}
}
public String c() {
String s = "";
for (int i = 0; i < this.players.size(); ++i) {
if (i > 0) {
s = s + ", ";
}
s = s + ((EntityPlayer) this.players.get(i)).name;
}
return s;
}
public String[] d() {
String[] astring = new String[this.players.size()];
for (int i = 0; i < this.players.size(); ++i) {
astring[i] = ((EntityPlayer) this.players.get(i)).name;
}
return astring;
}
public BanList getNameBans() {
return this.banByName;
}
public BanList getIPBans() {
return this.banByIP;
}
public void addOp(String s) {
this.operators.add(s.toLowerCase());
// CraftBukkit start
Player player = server.server.getPlayer(s);
if (player != null) {
player.recalculatePermissions();
}
// CraftBukkit end
}
public void removeOp(String s) {
this.operators.remove(s.toLowerCase());
// CraftBukkit start
Player player = server.server.getPlayer(s);
if (player != null) {
player.recalculatePermissions();
}
// CraftBukkit end
}
public boolean isWhitelisted(String s) {
s = s.trim().toLowerCase();
return !this.hasWhitelist || this.operators.contains(s) || this.whitelist.contains(s);
}
public boolean isOp(String s) {
// CraftBukkit
return this.operators.contains(s.trim().toLowerCase()) || this.server.I() && this.server.worlds.get(0).getWorldData().allowCommands() && this.server.H().equalsIgnoreCase(s) || this.n;
}
public EntityPlayer f(String s) {
Iterator iterator = this.players.iterator();
EntityPlayer entityplayer;
do {
if (!iterator.hasNext()) {
return null;
}
entityplayer = (EntityPlayer) iterator.next();
} while (!entityplayer.name.equalsIgnoreCase(s));
return entityplayer;
}
public List a(ChunkCoordinates chunkcoordinates, int i, int j, int k, int l, int i1, int j1) {
if (this.players.isEmpty()) {
return null;
} else {
Object object = new ArrayList();
boolean flag = k < 0;
int k1 = i * i;
int l1 = j * j;
k = MathHelper.a(k);
for (int i2 = 0; i2 < this.players.size(); ++i2) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(i2);
if (chunkcoordinates != null && (i > 0 || j > 0)) {
float f = chunkcoordinates.e(entityplayer.b());
if (i > 0 && f < (float) k1 || j > 0 && f > (float) l1) {
continue;
}
}
if ((l == EnumGamemode.NONE.a() || l == entityplayer.playerInteractManager.getGameMode().a()) && (i1 <= 0 || entityplayer.expLevel >= i1) && entityplayer.expLevel <= j1) {
((List) object).add(entityplayer);
}
}
if (chunkcoordinates != null) {
Collections.sort((List) object, new PlayerDistanceComparator(chunkcoordinates));
}
if (flag) {
Collections.reverse((List) object);
}
if (k > 0) {
object = ((List) object).subList(0, Math.min(k, ((List) object).size()));
}
return (List) object;
}
}
public void sendPacketNearby(double d0, double d1, double d2, double d3, int i, Packet packet) {
this.sendPacketNearby((EntityHuman) null, d0, d1, d2, d3, i, packet);
}
public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
continue;
}
// CraftBukkit end
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
double d6 = d2 - entityplayer.locZ;
if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) {
entityplayer.playerConnection.sendPacket(packet);
}
}
}
}
public void savePlayers() {
for (int i = 0; i < this.players.size(); ++i) {
this.b((EntityPlayer) this.players.get(i));
}
}
public void addWhitelist(String s) {
this.whitelist.add(s);
}
public void removeWhitelist(String s) {
this.whitelist.remove(s);
}
public Set getWhitelisted() {
return this.whitelist;
}
public Set getOPs() {
return this.operators;
}
public void reloadWhitelist() {}
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
entityplayer.playerConnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime()));
if (worldserver.N()) {
entityplayer.playerConnection.sendPacket(new Packet70Bed(1, 0));
}
}
public void updateClient(EntityPlayer entityplayer) {
entityplayer.updateInventory(entityplayer.defaultContainer);
entityplayer.triggerHealthUpdate();
entityplayer.playerConnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex));
}
public int getPlayerCount() {
return this.players.size();
}
public int getMaxPlayers() {
return this.maxPlayers;
}
public String[] getSeenPlayers() {
return this.server.worlds.get(0).getDataManager().getPlayerFileData().getSeenPlayers(); // CraftBukkit
}
public boolean getHasWhitelist() {
return this.hasWhitelist;
}
public void setHasWhitelist(boolean flag) {
this.hasWhitelist = flag;
}
public List j(String s) {
ArrayList arraylist = new ArrayList();
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
if (entityplayer.q().equals(s)) {
arraylist.add(entityplayer);
}
}
return arraylist;
}
public int o() {
return this.d;
}
public MinecraftServer getServer() {
return this.server;
}
public NBTTagCompound q() {
return null;
}
private void a(EntityPlayer entityplayer, EntityPlayer entityplayer1, World world) {
if (entityplayer1 != null) {
entityplayer.playerInteractManager.setGameMode(entityplayer1.playerInteractManager.getGameMode());
} else if (this.m != null) {
entityplayer.playerInteractManager.setGameMode(this.m);
}
entityplayer.playerInteractManager.b(world.getWorldData().getGameType());
}
public void r() {
while (!this.players.isEmpty()) {
((EntityPlayer) this.players.get(0)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
}
}
public void k(String s) {
this.server.info(s);
this.sendAll(new Packet3Chat(s));
}
}