
Setting a horse's passenger to a non-living entity will cause a server crash when the horse ticks, we need to check that it is a living entity before casting, and skip otherwise.
CraftBukkit
A Bukkit (Minecraft Server API) implementation
Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md
Compilation
We use maven to handle our dependencies.
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