
Also, standardise getHandle and clean up in general. getHandle is now using the 'entity' member variable instead of super.getHandle, as this reduces the number of chained calls needed.
22 lines
528 B
Java
22 lines
528 B
Java
package org.bukkit.craftbukkit.entity;
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import net.minecraft.server.EntityVillager;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.Villager;
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public class CraftVillager extends CraftCreature implements Villager {
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public CraftVillager(CraftServer server, EntityVillager entity) {
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super(server, entity);
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}
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@Override
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public EntityVillager getHandle() {
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return (EntityVillager) entity;
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}
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@Override
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public String toString() {
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return "CraftVillager";
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}
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}
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