2021-11-22 09:00:00 +11:00

47 lines
2.3 KiB
Diff

--- a/net/minecraft/world/level/block/SculkSensorBlock.java
+++ b/net/minecraft/world/level/block/SculkSensorBlock.java
@@ -38,6 +38,11 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;
+// CraftBukkit start
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.event.block.BlockRedstoneEvent;
+// CraftBukkit end
+
public class SculkSensorBlock extends BlockTileEntity implements IBlockWaterlogged {
public static final int ACTIVE_TICKS = 40;
@@ -216,6 +221,15 @@
}
public static void deactivate(World world, BlockPosition blockposition, IBlockData iblockdata) {
+ // CraftBukkit start
+ BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(CraftBlock.at(world, blockposition), iblockdata.getValue(SculkSensorBlock.POWER), 0);
+ world.getCraftServer().getPluginManager().callEvent(eventRedstone);
+
+ if (eventRedstone.getNewCurrent() > 0) {
+ world.setBlock(blockposition, iblockdata.setValue(SculkSensorBlock.POWER, eventRedstone.getNewCurrent()), 3);
+ return;
+ }
+ // CraftBukkit end
world.setBlock(blockposition, (IBlockData) ((IBlockData) iblockdata.setValue(SculkSensorBlock.PHASE, SculkSensorPhase.COOLDOWN)).setValue(SculkSensorBlock.POWER, 0), 3);
world.scheduleTick(new BlockPosition(blockposition), iblockdata.getBlock(), 1);
if (!(Boolean) iblockdata.getValue(SculkSensorBlock.WATERLOGGED)) {
@@ -226,6 +240,15 @@
}
public static void activate(World world, BlockPosition blockposition, IBlockData iblockdata, int i) {
+ // CraftBukkit start
+ BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(CraftBlock.at(world, blockposition), iblockdata.getValue(SculkSensorBlock.POWER), i);
+ world.getCraftServer().getPluginManager().callEvent(eventRedstone);
+
+ if (eventRedstone.getNewCurrent() <= 0) {
+ return;
+ }
+ i = eventRedstone.getNewCurrent();
+ // CraftBukkit end
world.setBlock(blockposition, (IBlockData) ((IBlockData) iblockdata.setValue(SculkSensorBlock.PHASE, SculkSensorPhase.ACTIVE)).setValue(SculkSensorBlock.POWER, i), 3);
world.scheduleTick(new BlockPosition(blockposition), iblockdata.getBlock(), 40);
updateNeighbours(world, blockposition);