2013-11-30 19:26:12 -06:00

282 lines
11 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockSpreadEvent;
// CraftBukkit end
public class BlockFire extends Block {
private int[] a = new int[256];
private int[] b = new int[256];
protected BlockFire() {
super(Material.FIRE);
this.a(true);
}
public static void e() {
Blocks.FIRE.a(b(Blocks.WOOD), 5, 20);
Blocks.FIRE.a(b(Blocks.WOOD_DOUBLE_STEP), 5, 20);
Blocks.FIRE.a(b(Blocks.WOOD_STEP), 5, 20);
Blocks.FIRE.a(b(Blocks.FENCE), 5, 20);
Blocks.FIRE.a(b(Blocks.WOOD_STAIRS), 5, 20);
Blocks.FIRE.a(b(Blocks.BIRCH_WOOD_STAIRS), 5, 20);
Blocks.FIRE.a(b(Blocks.SPRUCE_WOOD_STAIRS), 5, 20);
Blocks.FIRE.a(b(Blocks.JUNGLE_WOOD_STAIRS), 5, 20);
Blocks.FIRE.a(b(Blocks.LOG), 5, 5);
Blocks.FIRE.a(b(Blocks.LOG2), 5, 5);
Blocks.FIRE.a(b(Blocks.LEAVES), 30, 60);
Blocks.FIRE.a(b(Blocks.LEAVES2), 30, 60);
Blocks.FIRE.a(b(Blocks.BOOKSHELF), 30, 20);
Blocks.FIRE.a(b(Blocks.TNT), 15, 100);
Blocks.FIRE.a(b(Blocks.LONG_GRASS), 60, 100);
Blocks.FIRE.a(b(Blocks.DOUBLE_PLANT), 60, 100);
Blocks.FIRE.a(b(Blocks.YELLOW_FLOWER), 60, 100);
Blocks.FIRE.a(b(Blocks.RED_ROSE), 60, 100);
Blocks.FIRE.a(b(Blocks.WOOL), 30, 60);
Blocks.FIRE.a(b(Blocks.VINE), 15, 100);
Blocks.FIRE.a(b(Blocks.COAL_BLOCK), 5, 5);
Blocks.FIRE.a(b(Blocks.HAY_BLOCK), 60, 20);
Blocks.FIRE.a(b(Blocks.WOOL_CARPET), 60, 20);
}
public void a(int i, int j, int k) {
this.a[i] = j;
this.b[i] = k;
}
public AxisAlignedBB a(World world, int i, int j, int k) {
return null;
}
public boolean c() {
return false;
}
public boolean d() {
return false;
}
public int b() {
return 3;
}
public int a(Random random) {
return 0;
}
public int a(World world) {
return 30;
}
public void a(World world, int i, int j, int k, Random random) {
if (world.getGameRules().getBoolean("doFireTick")) {
boolean flag = world.getType(i, j - 1, k) == Blocks.NETHERRACK;
if (world.worldProvider instanceof WorldProviderTheEnd && world.getType(i, j - 1, k) == Blocks.BEDROCK) {
flag = true;
}
if (!this.canPlace(world, i, j, k)) {
fireExtinguished(world, i, j, k); // CraftBukkit - invalid place location
}
if (!flag && world.P() && (world.isRainingAt(i, j, k) || world.isRainingAt(i - 1, j, k) || world.isRainingAt(i + 1, j, k) || world.isRainingAt(i, j, k - 1) || world.isRainingAt(i, j, k + 1))) {
fireExtinguished(world, i, j, k); // CraftBukkit - extinguished by rain
} else {
int l = world.getData(i, j, k);
if (l < 15) {
world.setData(i, j, k, l + random.nextInt(3) / 2, 4);
}
world.a(i, j, k, this, this.a(world) + random.nextInt(10));
if (!flag && !this.e(world, i, j, k)) {
if (!World.a((IBlockAccess) world, i, j - 1, k) || l > 3) {
fireExtinguished(world, i, j, k); // CraftBukkit - burn out of inflammable block
}
} else if (!flag && !this.e((IBlockAccess) world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
fireExtinguished(world, i, j, k); // CraftBukkit - burn out
} else {
boolean flag1 = world.z(i, j, k);
byte b0 = 0;
if (flag1) {
b0 = -50;
}
this.a(world, i + 1, j, k, 300 + b0, random, l);
this.a(world, i - 1, j, k, 300 + b0, random, l);
this.a(world, i, j - 1, k, 250 + b0, random, l);
this.a(world, i, j + 1, k, 250 + b0, random, l);
this.a(world, i, j, k - 1, 300 + b0, random, l);
this.a(world, i, j, k + 1, 300 + b0, random, l);
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
if (i1 != i || k1 != j || j1 != k) {
int l1 = 100;
if (k1 > j + 1) {
l1 += (k1 - (j + 1)) * 100;
}
int i2 = this.m(world, i1, k1, j1);
if (i2 > 0) {
int j2 = (i2 + 40 + world.difficulty.a() * 7) / (l + 30);
if (flag1) {
j2 /= 2;
}
if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.P() || !world.isRainingAt(i1, k1, j1)) && !world.isRainingAt(i1 - 1, k1, k) && !world.isRainingAt(i1 + 1, k1, j1) && !world.isRainingAt(i1, k1, j1 - 1) && !world.isRainingAt(i1, k1, j1 + 1)) {
int k2 = l + random.nextInt(5) / 4;
if (k2 > 15) {
k2 = 15;
}
// CraftBukkit start - Call to stop spread of fire
if (world.getType(i1, k1, j1) != Blocks.FIRE) {
if (CraftEventFactory.callBlockIgniteEvent(world, i1, k1, j1, i, j, k).isCancelled()) {
continue;
}
org.bukkit.Server server = world.getServer();
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, k1, j1).getState();
blockState.setTypeId(Block.b(this));
blockState.setData(new org.bukkit.material.MaterialData(Block.b(this), (byte) k2));
BlockSpreadEvent spreadEvent = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState);
server.getPluginManager().callEvent(spreadEvent);
if (!spreadEvent.isCancelled()) {
blockState.update(true);
}
}
// CraftBukkit end
}
}
}
}
}
}
}
}
}
}
public boolean L() {
return false;
}
private void a(World world, int i, int j, int k, int l, Random random, int i1) {
int j1 = this.b[Block.b(world.getType(i, j, k))];
if (random.nextInt(l) < j1) {
boolean flag = world.getType(i, j, k) == Blocks.TNT;
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(i, j, k);
BlockBurnEvent event = new BlockBurnEvent(theBlock);
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
if (random.nextInt(i1 + 10) < 5 && !world.isRainingAt(i, j, k)) {
int k1 = i1 + random.nextInt(5) / 4;
if (k1 > 15) {
k1 = 15;
}
world.setTypeAndData(i, j, k, this, k1, 3);
} else {
world.setAir(i, j, k);
}
if (flag) {
Blocks.TNT.postBreak(world, i, j, k, 1);
}
}
}
private boolean e(World world, int i, int j, int k) {
return this.e((IBlockAccess) world, i + 1, j, k) ? true : (this.e((IBlockAccess) world, i - 1, j, k) ? true : (this.e((IBlockAccess) world, i, j - 1, k) ? true : (this.e((IBlockAccess) world, i, j + 1, k) ? true : (this.e((IBlockAccess) world, i, j, k - 1) ? true : this.e((IBlockAccess) world, i, j, k + 1)))));
}
private int m(World world, int i, int j, int k) {
byte b0 = 0;
if (!world.isEmpty(i, j, k)) {
return 0;
} else {
int l = this.a(world, i + 1, j, k, b0);
l = this.a(world, i - 1, j, k, l);
l = this.a(world, i, j - 1, k, l);
l = this.a(world, i, j + 1, k, l);
l = this.a(world, i, j, k - 1, l);
l = this.a(world, i, j, k + 1, l);
return l;
}
}
public boolean v() {
return false;
}
public boolean e(IBlockAccess iblockaccess, int i, int j, int k) {
return this.a[Block.b(iblockaccess.getType(i, j, k))] > 0;
}
public int a(World world, int i, int j, int k, int l) {
int i1 = this.a[Block.b(world.getType(i, j, k))];
return i1 > l ? i1 : l;
}
public boolean canPlace(World world, int i, int j, int k) {
return World.a((IBlockAccess) world, i, j - 1, k) || this.e(world, i, j, k);
}
public void doPhysics(World world, int i, int j, int k, Block block) {
if (!World.a((IBlockAccess) world, i, j - 1, k) && !this.e(world, i, j, k)) {
fireExtinguished(world, i, j, k); // CraftBukkit - fuel block gone
}
}
public void onPlace(World world, int i, int j, int k) {
if (world.worldProvider.dimension > 0 || !Blocks.PORTAL.e(world, i, j, k)) {
if (!World.a((IBlockAccess) world, i, j - 1, k) && !this.e(world, i, j, k)) {
fireExtinguished(world, i, j, k); // CraftBukkit - fuel block broke
} else {
world.a(i, j, k, this, this.a(world) + world.random.nextInt(10));
}
}
}
public MaterialMapColor f(int i) {
return MaterialMapColor.f;
}
// CraftBukkit start
private void fireExtinguished(World world, int x, int y, int z) {
if (!CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(x, y, z), Blocks.AIR).isCancelled()) {
world.setAir(x, y, z);
}
}
// CraftBukkit end
}