80 lines
2.3 KiB
Java
80 lines
2.3 KiB
Java
package org.bukkit.craftbukkit.entity;
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import net.minecraft.server.EntityPainting;
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import net.minecraft.server.Paintings;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Art;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftArt;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Painting;
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public class CraftPainting extends CraftHanging implements Painting {
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public CraftPainting(CraftServer server, EntityPainting entity) {
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super(server, entity);
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}
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public Art getArt() {
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Paintings art = getHandle().art;
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return CraftArt.NotchToBukkit(art);
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}
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public boolean setArt(Art art) {
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return setArt(art, false);
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}
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public boolean setArt(Art art, boolean force) {
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EntityPainting painting = this.getHandle();
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Paintings oldArt = painting.art;
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painting.art = CraftArt.BukkitToNotch(art);
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painting.setDirection(painting.direction);
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if (!force && !painting.survives()) {
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// Revert painting since it doesn't fit
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painting.art = oldArt;
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painting.setDirection(painting.direction);
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return false;
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}
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this.update();
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return true;
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}
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public boolean setFacingDirection(BlockFace face, boolean force) {
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if (super.setFacingDirection(face, force)) {
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update();
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return true;
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}
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return false;
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}
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private void update() {
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WorldServer world = ((CraftWorld) getWorld()).getHandle();
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EntityPainting painting = new EntityPainting(world);
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painting.blockPosition = getHandle().blockPosition;
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painting.art = getHandle().art;
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painting.setDirection(getHandle().direction);
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getHandle().die();
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getHandle().velocityChanged = true; // because this occurs when the painting is broken, so it might be important
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world.addEntity(painting);
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this.entity = painting;
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}
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@Override
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public EntityPainting getHandle() {
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return (EntityPainting) entity;
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}
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@Override
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public String toString() {
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return "CraftPainting{art=" + getArt() + "}";
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}
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public EntityType getType() {
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return EntityType.PAINTING;
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}
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}
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