package net.minecraft.server; import java.io.IOException; import java.net.InetAddress; import java.util.HashMap; class NetworkAcceptThread extends Thread { final MinecraftServer a; /* synthetic field */ final NetworkListenThread b; /* synthetic field */ NetworkAcceptThread(NetworkListenThread networklistenthread, String s, MinecraftServer minecraftserver) { b = networklistenthread; a = minecraftserver; // super(s); } @Override public void run() { HashMap clients = new HashMap(); do { if (!b.b) { break; } try { java.net.Socket socket = NetworkListenThread.a(b).accept(); if (socket != null) { InetAddress addr = socket.getInetAddress(); if (clients.containsKey(addr)) { if (System.currentTimeMillis() - clients.get(addr) < 5000) { clients.put(addr, System.currentTimeMillis()); socket.close(); continue; } } clients.put(addr, System.currentTimeMillis()); NetLoginHandler netloginhandler = new NetLoginHandler(a, socket, (new StringBuilder()).append("Connection #").append(NetworkListenThread.b(b)).toString()); NetworkListenThread.a(b, netloginhandler); } } catch (IOException ioexception) { ioexception.printStackTrace(); } } while (true); } }