package org.bukkit.craftbukkit.block; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.List; import net.minecraft.server.BiomeBase; import net.minecraft.server.BlockRedstoneWire; import net.minecraft.server.Direction; import net.minecraft.server.EnumSkyBlock; import net.minecraft.server.NBTTagCompound; import net.minecraft.server.TileEntitySkull; import org.bukkit.Chunk; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Biome; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.block.BlockState; import org.bukkit.block.PistonMoveReaction; import org.bukkit.craftbukkit.CraftChunk; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.inventory.ItemStack; import org.bukkit.metadata.MetadataValue; import org.bukkit.plugin.Plugin; import org.bukkit.util.BlockVector; public class CraftBlock implements Block { private final CraftChunk chunk; private final int x; private final int y; private final int z; private static final Biome BIOME_MAPPING[]; private static final BiomeBase BIOMEBASE_MAPPING[]; public CraftBlock(CraftChunk chunk, int x, int y, int z) { this.x = x; this.y = y; this.z = z; this.chunk = chunk; } public World getWorld() { return chunk.getWorld(); } public Location getLocation() { return new Location(getWorld(), x, y, z); } public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(getWorld()); loc.setX(x); loc.setY(y); loc.setZ(z); loc.setYaw(0); loc.setPitch(0); } return loc; } public BlockVector getVector() { return new BlockVector(x, y, z); } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public Chunk getChunk() { return chunk; } public void setData(final byte data) { chunk.getHandle().world.setData(x, y, z, data, 3); } public void setData(final byte data, boolean applyPhysics) { if (applyPhysics) { chunk.getHandle().world.setData(x, y, z, data, 3); } else { chunk.getHandle().world.setData(x, y, z, data, 4); } } public byte getData() { return (byte) chunk.getHandle().getData(this.x & 0xF, this.y & 0xFF, this.z & 0xF); } public void setType(final Material type) { setTypeId(type.getId()); } public boolean setTypeId(final int type) { return chunk.getHandle().world.setTypeIdAndData(x, y, z, type, getData(), 3); } public boolean setTypeId(final int type, final boolean applyPhysics) { if (applyPhysics) { return setTypeId(type); } else { return chunk.getHandle().world.setTypeIdAndData(x, y, z, type, getData(), 4); } } public boolean setTypeIdAndData(final int type, final byte data, final boolean applyPhysics) { if (applyPhysics) { return chunk.getHandle().world.setTypeIdAndData(x, y, z, type, data, 3); } else { boolean success = chunk.getHandle().world.setTypeIdAndData(x, y, z, type, data, 4); if (success) { chunk.getHandle().world.notify(x, y, z); } return success; } } public Material getType() { return Material.getMaterial(getTypeId()); } public int getTypeId() { return chunk.getHandle().getTypeId(this.x & 0xF, this.y & 0xFF, this.z & 0xF); } public byte getLightLevel() { return (byte) chunk.getHandle().world.getLightLevel(this.x, this.y, this.z); } public byte getLightFromSky() { return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.SKY, this.x & 0xF, this.y & 0xFF, this.z & 0xF); } public byte getLightFromBlocks() { return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.BLOCK, this.x & 0xF, this.y & 0xFF, this.z & 0xF); } public Block getFace(final BlockFace face) { return getRelative(face, 1); } public Block getFace(final BlockFace face, final int distance) { return getRelative(face, distance); } public Block getRelative(final int modX, final int modY, final int modZ) { return getWorld().getBlockAt(getX() + modX, getY() + modY, getZ() + modZ); } public Block getRelative(BlockFace face) { return getRelative(face, 1); } public Block getRelative(BlockFace face, int distance) { return getRelative(face.getModX() * distance, face.getModY() * distance, face.getModZ() * distance); } public BlockFace getFace(final Block block) { BlockFace[] values = BlockFace.values(); for (BlockFace face : values) { if ((this.getX() + face.getModX() == block.getX()) && (this.getY() + face.getModY() == block.getY()) && (this.getZ() + face.getModZ() == block.getZ()) ) { return face; } } return null; } @Override public String toString() { return "CraftBlock{" + "chunk=" + chunk + ",x=" + x + ",y=" + y + ",z=" + z + ",type=" + getType() + ",data=" + getData() + '}'; } /** * Notch uses a 0-5 to mean DOWN, UP, NORTH, SOUTH, WEST, EAST * in that order all over. This method is convenience to convert for us. * * @return BlockFace the BlockFace represented by this number */ public static BlockFace notchToBlockFace(int notch) { switch (notch) { case 0: return BlockFace.DOWN; case 1: return BlockFace.UP; case 2: return BlockFace.NORTH; case 3: return BlockFace.SOUTH; case 4: return BlockFace.WEST; case 5: return BlockFace.EAST; default: return BlockFace.SELF; } } public static int blockFaceToNotch(BlockFace face) { switch (face) { case DOWN: return 0; case UP: return 1; case NORTH: return 2; case SOUTH: return 3; case WEST: return 4; case EAST: return 5; default: return 7; // Good as anything here, but technically invalid } } public BlockState getState() { Material material = getType(); switch (material) { case SIGN: case SIGN_POST: case WALL_SIGN: return new CraftSign(this); case CHEST: case TRAPPED_CHEST: return new CraftChest(this); case BURNING_FURNACE: case FURNACE: return new CraftFurnace(this); case DISPENSER: return new CraftDispenser(this); case HOPPER: return new CraftHopper(this); case MOB_SPAWNER: return new CraftCreatureSpawner(this); case NOTE_BLOCK: return new CraftNoteBlock(this); case JUKEBOX: return new CraftJukebox(this); case BREWING_STAND: return new CraftBrewingStand(this); case SKULL: return new CraftSkull(this); case COMMAND: return new CraftCommandBlock(this); default: return new CraftBlockState(this); } } public Biome getBiome() { return getWorld().getBiome(x, z); } public void setBiome(Biome bio) { getWorld().setBiome(x, z, bio); } public static Biome biomeBaseToBiome(BiomeBase base) { if (base == null) { return null; } return BIOME_MAPPING[base.id]; } public static BiomeBase biomeToBiomeBase(Biome bio) { if (bio == null) { return null; } return BIOMEBASE_MAPPING[bio.ordinal()]; } public double getTemperature() { return getWorld().getTemperature(x, z); } public double getHumidity() { return getWorld().getHumidity(x, z); } public boolean isBlockPowered() { return chunk.getHandle().world.getBlockPower(x, y, z) > 0; } public boolean isBlockIndirectlyPowered() { return chunk.getHandle().world.isBlockIndirectlyPowered(x, y, z); } @Override public boolean equals(Object o) { if (o == this) return true; if (!(o instanceof CraftBlock)) return false; CraftBlock other = (CraftBlock) o; return this.x == other.x && this.y == other.y && this.z == other.z && this.getWorld().equals(other.getWorld()); } @Override public int hashCode() { return this.y << 24 ^ this.x ^ this.z ^ this.getWorld().hashCode(); } public boolean isBlockFacePowered(BlockFace face) { return chunk.getHandle().world.isBlockFacePowered(x, y, z, blockFaceToNotch(face)); } public boolean isBlockFaceIndirectlyPowered(BlockFace face) { int power = chunk.getHandle().world.getBlockFacePower(x, y, z, blockFaceToNotch(face)); Block relative = getRelative(face); if (relative.getType() == Material.REDSTONE_WIRE) { return Math.max(power, relative.getData()) > 0; } return power > 0; } public int getBlockPower(BlockFace face) { int power = 0; BlockRedstoneWire wire = (BlockRedstoneWire) net.minecraft.server.Block.REDSTONE_WIRE; net.minecraft.server.World world = chunk.getHandle().world; if ((face == BlockFace.DOWN || face == BlockFace.SELF) && world.isBlockFacePowered(x, y - 1, z, 0)) power = wire.getPower(world, x, y - 1, z, power); if ((face == BlockFace.UP || face == BlockFace.SELF) && world.isBlockFacePowered(x, y + 1, z, 1)) power = wire.getPower(world, x, y + 1, z, power); if ((face == BlockFace.EAST || face == BlockFace.SELF) && world.isBlockFacePowered(x + 1, y, z, 2)) power = wire.getPower(world, x + 1, y, z, power); if ((face == BlockFace.WEST || face == BlockFace.SELF) && world.isBlockFacePowered(x - 1, y, z, 3)) power = wire.getPower(world, x - 1, y, z, power); if ((face == BlockFace.NORTH || face == BlockFace.SELF) && world.isBlockFacePowered(x, y, z - 1, 4)) power = wire.getPower(world, x, y, z - 1, power); if ((face == BlockFace.SOUTH || face == BlockFace.SELF) && world.isBlockFacePowered(x, y, z + 1, 5)) power = wire.getPower(world, x, y, z - 1, power); return power > 0 ? power : (face == BlockFace.SELF ? isBlockIndirectlyPowered() : isBlockFaceIndirectlyPowered(face)) ? 15 : 0; } public int getBlockPower() { return getBlockPower(BlockFace.SELF); } public boolean isEmpty() { return getType() == Material.AIR; } public boolean isLiquid() { return (getType() == Material.WATER) || (getType() == Material.STATIONARY_WATER) || (getType() == Material.LAVA) || (getType() == Material.STATIONARY_LAVA); } public PistonMoveReaction getPistonMoveReaction() { return PistonMoveReaction.getById(net.minecraft.server.Block.byId[this.getTypeId()].material.getPushReaction()); } private boolean itemCausesDrops(ItemStack item) { net.minecraft.server.Block block = net.minecraft.server.Block.byId[this.getTypeId()]; net.minecraft.server.Item itemType = item != null ? net.minecraft.server.Item.byId[item.getTypeId()] : null; return block != null && (block.material.isAlwaysDestroyable() || (itemType != null && itemType.canDestroySpecialBlock(block))); } public boolean breakNaturally() { // Order matters here, need to drop before setting to air so skulls can get their data net.minecraft.server.Block block = net.minecraft.server.Block.byId[this.getTypeId()]; byte data = getData(); boolean result = false; if (block != null) { block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0); result = true; } setTypeId(Material.AIR.getId()); return result; } public boolean breakNaturally(ItemStack item) { if (itemCausesDrops(item)) { return breakNaturally(); } else { return setTypeId(Material.AIR.getId()); } } public Collection getDrops() { List drops = new ArrayList(); net.minecraft.server.Block block = net.minecraft.server.Block.byId[this.getTypeId()]; if (block != null) { byte data = getData(); // based on nms.Block.dropNaturally int count = block.getDropCount(0, chunk.getHandle().world.random); for (int i = 0; i < count; ++i) { int item = block.getDropType(data, chunk.getHandle().world.random, 0); if (item > 0) { // Skulls are special, their data is based on the tile entity if (net.minecraft.server.Block.SKULL.id == this.getTypeId()) { net.minecraft.server.ItemStack nmsStack = new net.minecraft.server.ItemStack(item, 1, block.getDropData(chunk.getHandle().world, x, y, z)); TileEntitySkull tileentityskull = (TileEntitySkull) chunk.getHandle().world.getTileEntity(x, y, z); if (tileentityskull.getSkullType() == 3 && tileentityskull.getExtraType() != null && tileentityskull.getExtraType().length() > 0) { nmsStack.setTag(new NBTTagCompound()); nmsStack.getTag().setString("SkullOwner", tileentityskull.getExtraType()); } drops.add(CraftItemStack.asBukkitCopy(nmsStack)); } else { drops.add(new ItemStack(item, 1, (short) block.getDropData(data))); } } } } return drops; } public Collection getDrops(ItemStack item) { if (itemCausesDrops(item)) { return getDrops(); } else { return Collections.emptyList(); } } /* Build biome index based lookup table for BiomeBase to Biome mapping */ static { BIOME_MAPPING = new Biome[BiomeBase.biomes.length]; BIOMEBASE_MAPPING = new BiomeBase[Biome.values().length]; BIOME_MAPPING[BiomeBase.SWAMPLAND.id] = Biome.SWAMPLAND; BIOME_MAPPING[BiomeBase.FOREST.id] = Biome.FOREST; BIOME_MAPPING[BiomeBase.TAIGA.id] = Biome.TAIGA; BIOME_MAPPING[BiomeBase.DESERT.id] = Biome.DESERT; BIOME_MAPPING[BiomeBase.PLAINS.id] = Biome.PLAINS; BIOME_MAPPING[BiomeBase.HELL.id] = Biome.HELL; BIOME_MAPPING[BiomeBase.SKY.id] = Biome.SKY; BIOME_MAPPING[BiomeBase.RIVER.id] = Biome.RIVER; BIOME_MAPPING[BiomeBase.EXTREME_HILLS.id] = Biome.EXTREME_HILLS; BIOME_MAPPING[BiomeBase.OCEAN.id] = Biome.OCEAN; BIOME_MAPPING[BiomeBase.FROZEN_OCEAN.id] = Biome.FROZEN_OCEAN; BIOME_MAPPING[BiomeBase.FROZEN_RIVER.id] = Biome.FROZEN_RIVER; BIOME_MAPPING[BiomeBase.ICE_PLAINS.id] = Biome.ICE_PLAINS; BIOME_MAPPING[BiomeBase.ICE_MOUNTAINS.id] = Biome.ICE_MOUNTAINS; BIOME_MAPPING[BiomeBase.MUSHROOM_ISLAND.id] = Biome.MUSHROOM_ISLAND; BIOME_MAPPING[BiomeBase.MUSHROOM_SHORE.id] = Biome.MUSHROOM_SHORE; BIOME_MAPPING[BiomeBase.BEACH.id] = Biome.BEACH; BIOME_MAPPING[BiomeBase.DESERT_HILLS.id] = Biome.DESERT_HILLS; BIOME_MAPPING[BiomeBase.FOREST_HILLS.id] = Biome.FOREST_HILLS; BIOME_MAPPING[BiomeBase.TAIGA_HILLS.id] = Biome.TAIGA_HILLS; BIOME_MAPPING[BiomeBase.SMALL_MOUNTAINS.id] = Biome.SMALL_MOUNTAINS; BIOME_MAPPING[BiomeBase.JUNGLE.id] = Biome.JUNGLE; BIOME_MAPPING[BiomeBase.JUNGLE_HILLS.id] = Biome.JUNGLE_HILLS; /* Sanity check - we should have a record for each record in the BiomeBase.a table */ /* Helps avoid missed biomes when we upgrade bukkit to new code with new biomes */ for (int i = 0; i < BIOME_MAPPING.length; i++) { if ((BiomeBase.biomes[i] != null) && (BIOME_MAPPING[i] == null)) { throw new IllegalArgumentException("Missing Biome mapping for BiomeBase[" + i + "]"); } if (BIOME_MAPPING[i] != null) { /* Build reverse mapping for setBiome */ BIOMEBASE_MAPPING[BIOME_MAPPING[i].ordinal()] = BiomeBase.biomes[i]; } } } public void setMetadata(String metadataKey, MetadataValue newMetadataValue) { chunk.getCraftWorld().getBlockMetadata().setMetadata(this, metadataKey, newMetadataValue); } public List getMetadata(String metadataKey) { return chunk.getCraftWorld().getBlockMetadata().getMetadata(this, metadataKey); } public boolean hasMetadata(String metadataKey) { return chunk.getCraftWorld().getBlockMetadata().hasMetadata(this, metadataKey); } public void removeMetadata(String metadataKey, Plugin owningPlugin) { chunk.getCraftWorld().getBlockMetadata().removeMetadata(this, metadataKey, owningPlugin); } }