package org.bukkit.craftbukkit.chunkio; import net.minecraft.server.Chunk; import net.minecraft.server.ChunkRegionLoader; import net.minecraft.server.NBTTagCompound; import org.bukkit.Server; import org.bukkit.craftbukkit.util.AsynchronousExecutor; import org.bukkit.craftbukkit.util.LongHash; import java.util.concurrent.atomic.AtomicInteger; class ChunkIOProvider implements AsynchronousExecutor.CallBackProvider { private final AtomicInteger threadNumber = new AtomicInteger(1); // async stuff public Chunk callStage1(QueuedChunk queuedChunk) throws RuntimeException { ChunkRegionLoader loader = queuedChunk.loader; Object[] data = loader.loadChunk(queuedChunk.world, queuedChunk.x, queuedChunk.z); if (data != null) { queuedChunk.compound = (NBTTagCompound) data[1]; return (Chunk) data[0]; } return null; } // sync stuff public void callStage2(QueuedChunk queuedChunk, Chunk chunk) throws RuntimeException { if(chunk == null) { // If the chunk loading failed just do it synchronously (may generate) queuedChunk.provider.originalGetChunkAt(queuedChunk.x, queuedChunk.z); return; } queuedChunk.loader.loadEntities(chunk, queuedChunk.compound.getCompound("Level"), queuedChunk.world); chunk.p = queuedChunk.provider.world.getTime(); queuedChunk.provider.chunks.put(LongHash.toLong(queuedChunk.x, queuedChunk.z), chunk); chunk.addEntities(); if (queuedChunk.provider.chunkProvider != null) { queuedChunk.provider.chunkProvider.recreateStructures(queuedChunk.x, queuedChunk.z); } Server server = queuedChunk.provider.world.getServer(); if (server != null) { server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, false)); } chunk.a(queuedChunk.provider, queuedChunk.provider, queuedChunk.x, queuedChunk.z); } public void callStage3(QueuedChunk queuedChunk, Chunk chunk, Runnable runnable) throws RuntimeException { runnable.run(); } public Thread newThread(Runnable runnable) { Thread thread = new Thread(runnable, "Chunk I/O Executor Thread-" + threadNumber.getAndIncrement()); thread.setDaemon(true); return thread; } }