--- a/net/minecraft/world/inventory/ContainerGrindstone.java +++ b/net/minecraft/world/inventory/ContainerGrindstone.java @@ -19,8 +19,30 @@ import net.minecraft.world.level.block.Blocks; import net.minecraft.world.phys.Vec3D; +// CraftBukkit start +import org.bukkit.Location; +import org.bukkit.craftbukkit.inventory.CraftInventoryGrindstone; +import org.bukkit.craftbukkit.inventory.CraftInventoryView; +import org.bukkit.entity.Player; +// CraftBukkit end + public class ContainerGrindstone extends Container { + // CraftBukkit start + private CraftInventoryView bukkitEntity = null; + private Player player; + + @Override + public CraftInventoryView getBukkitView() { + if (bukkitEntity != null) { + return bukkitEntity; + } + + CraftInventoryGrindstone inventory = new CraftInventoryGrindstone(this.repairSlots, this.resultSlots); + bukkitEntity = new CraftInventoryView(this.player, inventory, this); + return bukkitEntity; + } + // CraftBukkit end public static final int MAX_NAME_LENGTH = 35; public static final int INPUT_SLOT = 0; public static final int ADDITIONAL_SLOT = 1; @@ -46,6 +68,13 @@ super.setChanged(); ContainerGrindstone.this.slotsChanged(this); } + + // CraftBukkit start + @Override + public Location getLocation() { + return containeraccess.getLocation(); + } + // CraftBukkit end }; this.access = containeraccess; this.addSlot(new Slot(this.repairSlots, 0, 49, 19) { @@ -110,6 +139,7 @@ } }); this.addStandardInventorySlots(playerinventory, 8, 84); + player = (Player) playerinventory.player.getBukkitEntity(); // CraftBukkit } @Override @@ -122,7 +152,8 @@ } private void createResult() { - this.resultSlots.setItem(0, this.computeResult(this.repairSlots.getItem(0), this.repairSlots.getItem(1))); + org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareGrindstoneEvent(getBukkitView(), this.computeResult(this.repairSlots.getItem(0), this.repairSlots.getItem(1))); // CraftBukkit + sendAllDataToRemote(); // CraftBukkit - SPIGOT-6686: Always send completed inventory to stay in sync with client this.broadcastChanges(); } @@ -222,6 +253,7 @@ @Override public boolean stillValid(EntityHuman entityhuman) { + if (!this.checkReachable) return true; // CraftBukkit return stillValid(this.access, entityhuman, Blocks.GRINDSTONE); }