package net.minecraft.server; public class WorldProviderTheEnd extends WorldProvider { public WorldProviderTheEnd() {} public void a() { this.c = new WorldChunkManagerHell(BiomeBase.SKY, 0.5F, 0.0F); this.dimension = 1; this.e = false; // CraftBukkit } public IChunkProvider getChunkProvider() { return new ChunkProviderTheEnd(this.a, this.a.getSeed()); } public float a(long i, float f) { return 0.0F; } public boolean c() { return false; } public boolean d() { return false; } public boolean canSpawn(int i, int j) { int k = this.a.b(i, j); return k == 0 ? false : Block.byId[k].material.isSolid(); } public ChunkCoordinates e() { return new ChunkCoordinates(100, 50, 0); } public int getSeaLevel() { return 50; } }