package org.bukkit.craftbukkit.block; import net.minecraft.sounds.SoundEffects; import net.minecraft.world.ITileInventory; import net.minecraft.world.level.block.BlockChest; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.entity.TileEntityChest; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.Chest; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest; import org.bukkit.inventory.Inventory; public class CraftChest extends CraftLootable implements Chest { public CraftChest(final Block block) { super(block, TileEntityChest.class); } public CraftChest(final Material material, final TileEntityChest te) { super(material, te); } @Override public Inventory getSnapshotInventory() { return new CraftInventory(this.getSnapshot()); } @Override public Inventory getBlockInventory() { if (!this.isPlaced()) { return this.getSnapshotInventory(); } return new CraftInventory(this.getTileEntity()); } @Override public Inventory getInventory() { CraftInventory inventory = (CraftInventory) this.getBlockInventory(); if (!isPlaced()) { return inventory; } // The logic here is basically identical to the logic in BlockChest.interact CraftWorld world = (CraftWorld) this.getWorld(); BlockChest blockChest = (BlockChest) (this.getType() == Material.CHEST ? Blocks.CHEST : Blocks.TRAPPED_CHEST); ITileInventory nms = blockChest.getInventory(data, world.getHandle(), this.getPosition()); if (nms instanceof BlockChest.DoubleInventory) { inventory = new CraftInventoryDoubleChest((BlockChest.DoubleInventory) nms); } return inventory; } @Override public void open() { requirePlaced(); if (!getTileEntity().opened) { net.minecraft.world.level.block.Block block = getTileEntity().getBlock().getBlock(); getTileEntity().getWorld().playBlockAction(getTileEntity().getPosition(), block, 1, getTileEntity().viewingCount + 1); getTileEntity().playOpenSound(SoundEffects.BLOCK_CHEST_OPEN); } getTileEntity().opened = true; } @Override public void close() { requirePlaced(); if (getTileEntity().opened) { net.minecraft.world.level.block.Block block = getTileEntity().getBlock().getBlock(); getTileEntity().getWorld().playBlockAction(getTileEntity().getPosition(), block, 1, 0); getTileEntity().playOpenSound(SoundEffects.BLOCK_CHEST_CLOSE); } getTileEntity().opened = false; } }