package net.minecraft.server; import java.util.Random; public class BlockDiode extends Block { public static final double[] a = new double[] { -0.0625D, 0.0625D, 0.1875D, 0.3125D}; private static final int[] b = new int[] { 1, 2, 3, 4}; private final boolean c; protected BlockDiode(int i, boolean flag) { super(i, 6, Material.ORIENTABLE); this.c = flag; this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); } public boolean b() { return false; } public boolean canPlace(World world, int i, int j, int k) { return !world.e(i, j - 1, k) ? false : super.canPlace(world, i, j, k); } public boolean f(World world, int i, int j, int k) { return !world.e(i, j - 1, k) ? false : super.f(world, i, j, k); } public void a(World world, int i, int j, int k, Random random) { int l = world.getData(i, j, k); boolean flag = this.f(world, i, j, k, l); if (this.c && !flag) { world.setTypeIdAndData(i, j, k, Block.DIODE_OFF.id, l); this.postPlace(world, i, j, k, this.id); // CraftBukkit - update indirect neighbors } else if (!this.c) { world.setTypeIdAndData(i, j, k, Block.DIODE_ON.id, l); this.postPlace(world, i, j, k, this.id); // CraftBukkit - update indirect neighbors if (!flag) { int i1 = (l & 12) >> 2; world.c(i, j, k, Block.DIODE_ON.id, b[i1] * 2); } } } public int a(int i, int j) { return i == 0 ? (this.c ? 99 : 115) : (i == 1 ? (this.c ? 147 : 131) : 5); } public int c() { return 15; } public int a(int i) { return this.a(i, 0); } public boolean d(World world, int i, int j, int k, int l) { return this.a(world, i, j, k, l); } public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!this.c) { return false; } else { int i1 = iblockaccess.getData(i, j, k) & 3; return i1 == 0 && l == 3 ? true : (i1 == 1 && l == 4 ? true : (i1 == 2 && l == 2 ? true : i1 == 3 && l == 5)); } } public void doPhysics(World world, int i, int j, int k, int l) { if (!this.f(world, i, j, k)) { this.b(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } else { int i1 = world.getData(i, j, k); boolean flag = this.f(world, i, j, k, i1); int j1 = (i1 & 12) >> 2; if (this.c && !flag) { world.c(i, j, k, this.id, b[j1] * 2); } else if (!this.c && flag) { world.c(i, j, k, this.id, b[j1] * 2); } } } private boolean f(World world, int i, int j, int k, int l) { int i1 = l & 3; switch (i1) { case 0: return world.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) || world.getTypeId(i, j, k + 1) == Block.REDSTONE_WIRE.id && world.getData(i, j, k + 1) > 0; case 1: return world.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) || world.getTypeId(i - 1, j, k) == Block.REDSTONE_WIRE.id && world.getData(i - 1, j, k) > 0; case 2: return world.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) || world.getTypeId(i, j, k - 1) == Block.REDSTONE_WIRE.id && world.getData(i, j, k - 1) > 0; case 3: return world.isBlockFaceIndirectlyPowered(i + 1, j, k, 5) || world.getTypeId(i + 1, j, k) == Block.REDSTONE_WIRE.id && world.getData(i + 1, j, k) > 0; default: return false; } } public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) { int l = world.getData(i, j, k); int i1 = (l & 12) >> 2; i1 = i1 + 1 << 2 & 12; world.setData(i, j, k, i1 | l & 3); return true; } public boolean isPowerSource() { return true; } public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) { int l = ((MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4; world.setData(i, j, k, l); boolean flag = this.f(world, i, j, k, l); if (flag) { world.c(i, j, k, this.id, 1); } } public void postPlace(World world, int i, int j, int k, int l) { // CraftBukkit - onPlace(World, int, int, int) -> postPlace(World, int, int, int, int) world.applyPhysics(i + 1, j, k, this.id); world.applyPhysics(i - 1, j, k, this.id); world.applyPhysics(i, j, k + 1, this.id); world.applyPhysics(i, j, k - 1, this.id); world.applyPhysics(i, j - 1, k, this.id); world.applyPhysics(i, j + 1, k, this.id); } public void postBreak(World world, int i, int j, int k, int l) { if (this.c) { world.applyPhysics(i, j + 1, k, this.id); } super.postBreak(world, i, j, k, l); } public boolean a() { return false; } public int getDropType(int i, Random random, int j) { return Item.DIODE.id; } }