package org.bukkit.craftbukkit.entity; import net.minecraft.server.EntityLiving; import net.minecraft.server.EntityProjectile; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Projectile; public abstract class CraftProjectile extends AbstractProjectile implements Projectile { public CraftProjectile(CraftServer server, net.minecraft.server.Entity entity) { super(server, entity); } public LivingEntity getShooter() { if (getHandle().shooter instanceof EntityLiving) { return (LivingEntity)getHandle().shooter.getBukkitEntity(); } return null; } public void setShooter(LivingEntity shooter) { if (shooter instanceof CraftLivingEntity) { getHandle().shooter = (EntityLiving)((CraftLivingEntity)shooter).entity; } } @Override public EntityProjectile getHandle() { return (EntityProjectile)entity; } }