--- a/net/minecraft/world/level/block/entity/TileEntityCampfire.java +++ b/net/minecraft/world/level/block/entity/TileEntityCampfire.java @@ -25,6 +25,14 @@ import net.minecraft.world.level.block.state.IBlockData; import net.minecraft.world.level.gameevent.GameEvent; +// CraftBukkit start +import org.bukkit.craftbukkit.block.CraftBlock; +import org.bukkit.craftbukkit.inventory.CraftItemStack; +import org.bukkit.event.block.BlockCookEvent; +import org.bukkit.event.block.CampfireStartEvent; +import org.bukkit.inventory.CampfireRecipe; +// CraftBukkit end + public class TileEntityCampfire extends TileEntity implements Clearable { private static final int BURN_COOL_SPEED = 2; @@ -59,6 +67,20 @@ }).orElse(itemstack); if (itemstack1.isItemEnabled(world.enabledFeatures())) { + // CraftBukkit start - fire BlockCookEvent + CraftItemStack source = CraftItemStack.asCraftMirror(itemstack); + org.bukkit.inventory.ItemStack result = CraftItemStack.asBukkitCopy(itemstack1); + + BlockCookEvent blockCookEvent = new BlockCookEvent(CraftBlock.at(world, blockposition), source, result); + world.getCraftServer().getPluginManager().callEvent(blockCookEvent); + + if (blockCookEvent.isCancelled()) { + return; + } + + result = blockCookEvent.getResult(); + itemstack1 = CraftItemStack.asNMSCopy(result); + // CraftBukkit end InventoryUtils.dropItemStack(world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1); tileentitycampfire.items.set(i, ItemStack.EMPTY); world.sendBlockUpdated(blockposition, iblockdata, iblockdata, 3); @@ -171,7 +193,11 @@ ItemStack itemstack1 = (ItemStack) this.items.get(j); if (itemstack1.isEmpty()) { - this.cookingTime[j] = i; + // CraftBukkit start + CampfireStartEvent event = new CampfireStartEvent(CraftBlock.at(this.level,this.worldPosition), CraftItemStack.asCraftMirror(itemstack), (CampfireRecipe) getCookableRecipe(itemstack).get().toBukkitRecipe()); + this.level.getCraftServer().getPluginManager().callEvent(event); + this.cookingTime[j] = event.getTotalCookTime(); // i -> event.getTotalCookTime() + // CraftBukkit end this.cookingProgress[j] = 0; this.items.set(j, itemstack.split(1)); this.level.gameEvent(GameEvent.BLOCK_CHANGE, this.getBlockPos(), GameEvent.a.of(entity, this.getBlockState()));