Commit Graph

  • 11b388ff39 Fixed multiworld difficulty. EvilSeph 2011-10-03 10:08:38 -04:00
  • 7c5007c016 Added Difficulty API. EvilSeph 2011-10-03 01:25:54 -04:00
  • 3a224266c4 Fixed PlayerChangedWorld event. sunkid 2011-10-02 11:30:05 -07:00
  • 3b2347093f Added missing call for WorldUnload event. EvilSeph 2011-10-02 23:16:58 -04:00
  • aaefd4ecb5 Added callback line of sight methods. Thanks xZise! EvilSeph 2011-10-01 16:18:17 -04:00
  • 80c2bc266a Minimal diffs! Move methods for the new list-name away from nms Dinnerbone 2011-10-03 00:34:51 +01:00
  • bf09121354 Attempt to fix any damage caused by misplaced tile entities Dinnerbone 2011-10-02 04:25:21 +01:00
  • 39674b6fb0 Updated guava to 10.0 Dinnerbone 2011-10-01 23:46:27 +01:00
  • 199a5c2a77 Implemented PlayerChangedWorldEvent. sunkid 2011-09-30 20:38:46 +02:00
  • d532136903 Fixed bed spawns for multiworld worlds. Thanks Meaglin! EvilSeph 2011-10-01 13:37:20 -04:00
  • 22baa13894 Painting improvements. Thanks CelticMinstrel! EvilSeph 2011-10-01 13:31:28 -04:00
  • d53a155e4c Packet handling improvements. EvilSeph 2011-10-01 00:15:45 -04:00
  • aa66851119 Correct biome data in ChunkSnapshot - wrong API used Mike Primm 2011-09-26 10:15:45 -05:00
  • 64322ed26b Added SlimeSplit event. Thanks garbagemule! EvilSeph 2011-09-30 19:50:19 -04:00
  • b73d095a9f revert change to make mobspawners drop a spawner of that type removed some debug code fixed a 1.5 compatibility issue Tahg 2011-09-29 15:36:02 -04:00
  • 935313dea7 Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly Dinnerbone 2011-09-27 23:13:58 +01:00
  • 95666779f8 added fallback code for invalid entities from mobspawners Tahg 2011-09-27 16:45:46 -04:00
  • 40c8cc0421 Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman. sk89q 2011-09-26 15:37:38 -07:00
  • afd95b7e30 Added server list ping event. sk89q 2011-09-26 15:32:05 -07:00
  • 87494d46f8 Added Player.get/setListName to change the name of the player on the player list. sk89q 2011-09-26 15:10:35 -07:00
  • 484376bbac Fixed saturation handling for FoodLevelChange event. EvilSeph 2011-09-26 14:17:32 -04:00
  • 31eef6e001 fixed build issues, code cleanup Tahg 2011-09-26 03:59:03 -04:00
  • d226e551ae data improvements Tahg 2011-09-26 03:07:06 -04:00
  • b7c43fbff1 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. sk89q 2011-09-25 11:20:51 -07:00
  • 8f8c62b71b Ensure there's only one OfflinePlayer object per actual offline player Dinnerbone 2011-09-25 04:21:35 +01:00
  • a1f8d3fd47 Changed max player count from 126 to 60 for ingame player list rendering fixes Dinnerbone 2011-09-25 04:14:27 +01:00
  • aece687d01 Implementation of the Jukebox BlockState Celtic Minstrel 2011-08-22 01:36:01 -04:00
  • 6c6eef8759 Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v Dinnerbone 2011-09-25 03:40:28 +01:00
  • ceba082703 Implemented getOperators Dinnerbone 2011-09-25 03:28:00 +01:00
  • cb49379b24 Adds a method that returns the File representation of the update folder. Thanks raphfrk Dinnerbone 2011-09-25 02:22:06 +01:00
  • 3c7a843944 Made grass throw a BlockSpread event when growing and a BlockFade event when receding. Wizjany 2011-09-16 15:45:05 -04:00
  • f389ffd3ca Fixed typo in readme, thanks to b1naryth1ef for spotting it Dinnerbone 2011-09-25 01:48:59 +01:00
  • 77b9f0301a Silence Eclipse's complaints about gitdescribe Celtic Minstrel 2011-09-16 19:10:33 -04:00
  • 79e7ae85dd Swapped an =="" for "".equals in EntityHuman Dinnerbone 2011-09-25 01:36:05 +01:00
  • fad2656c63 Implemented world.getSeaLevel, made getHeight load from world instead of hardcoded Dinnerbone 2011-09-25 01:05:55 +01:00
  • 1fbd439dc5 Implemented new createWorld method Dinnerbone 2011-09-25 01:05:10 +01:00
  • 44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender Dinnerbone 2011-09-24 23:14:13 +01:00
  • 0118a20d6a Update to mcdev rename revision 01 for 1.8.1 Dinnerbone 2011-09-24 22:03:31 +01:00
  • 75ac4e00b2 Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman. Erik Broes 2011-09-23 21:05:23 +02:00
  • a2957c7b8f Stop sending multiple time packets to each client Erik Broes 2011-09-23 20:20:18 +02:00
  • e08535d688 Fixed FoodLevelChange event adding too much to the food level. EvilSeph 2011-09-22 15:38:25 -04:00
  • a7717d4d79 Added RegainReason.SATIATED. EvilSeph 2011-09-22 01:36:31 -04:00
  • aa0739d90a Added FoodLevelChange event. EvilSeph 2011-09-21 18:54:31 -04:00
  • 8d5a8667de Made death message handling check for 'null' to disable death messages, along with an empty string. EvilSeph 2011-09-21 18:02:59 -04:00
  • 217b414118 Added EntityDamageEvent for caused by starving. EvilSeph 2011-09-21 17:11:06 -04:00
  • e6e9cec1e9 Added PlayerToggleSprint event and sprinting related API. Rigby 2011-09-21 11:48:24 +01:00
  • 1da2d1f5b6 Implements the ability to customise and remove Player death messages. Rigby 2011-09-21 16:32:37 +01:00
  • 59908c43c9 Ok, this'll have to do for exp orbs. Dinnerbone 2011-09-21 16:28:46 +01:00
  • 02f6e99d9e Let's swap that around. More results! Dinnerbone 2011-09-21 16:12:11 +01:00
  • 5a8ec0cb9d This should reduce the amount of exp-orbs quite a bunch Dinnerbone 2011-09-21 16:07:19 +01:00
  • 20ddc944bb Refactored a bunch of death code into the event factory Dinnerbone 2011-09-21 15:41:24 +01:00
  • 751ab82be0 stopgap build - mostly stable Tahg 2011-09-21 08:38:41 -04:00
  • f6ab0f8611 more chest checks Tahg 2011-09-21 05:01:44 -04:00
  • 75e18f304a better chest fix Tahg 2011-09-21 04:26:05 -04:00
  • d06d111b94 fix for stair data Tahg 2011-09-21 01:40:18 -04:00
  • 905b977670 Added getBedSpawnLocation to CraftPlayer. Thanks fernferret! EvilSeph 2011-09-20 23:36:17 -04:00
  • 3f04f04be6 Added/updated EntityDeathEvents to reflect changes to the Vanilla spec. EvilSeph 2011-09-20 20:40:22 -04:00
  • 0a52c7f334 Made health regeneration only occur if difficulty is set to 0 (Peaceful). EvilSeph 2011-09-20 16:31:43 -04:00
  • e4d58faf5b Fixed NPE when players are killed by (for example) dispensers Dinnerbone 2011-09-21 00:50:35 +01:00
  • a0216584b0 Return OfflinePlayer for offline wolf tamers. Thanks robinjam Dinnerbone 2011-09-20 19:10:06 +01:00
  • 2d1d86b77e Fixed endermen not loading carried-data properly Dinnerbone 2011-09-20 18:52:37 +01:00
  • 2ae6b431b3 Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding. Wizjany 2011-09-17 20:16:18 -04:00
  • 167febd8e6 Fixed allow-animals not applying to chunk generation. EvilSeph 2011-09-19 22:53:36 -04:00
  • d01a3acd82 Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d Dinnerbone 2011-09-19 22:06:38 +01:00
  • 5b68bae02e Fixed NPE when people experience the chest crash Dinnerbone 2011-09-19 21:58:47 +01:00
  • 914a8a0c04 Nullchex! Dinnerbone 2011-09-19 14:25:59 +01:00
  • 9954a3d8b4 Missed closing the comment block -- doh Erik Broes 2011-09-18 14:26:26 +02:00
  • a4355d4bd9 Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug Erik Broes 2011-09-18 13:11:17 +02:00
  • af6ba0f026 implementation of PlayerGameModeChangeEvent call sunkid 2011-09-16 15:04:11 -07:00
  • 65052c8a59 Workaround for crash when chests mix up with furnaces - need to investigate cause Dinnerbone 2011-09-18 00:03:58 +01:00
  • 3f4ee9ab56 Added support back in for biome temperature and rainfall in snapshots. Mike Primm 2011-09-15 15:57:37 -05:00
  • 5534efd66f painting fix Tahg 2011-09-17 16:47:07 -04:00
  • f5957c1831 Invalid position errors for chunks now display what world they're for Dinnerbone 2011-09-17 14:52:30 +01:00
  • 0ae6e11761 Fix silly infiniteloop in pingpacket Erik Broes 2011-09-17 14:35:48 +02:00
  • e83a197567 Removed extra addEntity call in SpawnerCreature. EvilSeph 2011-09-17 02:26:40 -04:00
  • 392e2a4272 Implemented configurable ping packet limit. EvilSeph 2011-09-16 20:57:43 -04:00
  • 096672b3c1 Added toString overrides to new Craft entities. EvilSeph 2011-09-16 22:24:09 -04:00
  • 820c51ab97 Added new entity mappings to CreatureSpawnEvent factory. EvilSeph 2011-09-16 20:10:49 -04:00
  • fb26465c58 passive fix for chests (add an active fix later) Tahg 2011-09-16 16:24:49 -04:00
  • bd93cd7182 Fixed not being able to move properly around doors or trapdoors Dinnerbone 2011-09-16 21:08:21 +01:00
  • 900c541246 Bunchafixes which may or may not have any end result Dinnerbone 2011-09-16 20:10:11 +01:00
  • 94d1338feb Fix for doors breaking themselves in certain situations Dinnerbone 2011-09-16 13:57:05 +01:00
  • 88e57fbf2d Fixed bow drawback not affecting arrow damage. EvilSeph 2011-09-16 06:52:53 -04:00
  • 456ce51711 More latency handling fixes. Rigby 2011-09-16 08:52:36 +01:00
  • 76493f9c76 Fixed fall distance accumulating while being in Creative mode. EvilSeph 2011-09-16 05:35:37 -04:00
  • 72e5ea6cc3 Fixed NPE when a client queries a server that is unable to handle it. EvilSeph 2011-09-16 05:32:25 -04:00
  • 85c0c1bb51 Fixed the client having an incorrect world seed on respawn/teleporting across worlds. EvilSeph 2011-09-16 04:19:40 -04:00
  • f8d36cd09c Fixed food data not persisting appropriately. EvilSeph 2011-09-16 04:26:40 -04:00
  • e85c99289c Fixed latency update issues. EvilSeph 2011-09-16 04:12:58 -04:00
  • 2995a08324 Removed some unneeded code, possibly fixed animal spawning Dinnerbone 2011-09-15 22:29:15 +01:00
  • 35defecc41 Fixed a couple of minor obf translations Dinnerbone 2011-09-15 20:19:14 +01:00
  • cdbd318bb5 Fixed missing PlayerInteractEvent call in creative mode sunkid 2011-09-15 11:07:40 -07:00
  • 9252230e3a Update for Minecraft 1.8.1 Dinnerbone 2011-09-15 18:01:13 +01:00
  • 2b5a61f03d Rename revision 2 Dinnerbone 2011-09-15 17:36:27 +01:00
  • 3c5632de31 Fixed Creative not having infinite items. EvilSeph 2011-09-15 03:30:52 -04:00
  • 53b32f43cc Fixed minecarts forgetting their purpose in life Dinnerbone 2011-09-15 06:33:57 +01:00
  • 965b185c5c Setting exp shouldn't add, it should set Dinnerbone 2011-09-15 06:27:55 +01:00
  • 8b08696177 Implemented food methods + fixed dying resetting food Dinnerbone 2011-09-15 06:24:45 +01:00
  • 7eff773769 Fixed spawning the new entities Dinnerbone 2011-09-15 05:53:19 +01:00
  • 548ecfdec8 Implemented Exp Orb methods Dinnerbone 2011-09-15 05:48:31 +01:00