b73d095a9frevert change to make mobspawners drop a spawner of that type removed some debug code fixed a 1.5 compatibility issue
Tahg
2011-09-29 15:36:02 -04:00
935313dea7Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly
Dinnerbone
2011-09-27 23:13:58 +01:00
95666779f8added fallback code for invalid entities from mobspawners
Tahg
2011-09-27 16:45:46 -04:00
40c8cc0421Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
sk89q
2011-09-26 15:37:38 -07:00
afd95b7e30Added server list ping event.
sk89q
2011-09-26 15:32:05 -07:00
87494d46f8Added Player.get/setListName to change the name of the player on the player list.
sk89q
2011-09-26 15:10:35 -07:00
484376bbacFixed saturation handling for FoodLevelChange event.
EvilSeph
2011-09-26 14:17:32 -04:00
b7c43fbff1Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
sk89q
2011-09-25 11:20:51 -07:00
8f8c62b71bEnsure there's only one OfflinePlayer object per actual offline player
Dinnerbone
2011-09-25 04:21:35 +01:00
a1f8d3fd47Changed max player count from 126 to 60 for ingame player list rendering fixes
Dinnerbone
2011-09-25 04:14:27 +01:00
aece687d01Implementation of the Jukebox BlockState
Celtic Minstrel
2011-08-22 01:36:01 -04:00
d06d111b94fix for stair data
Tahg
2011-09-21 01:40:18 -04:00
905b977670Added getBedSpawnLocation to CraftPlayer. Thanks fernferret!
EvilSeph
2011-09-20 23:36:17 -04:00
3f04f04be6Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.
EvilSeph
2011-09-20 20:40:22 -04:00
0a52c7f334Made health regeneration only occur if difficulty is set to 0 (Peaceful).
EvilSeph
2011-09-20 16:31:43 -04:00
e4d58faf5bFixed NPE when players are killed by (for example) dispensers
Dinnerbone
2011-09-21 00:50:35 +01:00
a0216584b0Return OfflinePlayer for offline wolf tamers. Thanks robinjam
Dinnerbone
2011-09-20 19:10:06 +01:00
2d1d86b77eFixed endermen not loading carried-data properly
Dinnerbone
2011-09-20 18:52:37 +01:00
2ae6b431b3Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding.
Wizjany
2011-09-17 20:16:18 -04:00
167febd8e6Fixed allow-animals not applying to chunk generation.
EvilSeph
2011-09-19 22:53:36 -04:00
d01a3acd82Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d
Dinnerbone
2011-09-19 22:06:38 +01:00
5b68bae02eFixed NPE when people experience the chest crash
Dinnerbone
2011-09-19 21:58:47 +01:00
9954a3d8b4Missed closing the comment block -- doh
Erik Broes
2011-09-18 14:26:26 +02:00
a4355d4bd9Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug
Erik Broes
2011-09-18 13:11:17 +02:00
af6ba0f026implementation of PlayerGameModeChangeEvent call
sunkid
2011-09-16 15:04:11 -07:00
65052c8a59Workaround for crash when chests mix up with furnaces - need to investigate cause
Dinnerbone
2011-09-18 00:03:58 +01:00
3f4ee9ab56Added support back in for biome temperature and rainfall in snapshots.
Mike Primm
2011-09-15 15:57:37 -05:00