5025 Commits

Author SHA1 Message Date
md_5
3af81c7179
Update to Minecraft 1.16.4 2020-11-03 07:00:00 +11:00
md_5
dea4138900
Remove outdated build delay. 2020-10-25 18:10:28 +11:00
Jakub Zacek
9da3b5bff8
#762: Add TNTPrimed#setSource method 2020-10-25 18:10:08 +11:00
Sander Knauff
55a78ffbd7
SPIGOT-6193: Allow small fireballs to ignite players when MobGriefing is disabled 2020-10-23 18:29:08 +11:00
md_5
b8dd5ec216
Rename Chunk "BukkitValues" key to "ChunkBukkitValues"
This will discard extra data increasing the size of the chunk from users affected by the bug in the previous commits.
The impact of this (affecting all users) is likely to be much higher than users with plugins relying on an API introduced within the last 12 hours.
2020-10-18 07:24:10 +11:00
Bjarne Koll
9e91bcabf2
SPIGOT-6194: Read correct nbt compound into chunk pdc
Previously spigots chunk pdc loading logic would read the entire chunk
nbt compound into the persistent data container of the chunk instead of
just reading the "BukkitValues".

Furthermore this commit also now correctly checks if the nbt compounds
of entities, tile entities and chunks actually have a value for the
"BukkitValues" key, as the previous 'getCompound' call would always
return an instance, the null check was useless. This commit now uses
'get', which returns null if no key exists and then runs an instanceof
check to both validate a non-null instance and an NBTTagCompound
instance.
2020-10-18 07:01:15 +11:00
md_5
4ef13f94d6
Misc maven build updates 2020-10-17 17:57:05 +11:00
Mariell Hoversholm
04639f5a2f
#759: Allow sending messages from specific UUIDs 2020-10-17 17:46:14 +11:00
Nesaak
77c894a2ab
#672: Add PersistentDataHolder to Chunk 2020-10-17 17:41:56 +11:00
Shane Bee
055870c4bc
#758: Item - add getters/setters for owner/thrower 2020-10-14 19:56:14 +11:00
Shane Bee
29dd68eb99
#757: PoweredMinecart - add getter/setter for fuel 2020-10-13 18:59:56 +11:00
md_5
2a3ca137e1
SPIGOT-6175: Fix generating loot tables for entities 2020-10-11 10:23:10 +11:00
md_5
1f4693a8c3
SPIGOT-6168: Fix error with Player.getBedSpawnLocation when world is unloaded while server running 2020-10-06 18:36:43 +11:00
md_5
aa8206a857
SPIGOT-6130: Fix API loot table generation with certain contexts 2020-10-03 10:27:00 +10:00
md_5
5c77bd2816
SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory 2020-10-01 19:07:54 +10:00
md_5
5da21f87d6
SPIGOT-6152: End exit gates in custom ends do not send back to overworld 2020-09-30 08:58:36 +10:00
md_5
1ee373fe28
SPIGOT-6157: Crash when PortalCreateEvent cancelled 2020-09-29 18:10:57 +10:00
SydMontague
a339310c48
#755: Fix NPE when calling getInventory() for virtual EnderChests 2020-09-27 11:47:50 +10:00
md_5
2577f9bfbe
Increase outdated build delay 2020-09-25 17:12:30 +10:00
SydMontague
1dabfdc82f
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
The underlying issue is a change by Mojang how UUID are stored in NBT.
This patch will have CraftBukkit convert the format during
deserialization.
2020-09-25 17:09:59 +10:00
Shane Bee
f8d4da08e1
#743: LivingEntity - add methods for getting/setting invisibility 2020-09-19 17:48:58 +10:00
Martoph
da9bb3ea92
#753: RecipeIterator#hasNext will now accurately represent if the current iterator has a next item. 2020-09-18 18:44:19 +10:00
Martoph
890130b460
#746: Add Fluid types / tags 2020-09-14 19:41:46 +10:00
md_5
d5a7296002
SPIGOT-6063: ConsoleSender sending extra lines in Java 13+ 2020-09-12 09:05:20 +10:00
Brokkonaut
6f55306c44
SPIGOT-5794: Only skip interact event if position, hand and itemstack are equal 2020-09-12 08:36:10 +10:00
md_5
bf3d720714
Update to Minecraft 1.16.3 2020-09-11 07:00:00 +10:00
md_5
0d8350af4e
Remove outdated build delay. 2020-09-11 06:51:08 +10:00
Brokkonaut
b8ee6a89fd
SPIGOT-6125: Grass path should only fade when it is invalid at that location 2020-09-08 12:17:23 +10:00
Brokkonaut
a939fbdf0b
SPIGOT-6123: Call EntityDamageEvent when a shulker bullet gets damaged 2020-09-06 18:13:21 +10:00
md_5
a05df28a78
SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
This reverts commit 00bff02703914a4656c43afa5991db84626d0cb8.
2020-09-04 06:40:14 +10:00
Phoenix616
1d74403327
#745: Fix getLocation for Cartography Table and Stonecutter 2020-09-03 18:37:55 +10:00
Phoenix616
13fc33f732
#744: Add ability to get location from smithing inventory 2020-09-03 08:18:30 +10:00
Martoph
39806409e7
#697: Add ArrowBodyCountChangeEvent 2020-09-02 18:59:17 +10:00
Parker Hawke
927200a961
#718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent 2020-08-31 18:39:12 +10:00
Brokkonaut
6008e6660a
SPIGOT-6025: Do not NPE when target world of a compass no longer exists 2020-08-31 17:12:48 +10:00
Brokkonaut
00bff02703
SPIGOT-5794: Do not skip PlayerInteractEvent 2020-08-29 14:07:32 +10:00
DiamondDagger590
3f572834a6
#740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals 2020-08-28 18:41:34 +10:00
Brokkonaut
3c7143e7b4
SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order 2020-08-28 18:32:44 +10:00
Parker Hawke
7d31adb5f7
#734: Add EnderSignal ItemStack API 2020-08-28 12:35:14 +10:00
Martoph
e14c9acbec
SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server 2020-08-28 12:28:06 +10:00
md_5
97da39889c
SPIGOT-6114: PlayerRespawnEvent player's location changed before event called 2020-08-28 12:27:08 +10:00
md_5
3b5c367699
SPIGOT-6115: Items being deleted on pick up with full inventory 2020-08-28 12:26:24 +10:00
md_5
bf451617f3
SPIGOT-6109: Improve loot handling 2020-08-27 19:00:36 +10:00
md_5
bfea455968
SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting 2020-08-27 18:32:52 +10:00
md_5
ee7116b4cc
Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same 2020-08-27 11:47:06 +10:00
Parker Hawke
eae1594350
#721: Add EntityCategory API to LivingEntity 2020-08-27 11:42:39 +10:00
Parker Hawke
8c6115604b
#702: Add Block#applyBoneMeal() 2020-08-27 11:27:13 +10:00
jameslfc19
8408de02d2
#716: Fix barrel open API playing sound twice 2020-08-27 11:16:27 +10:00
Narimm
74b6982b03
#711: Add Full RGB support to the console
This is a fairly hacky way to do this - primarily because the Ansi library doesnt support RGB - however the VT100 codes here are the standard for RGB terminals.
2020-08-27 11:11:40 +10:00
Brokkonaut
049120068d
SPIGOT-6101: Store persist state of entities 2020-08-26 18:20:58 +10:00