md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
1c2593826c
SPIGOT-2389: Zombie.setVillager inverted
2016-06-12 10:14:25 +10:00
md_5
8b94601269
Better map Zombie/Villager professions.
2016-06-09 12:20:30 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
5ff377a9b2
SPIGOT-2336: Zombie.setVillager(Z)V
2016-05-31 20:55:17 +10:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
James Clarke
bd0868ae1e
Implement API for Skeleton and Zombie types. Fixes BUKKIT-2818
2012-11-17 15:00:14 -06:00
Celtic Minstrel
af51313ffb
[Bleeding] Added EntityType to replace CreatureType.
2012-02-22 22:06:29 -05:00
Andrew Ardill
2759809ecb
Fix Craft Entity constructors and toStrings.
...
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Erik Broes
cc9ccc8976
Removed some old deprecated code and clean up javadocs + warnings
2011-07-17 18:14:45 +02:00
Erik Broes
9adc03abab
Generic cleanup of the org.bukkit.craftbukkit classes.
2011-06-12 12:51:54 +02:00
Dinnerbone
1c9e7f9aee
toString!
2011-01-30 22:02:23 +00:00
Dinnerbone
46e1b54a74
Fixed blockcache being inaccurate
2011-01-20 00:17:44 +00:00
Andrew Ardill
431f2f62cf
New Entity Classes implementing the new Bukkit interfaces.
2011-01-18 00:13:33 +08:00