md_5
c3047a5df7
SPIGOT-3629: Greatly expand entity effect API
2017-11-07 19:32:24 +11:00
md_5
2fae23c251
SPIGOT-3637: Adjust yaw yet again
2017-11-07 17:21:38 +11:00
md_5
30da15647f
Fix zombie professions
2017-10-09 18:18:11 +11:00
md_5
a3b3a421ac
SPIGOT-3565: Head yaw is "more accurate" for living entities
2017-09-28 16:23:14 +10:00
Jannyboy11
79e55b6dcf
SPIGOT-1107: Shift clicking and delegation for custom inventories
...
PR #398
2017-08-18 18:54:49 +10:00
md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
b5dc294d32
SPIGOT-3485: Launch shulker bullets as projectiles
2017-08-03 08:23:27 +10:00
md_5
4670a84bd9
SPIGOT-3432: Add playNote support for new sounds
2017-07-24 17:44:44 +10:00
md_5
5a12442f22
SPIGOT-3433: Improve AreaEffectCloud#getSource
2017-07-22 09:51:22 +10:00
md_5
e03b1a556d
SPIGOT-3417: Event for shearing snowman
2017-07-15 09:53:22 +10:00
md_5
d7cd7275f2
SPIGOT-3379: Generalise canPickupItems to other entities.
2017-06-26 08:34:52 +10:00
md_5
2a2d6d6295
Add PistonMoveReaction getters for Entity
2017-06-12 19:23:24 +10:00
md_5
921ba53556
SPIGOT-3283: Don't allow plugin induced infinite velocity / position
2017-06-02 18:44:37 +10:00
md_5
9496c2dad1
SPIGOT-3284: Allow TNTPrimed#getSource to return invalid entities
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Eg dead players.
2017-06-02 18:28:30 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
BlackHole
c155d8dd32
SPIGOT-3277: Fix Entity.eject()
2017-05-28 22:27:57 +02:00
MiniDigger
274304b8ca
SPIGOT-439: Add player locale related APIs.
2017-05-27 19:06:28 +10:00
md_5
4377dac138
SPIGOT-3253: Fix entity yaw changes
2017-05-20 11:16:28 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
BlackHole
3ecbb59cbb
SPIGOT-3248: Don't set shoulder compounds of EntityHuman to null
2017-05-18 07:34:25 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
Lukas Hennig
2b6c9f40ae
Set health before entity death.
2017-05-04 19:18:46 +10:00
Matthew
d9d7552262
Implement getColor / setColor for Shulker entity
2017-04-30 09:54:34 +10:00
Pokechu22
a2af8f0a73
SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
...
This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards.
The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
Matthew
55a1f9ff12
Implement getColor / setColor for TippedArrow
2017-04-26 20:28:27 -04:00
md_5
be9ef980b9
Implement cooldown API
2017-04-19 18:04:32 +10:00
md_5
b5f7b6d69f
SPIGOT-3157: Use Vanilla gamemode change code
2017-03-31 21:21:11 +11:00
Parker Hawke
b80055abfb
Properly validate player experience bar progress
2017-03-19 18:31:40 -04:00
bramhaag
dfee3d9f9f
Add getWidth + getHeight for Entity
2017-03-19 10:51:59 +11:00
md_5
4316a8c246
SPIGOT-3110: SHULKER_BOX InventoryType
2017-03-08 17:56:08 +11:00
Max Lee
4c8d895513
SPIGOT-2152: Method to set resource pack + hash.
2017-02-15 10:05:56 +11:00
md_5
a552117725
SPIGOT-3054: Correct LLamaSpit launching
2017-02-09 09:14:44 +11:00
Parker Hawke
dfe4ed1c3e
Add implementation for LlamaSpit in ProjectileSource#launchProjectile
2017-02-01 13:14:41 +11:00
md_5
c1aa85918e
SPIGOT-3040: Round health to float for validation
2017-01-28 11:41:09 +11:00
xGhOsTkiLLeRx
7fdc749bf1
Add API to set Arrow pickup status
2017-01-18 10:01:28 +11:00
md_5
7e19325845
SPIGOT-2640: API for multiple passengers per entity
2017-01-04 10:53:07 +11:00
md_5
7c743ff64b
SPIGOT-2963: Endless loop in CraftHumanEntity#openMerchant
2016-12-27 09:01:22 +11:00
md_5
0a6a5cb4ad
SPIGOT-1036: Add API to manipulate sendTitle timings.
2016-12-16 09:48:14 +11:00
md_5
d7cce99f01
Fix possible leaks in vanish API
2016-11-28 10:02:40 +11:00
LukBukkit
5245147d00
SPIGOT-619: Force rotate head of entities when setting location.
2016-11-24 09:39:39 +11:00
md_5
7691c87df6
SPIGOT-2824: Llama Strength API
2016-11-23 10:27:49 +11:00
md_5
691628ab5c
Fix setCarryingChest not resizing horse inventory
2016-11-21 21:58:29 +11:00
Lukas Hennig
0b154b1852
SPIGOT-2272: Add API for virtual Merchants
2016-11-21 15:29:36 +11:00
md_5
092243c35d
SPIGOT-2799: ItemFrame set null error
2016-11-19 20:28:04 +11:00
momothereal
89e6712cde
Add additional APIs for Evoker / EvokerFangs
2016-11-19 18:53:57 +11:00
md_5
7564d60241
Add stopSound for specific sound category & unit test for SoundCategory
2016-11-19 14:27:18 +11:00
LukBukkit
63c13c5e62
Implement SoundCategory for playing sounds.
2016-11-19 14:20:13 +11:00
md_5
4bf2fc8782
SPIGOT-2786: Restore some fireworks code lost in update
2016-11-18 10:11:19 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
Senmori
51263e9718
Implement Entity Scoreboard Tags
2016-11-06 12:18:27 +11:00