12 Commits

Author SHA1 Message Date
md_5
90d6905b15
Repackage NMS 2021-03-16 09:00:00 +11:00
md_5
0c24068ad6
Organise imports 2021-03-09 08:47:33 +11:00
md_5
e3df3d5cda Add Override annotations where appropriate 2019-04-28 11:38:01 +10:00
md_5
5fea790398 Apply import ordering rules to CraftBukkit classes 2019-04-23 14:56:58 +10:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
md_5
a8a4bedd2a Update to Minecraft 1.10 2016-06-09 11:43:49 +10:00
James Clarke
bd0868ae1e Implement API for Skeleton and Zombie types. Fixes BUKKIT-2818 2012-11-17 15:00:14 -06:00
Celtic Minstrel
af51313ffb [Bleeding] Added EntityType to replace CreatureType. 2012-02-22 22:06:29 -05:00
Andrew Ardill
2759809ecb Fix Craft Entity constructors and toStrings.
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Dinnerbone
1c9e7f9aee toString! 2011-01-30 22:02:23 +00:00
Dinnerbone
46e1b54a74 Fixed blockcache being inaccurate 2011-01-20 00:17:44 +00:00
Andrew Ardill
431f2f62cf New Entity Classes implementing the new Bukkit interfaces. 2011-01-18 00:13:33 +08:00