md_5
8ddb94da62
SPIGOT-4831: setKeepSpawnInMemory to false does not work
2019-05-02 15:15:53 +10:00
md_5
3dcbf6b85b
Regular arrow spawn method should not have changed type
2019-05-01 18:14:52 +10:00
md_5
dadc539211
World#spawnArrow should return an AbstractArrow now
2019-04-30 21:32:03 +10:00
md_5
29b90d2410
SPIGOT-4819: Continue refactoring of Arrow-related APIs
2019-04-30 21:23:11 +10:00
md_5
e3df3d5cda
Add Override annotations where appropriate
2019-04-28 11:38:01 +10:00
md_5
aed901654b
SPIGOT-4744: Cannot spawn Cat entity
2019-04-25 14:59:08 +10:00
md_5
5fea790398
Apply import ordering rules to CraftBukkit classes
2019-04-23 14:56:58 +10:00
md_5
a2d787f6eb
Update to Minecraft 1.14-pre5
2019-04-23 12:00:00 +10:00
md_5
d65a2576e4
SPIGOT-4674: Allow spawning hanging on top/bottom of block
2019-03-22 20:33:20 +11:00
md_5
2bc7d1df25
SPIGOT-3747: Add API for force loaded chunks
2018-12-27 12:44:50 +11:00
md_5
dff66dfccd
Reduce copying of positions from block states
2018-12-22 11:32:11 +11:00
md_5
c64fe5080c
Mappings Update
2018-12-13 11:00:00 +11:00
md_5
aed3aecbaf
Make natural item dropping mimic Vanilla
...
Make sure we don't regress SPIGOT-260 by using exact drop method like Entity does
2018-10-31 20:10:39 +11:00
blablubbabc
4a47be6164
Add ray tracing and bounding box API
2018-10-26 20:00:00 +11:00
md_5
b4230a9a7e
Update to Minecraft 1.13.2
2018-10-23 06:00:00 +11:00
md_5
1a7f2d109e
SPIGOT-4397: isChunkGenerated API
2018-09-26 17:19:16 +10:00
Senmori
88a5346fea
Add API to locate structures.
2018-09-22 17:11:17 +10:00
md_5
5d0d83bb90
SPIGOT-4309: Add "forced" display of particles
2018-08-26 18:27:19 +10:00
md_5
ce1af0c348
Update to Minecraft 1.13.1
2018-08-26 12:00:00 +10:00
Senmori
29e7564874
Expand GameRule API
2018-08-11 11:25:09 +10:00
md_5
1ef1ffd664
SPIGOT-4137: Fix World.regenerateChunk
2018-07-25 19:32:06 +10:00
md_5
421c1728c8
Update to Minecraft 1.13-pre7
2018-07-15 10:00:00 +10:00
Cory Redmond
74cd5fdfc4
Add setSpawnLocation(Location)
2017-11-18 10:27:24 +11:00
md_5
59fa98bfb7
SPIGOT-3587: Set head rotation when spawning entity
2017-10-01 11:01:49 +11:00
md_5
ed8c725d19
SPIGOT-3304: Respect duration from Vanilla /weather
2017-06-09 16:17:08 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
3c48711c05
SPIGOT-3051: Set pitch/yaw for spawned boats
2017-02-06 11:58:42 +11:00
Ryan Michela
1c7dfaebef
SPIGOT-2957 getSeaLevel() should return the real sea level, not a hard-coded value
2016-12-26 09:39:03 +11:00
md_5
03c4bf2244
SPIGOT-2908: Correctly spawn LlamaSpit
2016-12-10 12:10:28 +11:00
Xor Boole
bfbd868a37
Implement pre-spawn API to allow modifications to spawned entities.
...
See preceding commit for why this change was included.
2016-12-06 21:42:41 +11:00
md_5
9dee10873d
SPIGOT-2890: SetBiome not saving changes
2016-12-06 20:46:04 +11:00
md_5
fffaf07113
Fangs degree => radians (and back)
2016-11-30 09:56:09 +11:00
md_5
ff324aabe6
SPIGOT-2862: Cannot spawn evoker fangs
2016-11-30 08:37:06 +11:00
LukBukkit
6e887cd942
Added method for spawning a falling block with the BlockData
2016-11-26 19:23:20 +01:00
LukBukkit
63c13c5e62
Implement SoundCategory for playing sounds.
2016-11-19 14:20:13 +11:00
md_5
17e6e857b5
SPIGOT-2779: NPE when spawning firework with plugin
2016-11-18 09:22:40 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
4d87c3422c
SPIGOT-2644: Clearer error for invalid hanging spawns
2016-08-31 17:25:37 +10:00
md_5
9ff3d7f51f
SPIGOT-2548: Don't special case spawn locations of falling blocks
2016-07-23 16:23:31 +10:00
md_5
1fe19a83f9
SPIGOT-1129: Fix spawning leash hitch without adjacent block
2016-06-30 13:21:22 +10:00
Aikar
1953f52da1
SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
...
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.
This fixes issues where a few places would not call Load or Unload events
when it should have.
Additionally, reduces diff by moving the neighbor marking code into these
consistent points.
Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.
Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
md_5
6cbdec1f15
SPIGOT-2381: Use custom spawnreason for dropItem
2016-06-12 10:26:48 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
ef3ccc94e0
SPIGOT-2315: Neighbour chunk unload marking
2016-05-25 18:21:54 +10:00
md_5
7e9122e74d
Fix some [but not all] chunk unload issues
2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
md_5
935f18b476
SPIGOT-2206: playEffect doesn't accept sub classes of the expected data type
2016-04-26 09:35:17 +10:00
md_5
60cb5b5603
SPIGOT-2118: Fix crash on chunk regen
2016-04-04 17:15:02 +10:00
md_5
e56aa46656
SPIGOT-1988: Chorus Plant Generation
2016-03-20 19:02:48 +11:00
md_5
4cd46b242b
SPIGOT-1976: Never unload in use chunks.
2016-03-19 14:40:23 +11:00