9 Commits

Author SHA1 Message Date
Doc
40945171bf
#1182: Consolidate Preconditions use and minor cleanup 2023-06-12 19:41:02 +10:00
md_5
1e8368ea8d
Update Maven plugins 2021-07-03 11:07:13 +10:00
md_5
ce66f6937b Misc checkstyle fixes 2020-04-14 12:34:43 +10:00
md_5
5fea790398 Apply import ordering rules to CraftBukkit classes 2019-04-23 14:56:58 +10:00
md_5
57ab4cfc6f Player metadata really should be keyed by UUID not name 2018-07-11 20:02:32 +10:00
md_5
0ebb9c7afa BUILDTOOLS-251: Make much of Bukkit locale independent 2016-06-26 19:32:05 +10:00
Travis Watkins
5f089137ee Cleanup comments, formatting, etc 2013-03-25 00:51:36 -05:00
feildmaster
2e99e02094 Use entity UUID instead of EntityID for metadata. Fixes BUKKIT-3582
The entity id is a non-unique, non-persistent value, and will cause
entities to lose their respective meta data on chunk unloading, and
teleportation.
2013-02-06 16:32:19 -06:00
rmichela
1394926e53 [Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds 2012-02-29 19:21:25 +01:00