9 Commits

Author SHA1 Message Date
Travis Watkins
444ced306a Cleanup and rework physical interaction events. Fixes BUKKIT-3686
Currently when dealing with physical interactions with pressure plates
and tripwires we immediately block their activation as soon as a single
entity involved has their event cancelled. We also fire events whenever
an entity intersects the block a wooden button is in even if they aren't
actually pressing it. To correct this we move the button interaction to
the correct place and modify all three to only block the activation if
every entity is blocked from using them instead of just one of them.
2013-03-22 17:18:19 -05:00
Travis Watkins
83d29e461c Update CraftBukkit to Minecraft 1.5 2013-03-15 13:28:59 -05:00
feildmaster
23b6764374 Update CraftBukkit to Minecraft 1.4.6 2012-12-20 10:43:00 -06:00
Travis Watkins
7f7192f8fd Update CraftBukkit to Minecraft 1.4.4. 2012-11-13 16:09:52 -06:00
Travis Watkins
60819c6693 Update CraftBukkit to Minecraft 1.4(.2). 2012-10-27 22:19:03 -04:00
Wesley Wolfe
cebc8cffec CraftBukkit comment fixes 2012-09-14 01:53:42 -04:00
Travis Watkins
bfbdbbd05c Tripwire isn't redstone, only fire interact events. 2012-08-06 19:47:22 -05:00
Travis Watkins
e1a4273957 Fire events for tripwire and hooks. 2012-08-05 23:57:22 -05:00
Travis Watkins
982efb8c24 Add BlockTripwire and BlockTripwireHook from mc-dev for diff visibility. 2012-08-05 23:57:22 -05:00