Fix NPE with World.getNearbyEntities
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@ -1,6 +1,7 @@
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package org.bukkit.craftbukkit;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Predicates;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
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@ -1102,7 +1103,7 @@ public class CraftWorld implements World {
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Validate.notNull(boundingBox, "Bounding box is null!");
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AxisAlignedBB bb = new AxisAlignedBB(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ());
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List<net.minecraft.world.entity.Entity> entityList = getHandle().getEntities((net.minecraft.world.entity.Entity) null, bb, null);
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List<net.minecraft.world.entity.Entity> entityList = getHandle().getEntities((net.minecraft.world.entity.Entity) null, bb, Predicates.alwaysTrue());
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List<Entity> bukkitEntityList = new ArrayList<org.bukkit.entity.Entity>(entityList.size());
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for (net.minecraft.world.entity.Entity entity : entityList) {
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