Stop loading the 'flying' setting from player.dat until it is properly implemented and used in NMS. Fixes BUKKIT-1183
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@ -24,7 +24,7 @@ public class PlayerAbilities {
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("abilities");
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("abilities");
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this.isInvulnerable = nbttagcompound1.getBoolean("invulnerable");
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this.isInvulnerable = nbttagcompound1.getBoolean("invulnerable");
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this.isFlying = nbttagcompound1.getBoolean("flying");
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//this.isFlying = nbttagcompound1.getBoolean("flying"); // CraftBukkit - not fully implemented.
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this.canFly = nbttagcompound1.getBoolean("mayfly");
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this.canFly = nbttagcompound1.getBoolean("mayfly");
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this.canInstantlyBuild = nbttagcompound1.getBoolean("instabuild");
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this.canInstantlyBuild = nbttagcompound1.getBoolean("instabuild");
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}
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}
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