Implemented JOCKEY and CHUNK_GEN SpawnReasons.
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@ -196,7 +196,7 @@ public final class SpawnerCreature {
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entityskeleton.setPositionRotation((double) f, (double) f1, (double) f2, entityliving.yaw, 0.0F);
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// CraftBukkit - added a reason for spawning this creature
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world.addEntity(entityskeleton, SpawnReason.NATURAL);
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world.addEntity(entityskeleton, SpawnReason.JOCKEY);
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entityskeleton.mount(entityliving);
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} else if (entityliving instanceof EntitySheep) {
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((EntitySheep) entityliving).setColor(EntitySheep.a(world.random));
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@ -237,7 +237,7 @@ public final class SpawnerCreature {
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entityliving.setPositionRotation((double) f, (double) f1, (double) f2, random.nextFloat() * 360.0F, 0.0F);
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// CraftBukkit - added a reason for spawning this creature
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world.addEntity(entityliving, SpawnReason.NATURAL);
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world.addEntity(entityliving, SpawnReason.CHUNK_GEN);
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a(entityliving, world, f, f1, f2);
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flag = true;
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}
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