Set world on fixed tile entity to avoid NPE. Addresses BUKKIT-3949
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@ -139,6 +139,7 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
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if (Block.byId[type] instanceof BlockContainer) {
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if (Block.byId[type] instanceof BlockContainer) {
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TileEntity replacement = ((BlockContainer) Block.byId[type]).b(this);
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TileEntity replacement = ((BlockContainer) Block.byId[type]).b(this);
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replacement.world = this;
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this.setTileEntity(x, y, z, replacement);
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this.setTileEntity(x, y, z, replacement);
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return replacement;
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return replacement;
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} else {
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} else {
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