#808: Expand the FishHook API
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@ -13,20 +13,26 @@
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public class EntityFishingHook extends IProjectile {
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public class EntityFishingHook extends IProjectile {
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private static final Logger LOGGER = LogUtils.getLogger();
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private static final Logger LOGGER = LogUtils.getLogger();
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@@ -67,6 +73,12 @@
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@@ -67,6 +73,18 @@
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private final int luck;
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private final int luck;
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private final int lureSpeed;
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private final int lureSpeed;
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+ // CraftBukkit start - Extra variables to enable modification of fishing wait time, values are minecraft defaults
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+ // CraftBukkit start - Extra variables to enable modification of fishing wait time, values are minecraft defaults
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+ public int minWaitTime = 100;
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+ public int minWaitTime = 100;
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+ public int maxWaitTime = 600;
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+ public int maxWaitTime = 600;
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+ public int minLureTime = 20;
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+ public int maxLureTime = 80;
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+ public float minLureAngle = 0.0F;
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+ public float maxLureAngle = 360.0F;
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+ public boolean applyLure = true;
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+ public boolean applyLure = true;
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+ public boolean rainInfluenced = true;
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+ public boolean skyInfluenced = true;
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+ // CraftBukkit end
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+ // CraftBukkit end
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+
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+
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private EntityFishingHook(EntityTypes<? extends EntityFishingHook> entitytypes, World world, int i, int j) {
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private EntityFishingHook(EntityTypes<? extends EntityFishingHook> entitytypes, World world, int i, int j) {
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super(entitytypes, world);
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super(entitytypes, world);
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this.syncronizedRandom = RandomSource.create();
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this.syncronizedRandom = RandomSource.create();
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@@ -261,7 +273,7 @@
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@@ -261,7 +279,7 @@
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private void checkCollision() {
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private void checkCollision() {
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MovingObjectPosition movingobjectposition = ProjectileHelper.getHitResult(this, this::canHitEntity);
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MovingObjectPosition movingobjectposition = ProjectileHelper.getHitResult(this, this::canHitEntity);
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@ -35,7 +41,21 @@
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}
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}
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@Override
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@Override
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@@ -308,6 +320,10 @@
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@@ -294,11 +312,11 @@
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int i = 1;
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BlockPosition blockposition1 = blockposition.above();
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- if (this.random.nextFloat() < 0.25F && this.level.isRainingAt(blockposition1)) {
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+ if (this.rainInfluenced && this.random.nextFloat() < 0.25F && this.level.isRainingAt(blockposition1)) { // CraftBukkit
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++i;
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}
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- if (this.random.nextFloat() < 0.5F && !this.level.canSeeSky(blockposition1)) {
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+ if (this.skyInfluenced && this.random.nextFloat() < 0.5F && !this.level.canSeeSky(blockposition1)) { // CraftBukkit
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--i;
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}
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@@ -308,6 +326,10 @@
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this.timeUntilLured = 0;
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this.timeUntilLured = 0;
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this.timeUntilHooked = 0;
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this.timeUntilHooked = 0;
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this.getEntityData().set(EntityFishingHook.DATA_BITING, false);
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this.getEntityData().set(EntityFishingHook.DATA_BITING, false);
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@ -46,7 +66,7 @@
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}
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}
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} else {
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} else {
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float f;
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float f;
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@@ -341,6 +357,13 @@
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@@ -341,6 +363,13 @@
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worldserver.sendParticles(Particles.FISHING, d0, d1, d2, 0, (double) (-f4), 0.01D, (double) f3, 1.0D);
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worldserver.sendParticles(Particles.FISHING, d0, d1, d2, 0, (double) (-f4), 0.01D, (double) f3, 1.0D);
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}
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}
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} else {
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} else {
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@ -60,8 +80,16 @@
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this.playSound(SoundEffects.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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this.playSound(SoundEffects.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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double d3 = this.getY() + 0.5D;
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double d3 = this.getY() + 0.5D;
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@@ -377,8 +400,10 @@
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@@ -373,12 +402,16 @@
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this.timeUntilHooked = MathHelper.nextInt(this.random, 20, 80);
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}
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if (this.timeUntilLured <= 0) {
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- this.fishAngle = MathHelper.nextFloat(this.random, 0.0F, 360.0F);
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- this.timeUntilHooked = MathHelper.nextInt(this.random, 20, 80);
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+ // CraftBukkit start - logic to modify fishing wait time, lure time, and lure angle
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+ this.fishAngle = MathHelper.nextFloat(this.random, this.minLureAngle, this.maxLureAngle);
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+ this.timeUntilHooked = MathHelper.nextInt(this.random, this.minLureTime, this.maxLureTime);
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+ // CraftBukkit end
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}
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}
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} else {
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} else {
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- this.timeUntilLured = MathHelper.nextInt(this.random, 100, 600);
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- this.timeUntilLured = MathHelper.nextInt(this.random, 100, 600);
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@ -73,7 +101,7 @@
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}
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}
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}
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}
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@@ -445,6 +470,14 @@
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@@ -445,6 +478,14 @@
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int i = 0;
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int i = 0;
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if (this.hookedIn != null) {
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if (this.hookedIn != null) {
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@ -88,7 +116,7 @@
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this.pullEntity(this.hookedIn);
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this.pullEntity(this.hookedIn);
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CriterionTriggers.FISHING_ROD_HOOKED.trigger((EntityPlayer) entityhuman, itemstack, this, Collections.emptyList());
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CriterionTriggers.FISHING_ROD_HOOKED.trigger((EntityPlayer) entityhuman, itemstack, this, Collections.emptyList());
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this.level.broadcastEntityEvent(this, (byte) 31);
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this.level.broadcastEntityEvent(this, (byte) 31);
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@@ -460,6 +493,15 @@
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@@ -460,6 +501,15 @@
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while (iterator.hasNext()) {
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while (iterator.hasNext()) {
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ItemStack itemstack1 = (ItemStack) iterator.next();
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ItemStack itemstack1 = (ItemStack) iterator.next();
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EntityItem entityitem = new EntityItem(this.level, this.getX(), this.getY(), this.getZ(), itemstack1);
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EntityItem entityitem = new EntityItem(this.level, this.getX(), this.getY(), this.getZ(), itemstack1);
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@ -104,7 +132,7 @@
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double d0 = entityhuman.getX() - this.getX();
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double d0 = entityhuman.getX() - this.getX();
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double d1 = entityhuman.getY() - this.getY();
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double d1 = entityhuman.getY() - this.getY();
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double d2 = entityhuman.getZ() - this.getZ();
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double d2 = entityhuman.getZ() - this.getZ();
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@@ -467,7 +509,11 @@
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@@ -467,7 +517,11 @@
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entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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this.level.addFreshEntity(entityitem);
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this.level.addFreshEntity(entityitem);
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@ -117,7 +145,7 @@
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if (itemstack1.is(TagsItem.FISHES)) {
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if (itemstack1.is(TagsItem.FISHES)) {
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entityhuman.awardStat(StatisticList.FISH_CAUGHT, 1);
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entityhuman.awardStat(StatisticList.FISH_CAUGHT, 1);
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}
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}
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@@ -477,8 +523,25 @@
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@@ -477,8 +531,25 @@
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}
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}
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if (this.onGround) {
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if (this.onGround) {
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@ -56,6 +56,91 @@ public class CraftFishHook extends CraftProjectile implements FishHook {
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hook.maxWaitTime = maxWaitTime;
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hook.maxWaitTime = maxWaitTime;
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}
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}
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@Override
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public void setWaitTime(int min, int max) {
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Validate.isTrue(min >= 0 && max >= 0 && min <= max, "The minimum/maximum wait time should be higher than or equal to 0 and the minimum wait time.");
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getHandle().minWaitTime = min;
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getHandle().maxWaitTime = max;
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}
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@Override
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public int getMinLureTime() {
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return getHandle().minLureTime;
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}
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@Override
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public void setMinLureTime(int minLureTime) {
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Validate.isTrue(minLureTime >= 0 && minLureTime <= this.getMaxLureTime(), "The minimum lure time should be between 0 and the maximum wait time.");
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getHandle().minLureTime = minLureTime;
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}
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@Override
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public int getMaxLureTime() {
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return getHandle().maxLureTime;
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}
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@Override
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public void setMaxLureTime(int maxLureTime) {
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Validate.isTrue(maxLureTime >= 0 && maxLureTime >= this.getMinLureTime(), "The maximum lure time should be higher than or equal to 0 and the minimum wait time.");
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getHandle().maxLureTime = maxLureTime;
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}
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@Override
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public void setLureTime(int min, int max) {
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Validate.isTrue(min >= 0 && max >= 0 && min <= max, "The minimum/maximum lure time should be higher than or equal to 0 and the minimum wait time.");
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getHandle().minLureTime = min;
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getHandle().maxLureTime = max;
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}
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@Override
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public float getMinLureAngle() {
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return getHandle().minLureAngle;
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}
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@Override
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public void setMinLureAngle(float minLureAngle) {
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Validate.isTrue(minLureAngle <= this.getMaxLureAngle(), "The minimum lure angle should be less than the maximum lure angle.");
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getHandle().minLureAngle = minLureAngle;
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}
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@Override
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public float getMaxLureAngle() {
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return getHandle().maxLureAngle;
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}
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@Override
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public void setMaxLureAngle(float maxLureAngle) {
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Validate.isTrue(maxLureAngle >= this.getMinLureAngle(), "The minimum lure angle should be less than the maximum lure angle.");
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getHandle().maxLureAngle = maxLureAngle;
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}
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@Override
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public void setLureAngle(float min, float max) {
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Validate.isTrue(min <= max, "The minimum lure angle should be less than the maximum lure angle.");
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getHandle().minLureAngle = min;
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getHandle().maxLureAngle = max;
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}
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@Override
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public boolean isSkyInfluenced() {
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return getHandle().skyInfluenced;
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}
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@Override
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public void setSkyInfluenced(boolean skyInfluenced) {
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getHandle().skyInfluenced = skyInfluenced;
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}
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@Override
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public boolean isRainInfluenced() {
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return getHandle().rainInfluenced;
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}
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@Override
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public void setRainInfluenced(boolean rainInfluenced) {
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getHandle().rainInfluenced = rainInfluenced;
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}
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@Override
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@Override
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public boolean getApplyLure() {
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public boolean getApplyLure() {
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return getHandle().applyLure;
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return getHandle().applyLure;
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