SPIGOT-2171: Fix shield blocking sounds
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@ -266,7 +266,8 @@
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f *= 0.75F;
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}
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boolean flag = false;
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- boolean flag = false;
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+ boolean flag = f > 0.0F && this.d(damagesource); // Copied from below
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- if (f > 0.0F && this.d(damagesource)) {
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+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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