Put forceChunkLoad back to its original value.
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beb71069b7
commit
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@ -24,7 +24,10 @@ public class PortalTravelAgent implements TravelAgent {
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public Location findOrCreate(Location location) {
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public Location findOrCreate(Location location) {
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WorldServer worldServer = ((CraftWorld) location.getWorld()).getHandle();
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WorldServer worldServer = ((CraftWorld) location.getWorld()).getHandle();
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boolean wasEnabled = worldServer.chunkProviderServer.forceChunkLoad;
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if (!wasEnabled) {
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worldServer.chunkProviderServer.forceChunkLoad = true;
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worldServer.chunkProviderServer.forceChunkLoad = true;
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}
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// Attempt to find a Portal.
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// Attempt to find a Portal.
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Location resultLocation = this.findPortal(location);
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Location resultLocation = this.findPortal(location);
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// If a Portal cannot be found we will attempt to create one.
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// If a Portal cannot be found we will attempt to create one.
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@ -38,7 +41,10 @@ public class PortalTravelAgent implements TravelAgent {
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resultLocation = location;
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resultLocation = location;
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}
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}
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}
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}
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if (!wasEnabled) {
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worldServer.chunkProviderServer.forceChunkLoad = false;
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worldServer.chunkProviderServer.forceChunkLoad = false;
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}
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// Return our resulting portal location.
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// Return our resulting portal location.
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return resultLocation;
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return resultLocation;
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}
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}
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