From 8bc9e712e12a973da1de2da4e7073c375372bc9b Mon Sep 17 00:00:00 2001 From: cexikitin Date: Sun, 13 Jan 2013 14:58:34 -0500 Subject: [PATCH] Spawn monsters without prematurely exiting. Fixes BUKKIT-3425 By using return 0, we exit the loop prematurely preventing other creature types from being spawned if one type is set to 0. By using continue we move on to the other types and allow them to spawn properly. --- src/main/java/net/minecraft/server/SpawnerCreature.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java index a1ed84c38..c0ffb1bbe 100644 --- a/src/main/java/net/minecraft/server/SpawnerCreature.java +++ b/src/main/java/net/minecraft/server/SpawnerCreature.java @@ -86,7 +86,7 @@ public final class SpawnerCreature { } if (limit == 0) { - return 0; + continue; } // CraftBukkit end