SPIGOT-8016: Call knockback event for mace area knockback
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nms-patches/net/minecraft/world/item/MaceItem.patch
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30
nms-patches/net/minecraft/world/item/MaceItem.patch
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@ -0,0 +1,30 @@
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--- a/net/minecraft/world/item/MaceItem.java
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+++ b/net/minecraft/world/item/MaceItem.java
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@@ -27,6 +27,10 @@
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import net.minecraft.world.level.block.state.IBlockData;
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import net.minecraft.world.phys.Vec3D;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.util.CraftVector;
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+// CraftBukkit end
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+
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public class MaceItem extends Item {
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private static final int DEFAULT_ATTACK_DAMAGE = 5;
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@@ -144,7 +148,15 @@
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Vec3D vec3d1 = vec3d.normalize().scale(d0);
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if (d0 > 0.0D) {
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- entityliving.push(vec3d1.x, 0.699999988079071D, vec3d1.z);
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+ // entityliving.push(vec3d1.x, 0.699999988079071D, vec3d1.z); // CraftBukkit - moved below
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+ // CraftBukkit start - EntityKnockbackEvent
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+ Vec3D vec3dPush = new Vec3D(vec3d1.x, 0.699999988079071D, vec3d1.z);
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+ Vec3D result = entity.getDeltaMovement().add(vec3dPush);
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+ org.bukkit.event.entity.EntityKnockbackEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityKnockbackEvent((org.bukkit.craftbukkit.entity.CraftLivingEntity) entityliving.getBukkitEntity(), entity1, org.bukkit.event.entity.EntityKnockbackEvent.KnockbackCause.ENTITY_ATTACK, d0, result, vec3dPush.x, vec3dPush.y, vec3dPush.z);
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+ if (!event.isCancelled()) {
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+ entityliving.push(CraftVector.toNMS(event.getFinalKnockback()));
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+ }
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+ // CraftBukkit end
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if (entityliving instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) entityliving;
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@ -1959,9 +1959,9 @@ public class CraftEventFactory {
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EntityKnockbackEvent event;
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EntityKnockbackEvent event;
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if (attacker != null) {
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if (attacker != null) {
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event = new EntityKnockbackByEntityEvent(entity, attacker.getBukkitEntity(), cause, force, new Vector(-raw.x, raw.y, -raw.z), new Vector(x, y, z));
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event = new EntityKnockbackByEntityEvent(entity, attacker.getBukkitEntity(), cause, force, bukkitRaw, new Vector(x, y, z));
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} else {
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} else {
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event = new EntityKnockbackEvent(entity, cause, force, new Vector(-raw.x, raw.y, -raw.z), new Vector(x, y, z));
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event = new EntityKnockbackEvent(entity, cause, force, bukkitRaw, new Vector(x, y, z));
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}
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}
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Bukkit.getPluginManager().callEvent(event);
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Bukkit.getPluginManager().callEvent(event);
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