From 72c080cca676de402eeff1fc55650441db922bee Mon Sep 17 00:00:00 2001 From: md_5 Date: Fri, 26 Jun 2020 08:02:51 +1000 Subject: [PATCH] SPIGOT-5812: ProjectileHitEvent fires twice if projectile is an Egg --- nms-patches/EntityProjectile.patch | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 nms-patches/EntityProjectile.patch diff --git a/nms-patches/EntityProjectile.patch b/nms-patches/EntityProjectile.patch deleted file mode 100644 index 56393daea..000000000 --- a/nms-patches/EntityProjectile.patch +++ /dev/null @@ -1,14 +0,0 @@ ---- a/net/minecraft/server/EntityProjectile.java -+++ b/net/minecraft/server/EntityProjectile.java -@@ -42,6 +42,11 @@ - - if (movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.MISS && !flag) { - this.a(movingobjectposition); -+ // CraftBukkit start -+ if (this.dead) { -+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); -+ } -+ // CraftBukkit end - } - - Vec3D vec3d = this.getMot();