SPIGOT-2957 getSeaLevel() should return the real sea level, not a hard-coded value
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@ -1226,7 +1226,7 @@ public class CraftWorld implements World {
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}
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}
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public int getSeaLevel() {
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public int getSeaLevel() {
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return 64;
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return world.K(); // PAIL: rename
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}
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}
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public boolean getKeepSpawnInMemory() {
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public boolean getKeepSpawnInMemory() {
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