SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load
This commit is contained in:
parent
cbd747afcd
commit
15f27fc710
@ -0,0 +1,22 @@
|
||||
--- a/net/minecraft/world/level/chunk/storage/EntityStorage.java
|
||||
+++ b/net/minecraft/world/level/chunk/storage/EntityStorage.java
|
||||
@@ -33,7 +33,7 @@
|
||||
private static final Logger LOGGER = LogManager.getLogger();
|
||||
private static final String ENTITIES_TAG = "Entities";
|
||||
private static final String POSITION_TAG = "Position";
|
||||
- private final WorldServer level;
|
||||
+ public final WorldServer level; // PAIL private -> public
|
||||
private final IOWorker worker;
|
||||
private final LongSet emptyChunks = new LongOpenHashSet();
|
||||
private final ThreadedMailbox<Runnable> entityDeserializerQueue;
|
||||
@@ -51,8 +51,8 @@
|
||||
if (this.emptyChunks.contains(chunkcoordintpair.pair())) {
|
||||
return CompletableFuture.completedFuture(b(chunkcoordintpair));
|
||||
} else {
|
||||
- CompletableFuture completablefuture = this.worker.b(chunkcoordintpair);
|
||||
- Function function = (nbttagcompound) -> {
|
||||
+ CompletableFuture<NBTTagCompound> completablefuture = this.worker.b(chunkcoordintpair); // CraftBukkit - decompile error
|
||||
+ Function<NBTTagCompound, ChunkEntities<Entity>> function = (nbttagcompound) -> { // CraftBukkit - decompile error
|
||||
if (nbttagcompound == null) {
|
||||
this.emptyChunks.add(chunkcoordintpair.pair());
|
||||
return b(chunkcoordintpair);
|
@ -1,6 +1,31 @@
|
||||
--- a/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
|
||||
+++ b/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
|
||||
@@ -82,7 +82,7 @@
|
||||
@@ -32,6 +32,11 @@
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
+// CraftBukkit start
|
||||
+import net.minecraft.world.level.chunk.storage.EntityStorage;
|
||||
+import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
+// CraftBukkit end
|
||||
+
|
||||
public class PersistentEntitySectionManager<T extends EntityAccess> implements AutoCloseable {
|
||||
|
||||
static final Logger LOGGER = LogManager.getLogger();
|
||||
@@ -55,6 +60,12 @@
|
||||
this.entityGetter = new LevelEntityGetterAdapter<>(this.visibleEntityStorage, this.sectionStorage);
|
||||
}
|
||||
|
||||
+ // CraftBukkit start - add method to get all entities in chunk
|
||||
+ public List<Entity> getEntities(ChunkCoordIntPair chunkCoordIntPair) {
|
||||
+ return sectionStorage.b(chunkCoordIntPair.pair()).flatMap(EntitySection::b).map(entiy -> (Entity) entiy).collect(Collectors.toList());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
void a(long i, EntitySection<T> entitysection) {
|
||||
if (entitysection.a()) {
|
||||
this.sectionStorage.e(i);
|
||||
@@ -82,7 +93,7 @@
|
||||
long i = SectionPosition.c(t0.getChunkCoordinates());
|
||||
EntitySection<T> entitysection = this.sectionStorage.c(i);
|
||||
|
||||
@ -9,7 +34,54 @@
|
||||
t0.a(new PersistentEntitySectionManager.a(t0, i, entitysection));
|
||||
if (!flag) {
|
||||
this.callbacks.f(t0);
|
||||
@@ -254,13 +254,13 @@
|
||||
@@ -186,7 +197,7 @@
|
||||
});
|
||||
}
|
||||
|
||||
- private void b(long i) {
|
||||
+ public void b(long i) { // PAIL private -> public, rename scheduleEntityLoading
|
||||
PersistentEntitySectionManager.b persistententitysectionmanager_b = (PersistentEntitySectionManager.b) this.chunkLoadStatuses.get(i);
|
||||
|
||||
if (persistententitysectionmanager_b == PersistentEntitySectionManager.b.FRESH) {
|
||||
@@ -196,6 +207,12 @@
|
||||
}
|
||||
|
||||
private boolean a(long i, Consumer<T> consumer) {
|
||||
+ // CraftBukkit start - add boolean for event call
|
||||
+ return a(i, consumer, false);
|
||||
+ }
|
||||
+
|
||||
+ private boolean a(long i, Consumer<T> consumer, boolean callEvent) {
|
||||
+ // CraftBukkit end
|
||||
PersistentEntitySectionManager.b persistententitysectionmanager_b = (PersistentEntitySectionManager.b) this.chunkLoadStatuses.get(i);
|
||||
|
||||
if (persistententitysectionmanager_b == PersistentEntitySectionManager.b.PENDING) {
|
||||
@@ -207,6 +224,7 @@
|
||||
|
||||
if (list.isEmpty()) {
|
||||
if (persistententitysectionmanager_b == PersistentEntitySectionManager.b.LOADED) {
|
||||
+ if (callEvent) CraftEventFactory.callEntitiesUnloadEvent(((EntityStorage) permanentStorage).level, new ChunkCoordIntPair(i), ImmutableList.of()); // CraftBukkit
|
||||
this.permanentStorage.a(new ChunkEntities<>(new ChunkCoordIntPair(i), ImmutableList.of()));
|
||||
}
|
||||
|
||||
@@ -215,6 +233,7 @@
|
||||
this.c(i);
|
||||
return false;
|
||||
} else {
|
||||
+ if (callEvent) CraftEventFactory.callEntitiesUnloadEvent(((EntityStorage) permanentStorage).level, new ChunkCoordIntPair(i), list.stream().map(entity -> (Entity) entity).collect(Collectors.toList())); // CraftBukkit
|
||||
this.permanentStorage.a(new ChunkEntities<>(new ChunkCoordIntPair(i), list));
|
||||
list.forEach(consumer);
|
||||
return true;
|
||||
@@ -238,7 +257,7 @@
|
||||
private boolean d(long i) {
|
||||
boolean flag = this.a(i, (entityaccess) -> {
|
||||
entityaccess.cD().forEach(this::g);
|
||||
- });
|
||||
+ }, true); // CraftBukkit - add boolean for event call
|
||||
|
||||
if (!flag) {
|
||||
return false;
|
||||
@@ -254,19 +273,23 @@
|
||||
}
|
||||
|
||||
private void f() {
|
||||
@ -25,7 +97,17 @@
|
||||
|
||||
while ((chunkentities = (ChunkEntities) this.loadingInbox.poll()) != null) {
|
||||
chunkentities.b().forEach((entityaccess) -> {
|
||||
@@ -292,7 +292,7 @@
|
||||
this.a(entityaccess, true);
|
||||
});
|
||||
this.chunkLoadStatuses.put(chunkentities.a().pair(), PersistentEntitySectionManager.b.LOADED);
|
||||
+ // CraftBukkit start - call entity load event
|
||||
+ List<Entity> entities = getEntities(chunkentities.a()); // PAIL rename getChunkPos
|
||||
+ CraftEventFactory.callEntitiesLoadEvent(((EntityStorage) permanentStorage).level, chunkentities.a(), entities);
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
}
|
||||
@@ -292,7 +315,7 @@
|
||||
}
|
||||
|
||||
public void b() {
|
||||
@ -34,7 +116,7 @@
|
||||
boolean flag = this.chunkVisibility.get(i) == Visibility.HIDDEN;
|
||||
|
||||
if (flag) {
|
||||
@@ -311,7 +311,7 @@
|
||||
@@ -311,7 +334,7 @@
|
||||
while (!longset.isEmpty()) {
|
||||
this.permanentStorage.a(false);
|
||||
this.g();
|
||||
@ -43,7 +125,7 @@
|
||||
boolean flag = this.chunkVisibility.get(i) == Visibility.HIDDEN;
|
||||
|
||||
return flag ? this.d(i) : this.a(i, (entityaccess) -> {
|
||||
@@ -323,7 +323,15 @@
|
||||
@@ -323,7 +346,15 @@
|
||||
}
|
||||
|
||||
public void close() throws IOException {
|
||||
@ -60,7 +142,7 @@
|
||||
this.permanentStorage.close();
|
||||
}
|
||||
|
||||
@@ -350,7 +358,7 @@
|
||||
@@ -350,7 +381,7 @@
|
||||
public void a(Writer writer) throws IOException {
|
||||
CSVWriter csvwriter = CSVWriter.a().a("x").a("y").a("z").a("visibility").a("load_status").a("entity_count").a(writer);
|
||||
|
||||
@ -69,7 +151,7 @@
|
||||
PersistentEntitySectionManager.b persistententitysectionmanager_b = (PersistentEntitySectionManager.b) this.chunkLoadStatuses.get(i);
|
||||
|
||||
this.sectionStorage.a(i).forEach((j) -> {
|
||||
@@ -389,7 +397,7 @@
|
||||
@@ -389,7 +420,7 @@
|
||||
private EntitySection<T> currentSection;
|
||||
|
||||
a(EntityAccess entityaccess, long i, EntitySection entitysection) {
|
||||
@ -78,7 +160,7 @@
|
||||
this.currentSectionKey = i;
|
||||
this.currentSection = entitysection;
|
||||
}
|
||||
@@ -409,7 +417,7 @@
|
||||
@@ -409,7 +440,7 @@
|
||||
PersistentEntitySectionManager.this.a(this.currentSectionKey, this.currentSection);
|
||||
EntitySection<T> entitysection = PersistentEntitySectionManager.this.sectionStorage.c(i);
|
||||
|
||||
|
@ -5,6 +5,7 @@ import com.google.common.base.Predicates;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Predicate;
|
||||
import net.minecraft.core.BlockPosition;
|
||||
import net.minecraft.core.IRegistry;
|
||||
@ -23,12 +24,12 @@ import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.DataPaletteBlock;
|
||||
import net.minecraft.world.level.chunk.IChunkAccess;
|
||||
import net.minecraft.world.level.chunk.NibbleArray;
|
||||
import net.minecraft.world.level.entity.PersistentEntitySectionManager;
|
||||
import net.minecraft.world.level.levelgen.HeightMap;
|
||||
import net.minecraft.world.level.levelgen.SeededRandom;
|
||||
import net.minecraft.world.level.lighting.LightEngine;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.ChunkSnapshot;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
@ -56,6 +57,13 @@ public class CraftChunk implements Chunk {
|
||||
z = getHandle().getPos().z;
|
||||
}
|
||||
|
||||
public CraftChunk(WorldServer worldServer, int x, int z) {
|
||||
this.weakChunk = new WeakReference<>(null);
|
||||
this.worldServer = worldServer;
|
||||
this.x = x;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public World getWorld() {
|
||||
return worldServer.getWorld();
|
||||
@ -109,11 +117,35 @@ public class CraftChunk implements Chunk {
|
||||
getWorld().getChunkAt(x, z); // Transient load for this tick
|
||||
}
|
||||
|
||||
Location location = new Location(null, 0, 0, 0);
|
||||
return getWorld().getEntities().stream().filter((entity) -> {
|
||||
entity.getLocation(location);
|
||||
return location.getBlockX() >> 4 == this.x && location.getBlockZ() >> 4 == this.z;
|
||||
}).toArray(Entity[]::new);
|
||||
PersistentEntitySectionManager<net.minecraft.world.entity.Entity> entityManager = getCraftWorld().getHandle().entityManager;
|
||||
long pair = ChunkCoordIntPair.pair(x, z);
|
||||
|
||||
if (entityManager.a(pair)) { // PAIL rename isEntitiesLoaded
|
||||
return entityManager.getEntities(new ChunkCoordIntPair(x, z)).stream()
|
||||
.map(net.minecraft.world.entity.Entity::getBukkitEntity)
|
||||
.filter(Objects::nonNull).toArray(Entity[]::new);
|
||||
}
|
||||
|
||||
entityManager.b(pair); // Start entity loading
|
||||
|
||||
// now we wait until the entities are loaded,
|
||||
// the converting from NBT to entity object is done on the main Thread which is why we wait
|
||||
getCraftWorld().getHandle().getMinecraftServer().awaitTasks(() -> {
|
||||
boolean status = entityManager.a(pair);
|
||||
// only execute inbox if our entities are not present
|
||||
if (status) {
|
||||
return true;
|
||||
}
|
||||
// tick loading inbox, which loads the created entities to the world
|
||||
// (if present)
|
||||
entityManager.tick();
|
||||
// check if our entities are loaded
|
||||
return entityManager.a(pair);
|
||||
});
|
||||
|
||||
return entityManager.getEntities(new ChunkCoordIntPair(x, z)).stream()
|
||||
.map(net.minecraft.world.entity.Entity::getBukkitEntity)
|
||||
.filter(Objects::nonNull).toArray(Entity[]::new);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -56,6 +56,7 @@ import net.minecraft.world.inventory.ContainerMerchant;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.context.ItemActionContext;
|
||||
import net.minecraft.world.level.ChunkCoordIntPair;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.GeneratorAccess;
|
||||
import net.minecraft.world.level.World;
|
||||
@ -75,6 +76,7 @@ import org.bukkit.Statistic.Type;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.craftbukkit.CraftChunk;
|
||||
import org.bukkit.craftbukkit.CraftLootTable;
|
||||
import org.bukkit.craftbukkit.CraftRaid;
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
@ -219,6 +221,8 @@ import org.bukkit.event.raid.RaidTriggerEvent;
|
||||
import org.bukkit.event.server.ServerListPingEvent;
|
||||
import org.bukkit.event.vehicle.VehicleCreateEvent;
|
||||
import org.bukkit.event.weather.LightningStrikeEvent;
|
||||
import org.bukkit.event.world.EntitiesLoadEvent;
|
||||
import org.bukkit.event.world.EntitiesUnloadEvent;
|
||||
import org.bukkit.event.world.LootGenerateEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
@ -1643,4 +1647,15 @@ public class CraftEventFactory {
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
return event;
|
||||
}
|
||||
|
||||
public static void callEntitiesLoadEvent(World world, ChunkCoordIntPair coords, List<Entity> entities) {
|
||||
List<org.bukkit.entity.Entity> bukkitEntities = Collections.unmodifiableList(entities.stream().map(Entity::getBukkitEntity).collect(Collectors.toList()));
|
||||
EntitiesLoadEvent event = new EntitiesLoadEvent(new CraftChunk((WorldServer) world, coords.x, coords.z), bukkitEntities);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
}
|
||||
public static void callEntitiesUnloadEvent(World world, ChunkCoordIntPair coords, List<Entity> entities) {
|
||||
List<org.bukkit.entity.Entity> bukkitEntities = Collections.unmodifiableList(entities.stream().map(Entity::getBukkitEntity).collect(Collectors.toList()));
|
||||
EntitiesUnloadEvent event = new EntitiesUnloadEvent(new CraftChunk((WorldServer) world, coords.x, coords.z), bukkitEntities);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user