Implement getSpawnLocation().
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@ -50,6 +50,10 @@ public class CraftWorld implements World {
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public int getHighestBlockYAt(int x, int z) {
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public int getHighestBlockYAt(int x, int z) {
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return world.d(x, z);
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return world.d(x, z);
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}
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}
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public Location getSpawnLocation() {
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return new Location(this, world.m, world.e(world.m, world.o), world.o);
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}
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public Chunk getChunkAt(int x, int z) {
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public Chunk getChunkAt(int x, int z) {
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ChunkCoordinate loc = new ChunkCoordinate(x, z);
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ChunkCoordinate loc = new ChunkCoordinate(x, z);
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