--- a/net/minecraft/world/level/block/entity/TileEntityConduit.java
+++ b/net/minecraft/world/level/block/entity/TileEntityConduit.java
@@ -27,6 +27,11 @@
 import net.minecraft.world.phys.AxisAlignedBB;
 import net.minecraft.world.phys.Vec3D;
 
+// CraftBukkit start
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+// CraftBukkit end
+
 public class TileEntityConduit extends TileEntity {
 
     private static final int BLOCK_REFRESH_RATE = 2;
@@ -201,7 +206,7 @@
                 EntityHuman entityhuman = (EntityHuman) iterator.next();
 
                 if (blockposition.closerThan(entityhuman.blockPosition(), (double) j) && entityhuman.isInWaterOrRain()) {
-                    entityhuman.addEffect(new MobEffect(MobEffects.CONDUIT_POWER, 260, 0, true, true));
+                    entityhuman.addEffect(new MobEffect(MobEffects.CONDUIT_POWER, 260, 0, true, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONDUIT); // CraftBukkit
                 }
             }
 
@@ -230,8 +235,13 @@
         }
 
         if (tileentityconduit.destroyTarget != null) {
-            world.playSound((EntityHuman) null, tileentityconduit.destroyTarget.getX(), tileentityconduit.destroyTarget.getY(), tileentityconduit.destroyTarget.getZ(), SoundEffects.CONDUIT_ATTACK_TARGET, SoundCategory.BLOCKS, 1.0F, 1.0F);
-            tileentityconduit.destroyTarget.hurt(world.damageSources().magic(), 4.0F);
+            // CraftBukkit start
+            CraftEventFactory.blockDamage = CraftBlock.at(world, blockposition);
+            if (tileentityconduit.destroyTarget.hurt(world.damageSources().magic(), 4.0F)) {
+                world.playSound((EntityHuman) null, tileentityconduit.destroyTarget.getX(), tileentityconduit.destroyTarget.getY(), tileentityconduit.destroyTarget.getZ(), SoundEffects.CONDUIT_ATTACK_TARGET, SoundCategory.BLOCKS, 1.0F, 1.0F);
+            }
+            CraftEventFactory.blockDamage = null;
+            // CraftBukkit end
         }
 
         if (entityliving != tileentityconduit.destroyTarget) {
