--- a/net/minecraft/server/network/PlayerConnection.java
+++ b/net/minecraft/server/network/PlayerConnection.java
@@ -185,6 +185,69 @@
 import net.minecraft.world.phys.shapes.VoxelShapes;
 import org.slf4j.Logger;
 
+// CraftBukkit start
+import com.mojang.datafixers.util.Pair;
+import java.util.Arrays;
+import java.util.concurrent.ExecutionException;
+import java.util.concurrent.atomic.AtomicInteger;
+import net.minecraft.network.chat.OutgoingChatMessage;
+import net.minecraft.network.protocol.game.PacketPlayOutAttachEntity;
+import net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment;
+import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
+import net.minecraft.network.protocol.game.PacketPlayOutSpawnPosition;
+import net.minecraft.world.entity.EntityInsentient;
+import net.minecraft.world.entity.animal.Bucketable;
+import net.minecraft.world.entity.EntityLiving;
+import net.minecraft.world.entity.EnumItemSlot;
+import net.minecraft.world.entity.animal.allay.Allay;
+import net.minecraft.world.inventory.InventoryClickType;
+import net.minecraft.world.inventory.Slot;
+import net.minecraft.world.item.crafting.IRecipe;
+import net.minecraft.world.level.RayTrace;
+import net.minecraft.world.phys.MovingObjectPosition;
+import org.bukkit.Location;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.craftbukkit.util.CraftChatMessage;
+import org.bukkit.craftbukkit.util.CraftLocation;
+import org.bukkit.craftbukkit.util.CraftMagicNumbers;
+import org.bukkit.craftbukkit.util.LazyPlayerSet;
+import org.bukkit.craftbukkit.util.Waitable;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Event;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.block.SignChangeEvent;
+import org.bukkit.event.inventory.ClickType;
+import org.bukkit.event.inventory.CraftItemEvent;
+import org.bukkit.event.inventory.InventoryAction;
+import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.event.inventory.InventoryCreativeEvent;
+import org.bukkit.event.inventory.InventoryType.SlotType;
+import org.bukkit.event.inventory.SmithItemEvent;
+import org.bukkit.event.player.AsyncPlayerChatEvent;
+import org.bukkit.event.player.PlayerAnimationEvent;
+import org.bukkit.event.player.PlayerAnimationType;
+import org.bukkit.event.player.PlayerChatEvent;
+import org.bukkit.event.player.PlayerCommandPreprocessEvent;
+import org.bukkit.event.player.PlayerInteractAtEntityEvent;
+import org.bukkit.event.player.PlayerInteractEntityEvent;
+import org.bukkit.event.player.PlayerItemHeldEvent;
+import org.bukkit.event.player.PlayerKickEvent;
+import org.bukkit.event.player.PlayerMoveEvent;
+import org.bukkit.event.player.PlayerResourcePackStatusEvent;
+import org.bukkit.event.player.PlayerRespawnEvent.RespawnReason;
+import org.bukkit.event.player.PlayerSwapHandItemsEvent;
+import org.bukkit.event.player.PlayerTeleportEvent;
+import org.bukkit.event.player.PlayerToggleFlightEvent;
+import org.bukkit.event.player.PlayerToggleSneakEvent;
+import org.bukkit.event.player.PlayerToggleSprintEvent;
+import org.bukkit.inventory.CraftingInventory;
+import org.bukkit.inventory.EquipmentSlot;
+import org.bukkit.inventory.InventoryView;
+import org.bukkit.inventory.SmithingInventory;
+// CraftBukkit end
+
 public class PlayerConnection implements ServerPlayerConnection, TickablePacketListener, PacketListenerPlayIn {
 
     static final Logger LOGGER = LogUtils.getLogger();
@@ -201,7 +264,9 @@
     private long keepAliveTime;
     private boolean keepAlivePending;
     private long keepAliveChallenge;
-    private int chatSpamTickCount;
+    // CraftBukkit start - multithreaded fields
+    private final AtomicInteger chatSpamTickCount = new AtomicInteger();
+    // CraftBukkit end
     private int dropSpamTickCount;
     private double firstGoodX;
     private double firstGoodY;
@@ -247,8 +312,31 @@
         this.keepAliveTime = SystemUtils.getMillis();
         entityplayer.getTextFilter().join();
         this.signedMessageDecoder = minecraftserver.enforceSecureProfile() ? SignedMessageChain.b.REJECT_ALL : SignedMessageChain.b.unsigned(entityplayer.getUUID());
-        this.chatMessageChain = new FutureChain(minecraftserver);
+        this.chatMessageChain = new FutureChain(minecraftserver.chatExecutor); // CraftBukkit - async chat
+        // CraftBukkit start - add fields and methods
+        this.cserver = minecraftserver.server;
+    }
+
+    private final org.bukkit.craftbukkit.CraftServer cserver;
+    public boolean processedDisconnect;
+    private int lastTick = MinecraftServer.currentTick;
+    private int allowedPlayerTicks = 1;
+    private int lastDropTick = MinecraftServer.currentTick;
+    private int lastBookTick  = MinecraftServer.currentTick;
+    private int dropCount = 0;
+
+    // Get position of last block hit for BlockDamageLevel.STOPPED
+    private double lastPosX = Double.MAX_VALUE;
+    private double lastPosY = Double.MAX_VALUE;
+    private double lastPosZ = Double.MAX_VALUE;
+    private float lastPitch = Float.MAX_VALUE;
+    private float lastYaw = Float.MAX_VALUE;
+    private boolean justTeleported = false;
+
+    public CraftPlayer getCraftPlayer() {
+        return (this.player == null) ? null : (CraftPlayer) this.player.getBukkitEntity();
     }
+    // CraftBukkit end
 
     @Override
     public void tick() {
@@ -303,7 +391,7 @@
         this.server.getProfiler().push("keepAlive");
         long i = SystemUtils.getMillis();
 
-        if (i - this.keepAliveTime >= 15000L) {
+        if (i - this.keepAliveTime >= 25000L) { // CraftBukkit
             if (this.keepAlivePending) {
                 this.disconnect(IChatBaseComponent.translatable("disconnect.timeout"));
             } else {
@@ -315,15 +403,21 @@
         }
 
         this.server.getProfiler().pop();
+        // CraftBukkit start
+        for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !chatSpamTickCount.compareAndSet(spam, spam - 1); ) ;
+        /* Use thread-safe field access instead
         if (this.chatSpamTickCount > 0) {
             --this.chatSpamTickCount;
         }
+        */
+        // CraftBukkit end
 
         if (this.dropSpamTickCount > 0) {
             --this.dropSpamTickCount;
         }
 
         if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && SystemUtils.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
+            this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
             this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.idling"));
         }
 
@@ -347,16 +441,67 @@
         return this.server.isSingleplayerOwner(this.player.getGameProfile());
     }
 
+    // CraftBukkit start
+    @Deprecated
     public void disconnect(IChatBaseComponent ichatbasecomponent) {
+        disconnect(CraftChatMessage.fromComponent(ichatbasecomponent));
+    }
+    // CraftBukkit end
+
+    public void disconnect(String s) {
+        // CraftBukkit start - fire PlayerKickEvent
+        if (this.processedDisconnect) {
+            return;
+        }
+        if (!this.cserver.isPrimaryThread()) {
+            Waitable waitable = new Waitable() {
+                @Override
+                protected Object evaluate() {
+                    PlayerConnection.this.disconnect(s);
+                    return null;
+                }
+            };
+
+            this.server.processQueue.add(waitable);
+
+            try {
+                waitable.get();
+            } catch (InterruptedException e) {
+                Thread.currentThread().interrupt();
+            } catch (ExecutionException e) {
+                throw new RuntimeException(e);
+            }
+            return;
+        }
+
+        String leaveMessage = EnumChatFormat.YELLOW + this.player.getScoreboardName() + " left the game.";
+
+        PlayerKickEvent event = new PlayerKickEvent(this.player.getBukkitEntity(), s, leaveMessage);
+
+        if (this.cserver.getServer().isRunning()) {
+            this.cserver.getPluginManager().callEvent(event);
+        }
+
+        if (event.isCancelled()) {
+            // Do not kick the player
+            return;
+        }
+        this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
+        // Send the possibly modified leave message
+        final IChatBaseComponent ichatbasecomponent = CraftChatMessage.fromString(event.getReason(), true)[0];
+        // CraftBukkit end
+
         this.connection.send(new PacketPlayOutKickDisconnect(ichatbasecomponent), PacketSendListener.thenRun(() -> {
             this.connection.disconnect(ichatbasecomponent);
         }));
+        this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
         this.connection.setReadOnly();
         MinecraftServer minecraftserver = this.server;
         NetworkManager networkmanager = this.connection;
 
         Objects.requireNonNull(this.connection);
-        minecraftserver.executeBlocking(networkmanager::handleDisconnection);
+        // CraftBukkit - Don't wait
+        minecraftserver.wrapRunnable(networkmanager::handleDisconnection);
     }
 
     private <T, R> CompletableFuture<R> filterTextPacket(T t0, BiFunction<ITextFilter, T, CompletableFuture<R>> bifunction) {
@@ -420,7 +565,34 @@
                 double d9 = entity.getDeltaMovement().lengthSqr();
                 double d10 = d6 * d6 + d7 * d7 + d8 * d8;
 
-                if (d10 - d9 > 100.0D && !this.isSingleplayerOwner()) {
+
+                // CraftBukkit start - handle custom speeds and skipped ticks
+                this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+                this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
+                this.lastTick = (int) (System.currentTimeMillis() / 50);
+
+                ++this.receivedMovePacketCount;
+                int i = this.receivedMovePacketCount - this.knownMovePacketCount;
+                if (i > Math.max(this.allowedPlayerTicks, 5)) {
+                    PlayerConnection.LOGGER.debug(this.player.getScoreboardName() + " is sending move packets too frequently (" + i + " packets since last tick)");
+                    i = 1;
+                }
+
+                if (d10 > 0) {
+                    allowedPlayerTicks -= 1;
+                } else {
+                    allowedPlayerTicks = 20;
+                }
+                double speed;
+                if (player.getAbilities().flying) {
+                    speed = player.getAbilities().flyingSpeed * 20f;
+                } else {
+                    speed = player.getAbilities().walkingSpeed * 10f;
+                }
+                speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
+
+                if (d10 - d9 > Math.max(100.0D, Math.pow((double) (10.0F * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
+                // CraftBukkit end
                     PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", new Object[]{entity.getName().getString(), this.player.getName().getString(), d6, d7, d8});
                     this.connection.send(new PacketPlayOutVehicleMove(entity));
                     return;
@@ -460,14 +632,72 @@
                 }
 
                 entity.absMoveTo(d3, d4, d5, f, f1);
+                player.absMoveTo(d3, d4, d5, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
                 boolean flag3 = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
 
                 if (flag && (flag2 || !flag3)) {
                     entity.absMoveTo(d0, d1, d2, f, f1);
+                    player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
                     this.connection.send(new PacketPlayOutVehicleMove(entity));
                     return;
                 }
 
+                // CraftBukkit start - fire PlayerMoveEvent
+                Player player = this.getCraftPlayer();
+                Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
+                Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
+
+                // If the packet contains movement information then we update the To location with the correct XYZ.
+                to.setX(packetplayinvehiclemove.getX());
+                to.setY(packetplayinvehiclemove.getY());
+                to.setZ(packetplayinvehiclemove.getZ());
+
+
+                // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
+                to.setYaw(packetplayinvehiclemove.getYRot());
+                to.setPitch(packetplayinvehiclemove.getXRot());
+
+                // Prevent 40 event-calls for less than a single pixel of movement >.>
+                double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
+                float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
+
+                if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.isImmobile()) {
+                    this.lastPosX = to.getX();
+                    this.lastPosY = to.getY();
+                    this.lastPosZ = to.getZ();
+                    this.lastYaw = to.getYaw();
+                    this.lastPitch = to.getPitch();
+
+                    // Skip the first time we do this
+                    if (from.getX() != Double.MAX_VALUE) {
+                        Location oldTo = to.clone();
+                        PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
+                        this.cserver.getPluginManager().callEvent(event);
+
+                        // If the event is cancelled we move the player back to their old location.
+                        if (event.isCancelled()) {
+                            teleport(from);
+                            return;
+                        }
+
+                        // If a Plugin has changed the To destination then we teleport the Player
+                        // there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
+                        // We only do this if the Event was not cancelled.
+                        if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
+                            this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
+                            return;
+                        }
+
+                        // Check to see if the Players Location has some how changed during the call of the event.
+                        // This can happen due to a plugin teleporting the player instead of using .setTo()
+                        if (!from.equals(this.getCraftPlayer().getLocation()) && this.justTeleported) {
+                            this.justTeleported = false;
+                            return;
+                        }
+                    }
+                }
+                // CraftBukkit end
+
                 this.player.serverLevel().getChunkSource().move(this.player);
                 this.player.checkMovementStatistics(this.player.getX() - d0, this.player.getY() - d1, this.player.getZ() - d2);
                 this.clientVehicleIsFloating = d11 >= -0.03125D && !flag1 && !this.server.isFlightAllowed() && !entity.isNoGravity() && this.noBlocksAround(entity);
@@ -501,6 +731,7 @@
             }
 
             this.awaitingPositionFromClient = null;
+            this.player.serverLevel().getChunkSource().move(this.player); // CraftBukkit
         }
 
     }
@@ -508,7 +739,7 @@
     @Override
     public void handleRecipeBookSeenRecipePacket(PacketPlayInRecipeDisplayed packetplayinrecipedisplayed) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinrecipedisplayed, this, this.player.serverLevel());
-        Optional optional = this.server.getRecipeManager().byKey(packetplayinrecipedisplayed.getRecipe());
+        Optional<? extends IRecipe<?>> optional = this.server.getRecipeManager().byKey(packetplayinrecipedisplayed.getRecipe()); // CraftBukkit - decompile error
         RecipeBookServer recipebookserver = this.player.getRecipeBook();
 
         Objects.requireNonNull(recipebookserver);
@@ -538,6 +769,12 @@
     @Override
     public void handleCustomCommandSuggestions(PacketPlayInTabComplete packetplayintabcomplete) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayintabcomplete, this, this.player.serverLevel());
+        // CraftBukkit start
+        if (chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+            this.disconnect(IChatBaseComponent.translatable("disconnect.spam"));
+            return;
+        }
+        // CraftBukkit end
         StringReader stringreader = new StringReader(packetplayintabcomplete.getCommand());
 
         if (stringreader.canRead() && stringreader.peek() == '/') {
@@ -547,6 +784,7 @@
         ParseResults<CommandListenerWrapper> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
 
         this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
+            if (suggestions.isEmpty()) return; // CraftBukkit - don't send through empty suggestions - prevents [<args>] from showing for plugins with nothing more to offer
             this.connection.send(new PacketPlayOutTabComplete(packetplayintabcomplete.getId(), suggestions));
         });
     }
@@ -792,6 +1030,13 @@
 
         if (container instanceof ContainerMerchant) {
             ContainerMerchant containermerchant = (ContainerMerchant) container;
+            // CraftBukkit start
+            final org.bukkit.event.inventory.TradeSelectEvent tradeSelectEvent = CraftEventFactory.callTradeSelectEvent(this.player, i, containermerchant);
+            if (tradeSelectEvent.isCancelled()) {
+                this.player.getBukkitEntity().updateInventory();
+                return;
+            }
+            // CraftBukkit end
 
             if (!containermerchant.stillValid(this.player)) {
                 PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, containermerchant);
@@ -806,6 +1051,13 @@
 
     @Override
     public void handleEditBook(PacketPlayInBEdit packetplayinbedit) {
+        // CraftBukkit start
+        if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
+            this.disconnect("Book edited too quickly!");
+            return;
+        }
+        this.lastBookTick = MinecraftServer.currentTick;
+        // CraftBukkit end
         int i = packetplayinbedit.getSlot();
 
         if (PlayerInventory.isHotbarSlot(i) || i == 40) {
@@ -814,7 +1066,7 @@
 
             Objects.requireNonNull(list);
             optional.ifPresent(list::add);
-            Stream stream = packetplayinbedit.getPages().stream().limit(100L);
+            Stream<String> stream = packetplayinbedit.getPages().stream().limit(100L); // CraftBukkit - decompile error
 
             Objects.requireNonNull(list);
             stream.forEach(list::add);
@@ -832,7 +1084,7 @@
         ItemStack itemstack = this.player.getInventory().getItem(i);
 
         if (itemstack.is(Items.WRITABLE_BOOK)) {
-            this.updateBookPages(list, UnaryOperator.identity(), itemstack);
+            this.updateBookPages(list, UnaryOperator.identity(), itemstack.copy(), i, itemstack); // CraftBukkit
         }
     }
 
@@ -857,16 +1109,16 @@
 
             this.updateBookPages(list, (s) -> {
                 return IChatBaseComponent.ChatSerializer.toJson(IChatBaseComponent.literal(s));
-            }, itemstack1);
-            this.player.getInventory().setItem(i, itemstack1);
+            }, itemstack1, i, itemstack); // CraftBukkit
+            this.player.getInventory().setItem(i, itemstack); // CraftBukkit - event factory updates the hand book
         }
     }
 
-    private void updateBookPages(List<FilteredText> list, UnaryOperator<String> unaryoperator, ItemStack itemstack) {
+    private void updateBookPages(List<FilteredText> list, UnaryOperator<String> unaryoperator, ItemStack itemstack, int slot, ItemStack handItem) { // CraftBukkit
         NBTTagList nbttaglist = new NBTTagList();
 
         if (this.player.isTextFilteringEnabled()) {
-            Stream stream = list.stream().map((filteredtext) -> {
+            Stream<NBTTagString> stream = list.stream().map((filteredtext) -> { // CraftBukkit - decompile error
                 return NBTTagString.valueOf((String) unaryoperator.apply(filteredtext.filteredOrEmpty()));
             });
 
@@ -892,6 +1144,7 @@
         }
 
         itemstack.addTagElement("pages", nbttaglist);
+        CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
     }
 
     @Override
@@ -928,7 +1181,7 @@
         } else {
             WorldServer worldserver = this.player.serverLevel();
 
-            if (!this.player.wonGame) {
+            if (!this.player.wonGame && !this.player.isImmobile()) { // CraftBukkit
                 if (this.tickCount == 0) {
                     this.resetPosition();
                 }
@@ -938,7 +1191,7 @@
                         this.awaitingTeleportTime = this.tickCount;
                         this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
                     }
-
+                    this.allowedPlayerTicks = 20; // CraftBukkit
                 } else {
                     this.awaitingTeleportTime = this.tickCount;
                     double d0 = clampHorizontal(packetplayinflying.getX(this.player.getX()));
@@ -950,7 +1203,15 @@
                     if (this.player.isPassenger()) {
                         this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
                         this.player.serverLevel().getChunkSource().move(this.player);
+                        this.allowedPlayerTicks = 20; // CraftBukkit
                     } else {
+                        // CraftBukkit - Make sure the move is valid but then reset it for plugins to modify
+                        double prevX = player.getX();
+                        double prevY = player.getY();
+                        double prevZ = player.getZ();
+                        float prevYaw = player.getYRot();
+                        float prevPitch = player.getXRot();
+                        // CraftBukkit end
                         double d3 = this.player.getX();
                         double d4 = this.player.getY();
                         double d5 = this.player.getZ();
@@ -969,15 +1230,33 @@
                             ++this.receivedMovePacketCount;
                             int i = this.receivedMovePacketCount - this.knownMovePacketCount;
 
-                            if (i > 5) {
+                            // CraftBukkit start - handle custom speeds and skipped ticks
+                            this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+                            this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
+                            this.lastTick = (int) (System.currentTimeMillis() / 50);
+
+                            if (i > Math.max(this.allowedPlayerTicks, 5)) {
                                 PlayerConnection.LOGGER.debug("{} is sending move packets too frequently ({} packets since last tick)", this.player.getName().getString(), i);
                                 i = 1;
                             }
 
+                            if (packetplayinflying.hasRot || d10 > 0) {
+                                allowedPlayerTicks -= 1;
+                            } else {
+                                allowedPlayerTicks = 20;
+                            }
+                            double speed;
+                            if (player.getAbilities().flying) {
+                                speed = player.getAbilities().flyingSpeed * 20f;
+                            } else {
+                                speed = player.getAbilities().walkingSpeed * 10f;
+                            }
+
                             if (!this.player.isChangingDimension() && (!this.player.level().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !this.player.isFallFlying())) {
                                 float f2 = this.player.isFallFlying() ? 300.0F : 100.0F;
 
-                                if (d10 - d9 > (double) (f2 * (float) i) && !this.isSingleplayerOwner()) {
+                                if (d10 - d9 > Math.max(f2, Math.pow((double) (10.0F * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
+                                // CraftBukkit end
                                     PlayerConnection.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
                                     this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
                                     return;
@@ -998,6 +1277,7 @@
                             boolean flag1 = this.player.verticalCollisionBelow;
 
                             this.player.move(EnumMoveType.PLAYER, new Vec3D(d6, d7, d8));
+                            this.player.onGround = packetplayinflying.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
                             double d11 = d7;
 
                             d6 = d0 - this.player.getX();
@@ -1016,9 +1296,70 @@
                             }
 
                             if (!this.player.noPhysics && !this.player.isSleeping() && (flag2 && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2))) {
-                                this.teleport(d3, d4, d5, f, f1);
+                                this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet()); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
                                 this.player.doCheckFallDamage(this.player.getX() - d3, this.player.getY() - d4, this.player.getZ() - d5, packetplayinflying.isOnGround());
                             } else {
+                                // CraftBukkit start - fire PlayerMoveEvent
+                                // Reset to old location first
+                                this.player.absMoveTo(prevX, prevY, prevZ, prevYaw, prevPitch);
+
+                                Player player = this.getCraftPlayer();
+                                Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
+                                Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
+
+                                // If the packet contains movement information then we update the To location with the correct XYZ.
+                                if (packetplayinflying.hasPos) {
+                                    to.setX(packetplayinflying.x);
+                                    to.setY(packetplayinflying.y);
+                                    to.setZ(packetplayinflying.z);
+                                }
+
+                                // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
+                                if (packetplayinflying.hasRot) {
+                                    to.setYaw(packetplayinflying.yRot);
+                                    to.setPitch(packetplayinflying.xRot);
+                                }
+
+                                // Prevent 40 event-calls for less than a single pixel of movement >.>
+                                double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
+                                float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
+
+                                if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.isImmobile()) {
+                                    this.lastPosX = to.getX();
+                                    this.lastPosY = to.getY();
+                                    this.lastPosZ = to.getZ();
+                                    this.lastYaw = to.getYaw();
+                                    this.lastPitch = to.getPitch();
+
+                                    // Skip the first time we do this
+                                    if (from.getX() != Double.MAX_VALUE) {
+                                        Location oldTo = to.clone();
+                                        PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
+                                        this.cserver.getPluginManager().callEvent(event);
+
+                                        // If the event is cancelled we move the player back to their old location.
+                                        if (event.isCancelled()) {
+                                            teleport(from);
+                                            return;
+                                        }
+
+                                        // If a Plugin has changed the To destination then we teleport the Player
+                                        // there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
+                                        // We only do this if the Event was not cancelled.
+                                        if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
+                                            this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
+                                            return;
+                                        }
+
+                                        // Check to see if the Players Location has some how changed during the call of the event.
+                                        // This can happen due to a plugin teleporting the player instead of using .setTo()
+                                        if (!from.equals(this.getCraftPlayer().getLocation()) && this.justTeleported) {
+                                            this.justTeleported = false;
+                                            return;
+                                        }
+                                    }
+                                }
+                                // CraftBukkit end
                                 this.player.absMoveTo(d0, d1, d2, f, f1);
                                 this.clientIsFloating = d11 >= -0.03125D && !flag1 && this.player.gameMode.getGameModeForPlayer() != EnumGamemode.SPECTATOR && !this.server.isFlightAllowed() && !this.player.getAbilities().mayfly && !this.player.hasEffect(MobEffects.LEVITATION) && !this.player.isFallFlying() && !this.player.isAutoSpinAttack() && this.noBlocksAround(this.player);
                                 this.player.serverLevel().getChunkSource().move(this.player);
@@ -1059,11 +1400,68 @@
         return true;
     }
 
+    // CraftBukkit start - Delegate to teleport(Location)
     public void teleport(double d0, double d1, double d2, float f, float f1) {
-        this.teleport(d0, d1, d2, f, f1, Collections.emptySet());
+        this.teleport(d0, d1, d2, f, f1, PlayerTeleportEvent.TeleportCause.UNKNOWN);
+    }
+
+    public void teleport(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) {
+        this.teleport(d0, d1, d2, f, f1, Collections.emptySet(), cause);
     }
 
     public void teleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) {
+        this.teleport(d0, d1, d2, f, f1, set, PlayerTeleportEvent.TeleportCause.UNKNOWN);
+    }
+
+    public boolean teleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set, PlayerTeleportEvent.TeleportCause cause) { // CraftBukkit - Return event status
+        Player player = this.getCraftPlayer();
+        Location from = player.getLocation();
+
+        double x = d0;
+        double y = d1;
+        double z = d2;
+        float yaw = f;
+        float pitch = f1;
+
+        Location to = new Location(this.getCraftPlayer().getWorld(), x, y, z, yaw, pitch);
+        // SPIGOT-5171: Triggered on join
+        if (from.equals(to)) {
+            this.internalTeleport(d0, d1, d2, f, f1, set);
+            return false; // CraftBukkit - Return event status
+        }
+
+        PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
+        this.cserver.getPluginManager().callEvent(event);
+
+        if (event.isCancelled() || !to.equals(event.getTo())) {
+            set.clear(); // Can't relative teleport
+            to = event.isCancelled() ? event.getFrom() : event.getTo();
+            d0 = to.getX();
+            d1 = to.getY();
+            d2 = to.getZ();
+            f = to.getYaw();
+            f1 = to.getPitch();
+        }
+
+        this.internalTeleport(d0, d1, d2, f, f1, set);
+        return event.isCancelled(); // CraftBukkit - Return event status
+    }
+
+    public void teleport(Location dest) {
+        internalTeleport(dest.getX(), dest.getY(), dest.getZ(), dest.getYaw(), dest.getPitch(), Collections.emptySet());
+    }
+
+    private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) {
+        // CraftBukkit start
+        if (Float.isNaN(f)) {
+            f = 0;
+        }
+        if (Float.isNaN(f1)) {
+            f1 = 0;
+        }
+
+        this.justTeleported = true;
+        // CraftBukkit end
         double d3 = set.contains(RelativeMovement.X) ? this.player.getX() : 0.0D;
         double d4 = set.contains(RelativeMovement.Y) ? this.player.getY() : 0.0D;
         double d5 = set.contains(RelativeMovement.Z) ? this.player.getZ() : 0.0D;
@@ -1075,6 +1473,14 @@
             this.awaitingTeleport = 0;
         }
 
+        // CraftBukkit start - update last location
+        this.lastPosX = this.awaitingPositionFromClient.x;
+        this.lastPosY = this.awaitingPositionFromClient.y;
+        this.lastPosZ = this.awaitingPositionFromClient.z;
+        this.lastYaw = f;
+        this.lastPitch = f1;
+        // CraftBukkit end
+
         this.awaitingTeleportTime = this.tickCount;
         this.player.absMoveTo(d0, d1, d2, f, f1);
         this.player.connection.send(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
@@ -1083,6 +1489,7 @@
     @Override
     public void handlePlayerAction(PacketPlayInBlockDig packetplayinblockdig) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinblockdig, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         BlockPosition blockposition = packetplayinblockdig.getPos();
 
         this.player.resetLastActionTime();
@@ -1093,14 +1500,46 @@
                 if (!this.player.isSpectator()) {
                     ItemStack itemstack = this.player.getItemInHand(EnumHand.OFF_HAND);
 
-                    this.player.setItemInHand(EnumHand.OFF_HAND, this.player.getItemInHand(EnumHand.MAIN_HAND));
-                    this.player.setItemInHand(EnumHand.MAIN_HAND, itemstack);
+                    // CraftBukkit start - inspiration taken from DispenserRegistry (See SpigotCraft#394)
+                    CraftItemStack mainHand = CraftItemStack.asCraftMirror(itemstack);
+                    CraftItemStack offHand = CraftItemStack.asCraftMirror(this.player.getItemInHand(EnumHand.MAIN_HAND));
+                    PlayerSwapHandItemsEvent swapItemsEvent = new PlayerSwapHandItemsEvent(getCraftPlayer(), mainHand.clone(), offHand.clone());
+                    this.cserver.getPluginManager().callEvent(swapItemsEvent);
+                    if (swapItemsEvent.isCancelled()) {
+                        return;
+                    }
+                    if (swapItemsEvent.getOffHandItem().equals(offHand)) {
+                        this.player.setItemInHand(EnumHand.OFF_HAND, this.player.getItemInHand(EnumHand.MAIN_HAND));
+                    } else {
+                        this.player.setItemInHand(EnumHand.OFF_HAND, CraftItemStack.asNMSCopy(swapItemsEvent.getOffHandItem()));
+                    }
+                    if (swapItemsEvent.getMainHandItem().equals(mainHand)) {
+                        this.player.setItemInHand(EnumHand.MAIN_HAND, itemstack);
+                    } else {
+                        this.player.setItemInHand(EnumHand.MAIN_HAND, CraftItemStack.asNMSCopy(swapItemsEvent.getMainHandItem()));
+                    }
+                    // CraftBukkit end
                     this.player.stopUsingItem();
                 }
 
                 return;
             case DROP_ITEM:
                 if (!this.player.isSpectator()) {
+                    // limit how quickly items can be dropped
+                    // If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
+                    if (this.lastDropTick != MinecraftServer.currentTick) {
+                        this.dropCount = 0;
+                        this.lastDropTick = MinecraftServer.currentTick;
+                    } else {
+                        // Else we increment the drop count and check the amount.
+                        this.dropCount++;
+                        if (this.dropCount >= 20) {
+                            LOGGER.warn(this.player.getScoreboardName() + " dropped their items too quickly!");
+                            this.disconnect("You dropped your items too quickly (Hacking?)");
+                            return;
+                        }
+                    }
+                    // CraftBukkit end
                     this.player.drop(false);
                 }
 
@@ -1138,6 +1577,7 @@
     @Override
     public void handleUseItemOn(PacketPlayInUseItem packetplayinuseitem) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseitem, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.player.connection.ackBlockChangesUpTo(packetplayinuseitem.getSequence());
         WorldServer worldserver = this.player.serverLevel();
         EnumHand enumhand = packetplayinuseitem.getHand();
@@ -1161,6 +1601,7 @@
 
                     if (blockposition.getY() < i) {
                         if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract(this.player, blockposition)) {
+                            this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
                             EnumInteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
 
                             if (enumdirection == EnumDirection.UP && !enuminteractionresult.consumesAction() && blockposition.getY() >= i - 1 && wasBlockPlacementAttempt(this.player, itemstack)) {
@@ -1189,6 +1630,7 @@
     @Override
     public void handleUseItem(PacketPlayInBlockPlace packetplayinblockplace) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinblockplace, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.ackBlockChangesUpTo(packetplayinblockplace.getSequence());
         WorldServer worldserver = this.player.serverLevel();
         EnumHand enumhand = packetplayinblockplace.getHand();
@@ -1196,6 +1638,49 @@
 
         this.player.resetLastActionTime();
         if (!itemstack.isEmpty() && itemstack.isItemEnabled(worldserver.enabledFeatures())) {
+            // CraftBukkit start
+            // Raytrace to look for 'rogue armswings'
+            float f1 = this.player.getXRot();
+            float f2 = this.player.getYRot();
+            double d0 = this.player.getX();
+            double d1 = this.player.getY() + (double) this.player.getEyeHeight();
+            double d2 = this.player.getZ();
+            Vec3D vec3d = new Vec3D(d0, d1, d2);
+
+            float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
+            float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
+            float f5 = -MathHelper.cos(-f1 * 0.017453292F);
+            float f6 = MathHelper.sin(-f1 * 0.017453292F);
+            float f7 = f4 * f5;
+            float f8 = f3 * f5;
+            double d3 = player.gameMode.getGameModeForPlayer()== EnumGamemode.CREATIVE ? 5.0D : 4.5D;
+            Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
+            MovingObjectPosition movingobjectposition = this.player.level().clip(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player));
+
+            boolean cancelled;
+            if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) {
+                org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.RIGHT_CLICK_AIR, itemstack, enumhand);
+                cancelled = event.useItemInHand() == Event.Result.DENY;
+            } else {
+                MovingObjectPositionBlock movingobjectpositionblock = (MovingObjectPositionBlock) movingobjectposition;
+                if (player.gameMode.firedInteract && player.gameMode.interactPosition.equals(movingobjectpositionblock.getBlockPos()) && player.gameMode.interactHand == enumhand && ItemStack.isSameItemSameTags(player.gameMode.interactItemStack, itemstack)) {
+                    cancelled = player.gameMode.interactResult;
+                } else {
+                    org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, movingobjectpositionblock.getBlockPos(), movingobjectpositionblock.getDirection(), itemstack, true, enumhand, movingobjectpositionblock.getLocation());
+                    cancelled = event.useItemInHand() == Event.Result.DENY;
+                }
+                player.gameMode.firedInteract = false;
+            }
+
+            if (cancelled) {
+                this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
+                return;
+            }
+            itemstack = this.player.getItemInHand(enumhand); // Update in case it was changed in the event
+            if (itemstack.isEmpty()) {
+                return;
+            }
+            // CraftBukkit end
             EnumInteractionResult enuminteractionresult = this.player.gameMode.useItem(this.player, worldserver, itemstack, enumhand);
 
             if (enuminteractionresult.shouldSwing()) {
@@ -1216,7 +1701,7 @@
                 Entity entity = packetplayinspectate.getEntity(worldserver);
 
                 if (entity != null) {
-                    this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot());
+                    this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE); // CraftBukkit
                     return;
                 }
             }
@@ -1231,6 +1716,7 @@
             PlayerConnection.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getName());
             this.disconnect(IChatBaseComponent.translatable("multiplayer.requiredTexturePrompt.disconnect"));
         }
+        this.cserver.getPluginManager().callEvent(new PlayerResourcePackStatusEvent(getCraftPlayer(), PlayerResourcePackStatusEvent.Status.values()[packetplayinresourcepackstatus.action.ordinal()])); // CraftBukkit
 
     }
 
@@ -1252,12 +1738,27 @@
 
     @Override
     public void onDisconnect(IChatBaseComponent ichatbasecomponent) {
+        // CraftBukkit start - Rarely it would send a disconnect line twice
+        if (this.processedDisconnect) {
+            return;
+        } else {
+            this.processedDisconnect = true;
+        }
+        // CraftBukkit end
         this.chatMessageChain.close();
         PlayerConnection.LOGGER.info("{} lost connection: {}", this.player.getName().getString(), ichatbasecomponent.getString());
+        // CraftBukkit start - Replace vanilla quit message handling with our own.
+        /*
         this.server.invalidateStatus();
         this.server.getPlayerList().broadcastSystemMessage(IChatBaseComponent.translatable("multiplayer.player.left", this.player.getDisplayName()).withStyle(EnumChatFormat.YELLOW), false);
+        */
+
         this.player.disconnect();
-        this.server.getPlayerList().remove(this.player);
+        String quitMessage = this.server.getPlayerList().remove(this.player);
+        if ((quitMessage != null) && (quitMessage.length() > 0)) {
+            this.server.getPlayerList().broadcastMessage(CraftChatMessage.fromString(quitMessage));
+        }
+        // CraftBukkit end
         this.player.getTextFilter().leave();
         if (this.isSingleplayerOwner()) {
             PlayerConnection.LOGGER.info("Stopping singleplayer server as player logged out");
@@ -1280,6 +1781,15 @@
     }
 
     public void send(Packet<?> packet, @Nullable PacketSendListener packetsendlistener) {
+        // CraftBukkit start
+        if (packet == null) {
+            return;
+        } else if (packet instanceof PacketPlayOutSpawnPosition) {
+            PacketPlayOutSpawnPosition packet6 = (PacketPlayOutSpawnPosition) packet;
+            this.player.compassTarget = CraftLocation.toBukkit(packet6.pos, this.getCraftPlayer().getWorld());
+        }
+        // CraftBukkit end
+
         try {
             this.connection.send(packet, packetsendlistener);
         } catch (Throwable throwable) {
@@ -1296,7 +1806,16 @@
     @Override
     public void handleSetCarriedItem(PacketPlayInHeldItemSlot packetplayinhelditemslot) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinhelditemslot, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         if (packetplayinhelditemslot.getSlot() >= 0 && packetplayinhelditemslot.getSlot() < PlayerInventory.getSelectionSize()) {
+            PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packetplayinhelditemslot.getSlot());
+            this.cserver.getPluginManager().callEvent(event);
+            if (event.isCancelled()) {
+                this.send(new PacketPlayOutHeldItemSlot(this.player.getInventory().selected));
+                this.player.resetLastActionTime();
+                return;
+            }
+            // CraftBukkit end
             if (this.player.getInventory().selected != packetplayinhelditemslot.getSlot() && this.player.getUsedItemHand() == EnumHand.MAIN_HAND) {
                 this.player.stopUsingItem();
             }
@@ -1305,18 +1824,25 @@
             this.player.resetLastActionTime();
         } else {
             PlayerConnection.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
+            this.disconnect("Invalid hotbar selection (Hacking?)"); // CraftBukkit
         }
     }
 
     @Override
     public void handleChat(PacketPlayInChat packetplayinchat) {
+        // CraftBukkit start - async chat
+        // SPIGOT-3638
+        if (this.server.isStopped()) {
+            return;
+        }
+        // CraftBukkit end
         if (isChatMessageIllegal(packetplayinchat.message())) {
             this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.illegal_characters"));
         } else {
             Optional<LastSeenMessages> optional = this.tryHandleChat(packetplayinchat.message(), packetplayinchat.timeStamp(), packetplayinchat.lastSeenMessages());
 
             if (optional.isPresent()) {
-                this.server.submit(() -> {
+                // this.server.submit(() -> { // CraftBukkit - async chat
                     PlayerChatMessage playerchatmessage;
 
                     try {
@@ -1334,9 +1860,9 @@
                             PlayerChatMessage playerchatmessage1 = playerchatmessage.withUnsignedContent((IChatBaseComponent) completablefuture1.join()).filter(((FilteredText) completablefuture.join()).mask());
 
                             this.broadcastChatMessage(playerchatmessage1);
-                        }, executor);
+                        }, this.server.chatExecutor); // CraftBukkit - async chat
                     });
-                });
+                // }); // CraftBukkit - async chat
             }
 
         }
@@ -1351,6 +1877,12 @@
 
             if (optional.isPresent()) {
                 this.server.submit(() -> {
+                    // CraftBukkit start - SPIGOT-7346: Prevent disconnected players from executing commands
+                    if (player.hasDisconnected()) {
+                        return;
+                    }
+                    // CraftBukkit end
+
                     this.performChatCommand(serverboundchatcommandpacket, (LastSeenMessages) optional.get());
                     this.detectRateSpam();
                 });
@@ -1360,12 +1892,25 @@
     }
 
     private void performChatCommand(ServerboundChatCommandPacket serverboundchatcommandpacket, LastSeenMessages lastseenmessages) {
-        ParseResults parseresults = this.parseCommand(serverboundchatcommandpacket.command());
+        // CraftBukkit start
+        String command = "/" + serverboundchatcommandpacket.command();
+        PlayerConnection.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + command);
+
+        PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(getCraftPlayer(), command, new LazyPlayerSet(server));
+        this.cserver.getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) {
+            return;
+        }
+        command = event.getMessage().substring(1);
+
+        ParseResults parseresults = this.parseCommand(command);
+        // CraftBukkit end
 
         Map map;
 
         try {
-            map = this.collectSignedArguments(serverboundchatcommandpacket, SignableCommand.of(parseresults), lastseenmessages);
+            map = (serverboundchatcommandpacket.command().equals(command)) ? this.collectSignedArguments(serverboundchatcommandpacket, SignableCommand.of(parseresults), lastseenmessages) : Collections.emptyMap(); // CraftBukkit
         } catch (SignedMessageChain.a signedmessagechain_a) {
             this.handleMessageDecodeFailure(signedmessagechain_a);
             return;
@@ -1373,10 +1918,10 @@
 
         CommandSigningContext.a commandsigningcontext_a = new CommandSigningContext.a(map);
 
-        parseresults = CommandDispatcher.mapSource(parseresults, (commandlistenerwrapper) -> {
+        parseresults = CommandDispatcher.<CommandListenerWrapper>mapSource(parseresults, (commandlistenerwrapper) -> { // CraftBukkit - decompile error
             return commandlistenerwrapper.withSigningContext(commandsigningcontext_a);
         });
-        this.server.getCommands().performCommand(parseresults, serverboundchatcommandpacket.command());
+        this.server.getCommands().performCommand(parseresults, command); // CraftBukkit
     }
 
     private void handleMessageDecodeFailure(SignedMessageChain.a signedmessagechain_a) {
@@ -1417,7 +1962,7 @@
         } else {
             Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(lastseenmessages_b);
 
-            if (this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) {
+            if (this.player.isRemoved() || this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) { // CraftBukkit - dead men tell no tales
                 this.send(new ClientboundSystemChatPacket(IChatBaseComponent.translatable("chat.disabled.options").withStyle(EnumChatFormat.RED), false));
                 return Optional.empty();
             } else {
@@ -1465,6 +2010,122 @@
         return false;
     }
 
+    // CraftBukkit start - add method
+    public void chat(String s, PlayerChatMessage original, boolean async) {
+        if (s.isEmpty() || this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) {
+            return;
+        }
+        OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
+
+        if (!async && s.startsWith("/")) {
+            this.handleCommand(s);
+        } else if (this.player.getChatVisibility() == EnumChatVisibility.SYSTEM) {
+            // Do nothing, this is coming from a plugin
+        } else {
+            Player player = this.getCraftPlayer();
+            AsyncPlayerChatEvent event = new AsyncPlayerChatEvent(async, player, s, new LazyPlayerSet(server));
+            String originalFormat = event.getFormat(), originalMessage = event.getMessage();
+            this.cserver.getPluginManager().callEvent(event);
+
+            if (PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) {
+                // Evil plugins still listening to deprecated event
+                final PlayerChatEvent queueEvent = new PlayerChatEvent(player, event.getMessage(), event.getFormat(), event.getRecipients());
+                queueEvent.setCancelled(event.isCancelled());
+                Waitable waitable = new Waitable() {
+                    @Override
+                    protected Object evaluate() {
+                        org.bukkit.Bukkit.getPluginManager().callEvent(queueEvent);
+
+                        if (queueEvent.isCancelled()) {
+                            return null;
+                        }
+
+                        String message = String.format(queueEvent.getFormat(), queueEvent.getPlayer().getDisplayName(), queueEvent.getMessage());
+                        if (((LazyPlayerSet) queueEvent.getRecipients()).isLazy()) {
+                            if (originalFormat.equals(queueEvent.getFormat()) && originalMessage.equals(queueEvent.getMessage()) && queueEvent.getPlayer().getName().equalsIgnoreCase(queueEvent.getPlayer().getDisplayName())) {
+                                PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) PlayerConnection.this.player));
+                                return null;
+                            } else if (CraftChatMessage.fromComponent(original.decoratedContent()).equals(message)) {
+                                PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.RAW, (Entity) PlayerConnection.this.player));
+                                return null;
+                            }
+
+                            for (EntityPlayer recipient : server.getPlayerList().players) {
+                                recipient.getBukkitEntity().sendMessage(PlayerConnection.this.player.getUUID(), message);
+                            }
+                        } else {
+                            for (Player player : queueEvent.getRecipients()) {
+                                player.sendMessage(PlayerConnection.this.player.getUUID(), message);
+                            }
+                        }
+                        PlayerConnection.this.server.console.sendMessage(message);
+
+                        return null;
+                    }};
+                if (async) {
+                    server.processQueue.add(waitable);
+                } else {
+                    waitable.run();
+                }
+                try {
+                    waitable.get();
+                } catch (InterruptedException e) {
+                    Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
+                } catch (ExecutionException e) {
+                    throw new RuntimeException("Exception processing chat event", e.getCause());
+                }
+            } else {
+                if (event.isCancelled()) {
+                    return;
+                }
+
+                s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+                if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
+                    if (originalFormat.equals(event.getFormat()) && originalMessage.equals(event.getMessage()) && event.getPlayer().getName().equalsIgnoreCase(event.getPlayer().getDisplayName())) {
+                        PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) PlayerConnection.this.player));
+                        return;
+                    } else if (CraftChatMessage.fromComponent(original.decoratedContent()).equals(s)) {
+                        PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.RAW, (Entity) PlayerConnection.this.player));
+                        return;
+                    }
+
+                    for (EntityPlayer recipient : server.getPlayerList().players) {
+                        recipient.getBukkitEntity().sendMessage(PlayerConnection.this.player.getUUID(), s);
+                    }
+                } else {
+                    for (Player recipient : event.getRecipients()) {
+                        recipient.sendMessage(PlayerConnection.this.player.getUUID(), s);
+                    }
+                }
+                server.console.sendMessage(s);
+            }
+        }
+    }
+
+    private void handleCommand(String s) {
+        this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
+
+        CraftPlayer player = this.getCraftPlayer();
+
+        PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(player, s, new LazyPlayerSet(server));
+        this.cserver.getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) {
+            return;
+        }
+
+        try {
+            if (this.cserver.dispatchCommand(event.getPlayer(), event.getMessage().substring(1))) {
+                return;
+            }
+        } catch (org.bukkit.command.CommandException ex) {
+            player.sendMessage(org.bukkit.ChatColor.RED + "An internal error occurred while attempting to perform this command");
+            java.util.logging.Logger.getLogger(PlayerConnection.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
+            return;
+        }
+    }
+    // CraftBukkit end
+
     private PlayerChatMessage getSignedMessage(PacketPlayInChat packetplayinchat, LastSeenMessages lastseenmessages) throws SignedMessageChain.a {
         SignedMessageBody signedmessagebody = new SignedMessageBody(packetplayinchat.message(), packetplayinchat.timeStamp(), packetplayinchat.salt(), lastseenmessages);
 
@@ -1472,13 +2133,33 @@
     }
 
     private void broadcastChatMessage(PlayerChatMessage playerchatmessage) {
-        this.server.getPlayerList().broadcastChatMessage(playerchatmessage, this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) this.player));
+        // CraftBukkit start
+        String s = playerchatmessage.signedContent();
+        if (s.isEmpty()) {
+            LOGGER.warn(this.player.getScoreboardName() + " tried to send an empty message");
+        } else if (getCraftPlayer().isConversing()) {
+            final String conversationInput = s;
+            this.server.processQueue.add(new Runnable() {
+                @Override
+                public void run() {
+                    getCraftPlayer().acceptConversationInput(conversationInput);
+                }
+            });
+        } else if (this.player.getChatVisibility() == EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check
+            this.send(new ClientboundSystemChatPacket(IChatBaseComponent.translatable("chat.cannotSend").withStyle(EnumChatFormat.RED), false));
+        } else {
+            this.chat(s, playerchatmessage, true);
+        }
+        // this.server.getPlayerList().broadcastChatMessage(playerchatmessage, this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) this.player));
+        // CraftBukkit end
         this.detectRateSpam();
     }
 
     private void detectRateSpam() {
-        this.chatSpamTickCount += 20;
-        if (this.chatSpamTickCount > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+        // CraftBukkit start - replaced with thread safe throttle
+        // this.chatSpamTickCount += 20;
+        if (this.chatSpamTickCount.addAndGet(20) > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+            // CraftBukkit end
             this.disconnect(IChatBaseComponent.translatable("disconnect.spam"));
         }
 
@@ -1500,13 +2181,59 @@
     @Override
     public void handleAnimate(PacketPlayInArmAnimation packetplayinarmanimation) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinarmanimation, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.player.resetLastActionTime();
+        // CraftBukkit start - Raytrace to look for 'rogue armswings'
+        float f1 = this.player.getXRot();
+        float f2 = this.player.getYRot();
+        double d0 = this.player.getX();
+        double d1 = this.player.getY() + (double) this.player.getEyeHeight();
+        double d2 = this.player.getZ();
+        Location origin = new Location(this.player.level().getWorld(), d0, d1, d2, f2, f1);
+
+        double d3 = player.gameMode.getGameModeForPlayer() == EnumGamemode.CREATIVE ? 5.0D : 4.5D;
+        // SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
+        org.bukkit.util.RayTraceResult result = this.player.level().getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity));
+
+        if (result == null) {
+            CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), EnumHand.MAIN_HAND);
+        }
+
+        // Arm swing animation
+        PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packetplayinarmanimation.getHand() == EnumHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
+        this.cserver.getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) return;
+        // CraftBukkit end
         this.player.swing(packetplayinarmanimation.getHand());
     }
 
     @Override
     public void handlePlayerCommand(PacketPlayInEntityAction packetplayinentityaction) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinentityaction, this, this.player.serverLevel());
+        // CraftBukkit start
+        if (this.player.isRemoved()) return;
+        switch (packetplayinentityaction.getAction()) {
+            case PRESS_SHIFT_KEY:
+            case RELEASE_SHIFT_KEY:
+                PlayerToggleSneakEvent event = new PlayerToggleSneakEvent(this.getCraftPlayer(), packetplayinentityaction.getAction() == PacketPlayInEntityAction.EnumPlayerAction.PRESS_SHIFT_KEY);
+                this.cserver.getPluginManager().callEvent(event);
+
+                if (event.isCancelled()) {
+                    return;
+                }
+                break;
+            case START_SPRINTING:
+            case STOP_SPRINTING:
+                PlayerToggleSprintEvent e2 = new PlayerToggleSprintEvent(this.getCraftPlayer(), packetplayinentityaction.getAction() == PacketPlayInEntityAction.EnumPlayerAction.START_SPRINTING);
+                this.cserver.getPluginManager().callEvent(e2);
+
+                if (e2.isCancelled()) {
+                    return;
+                }
+                break;
+        }
+        // CraftBukkit end
         this.player.resetLastActionTime();
         Entity entity;
         IJumpable ijumpable;
@@ -1588,6 +2315,12 @@
     }
 
     public void sendPlayerChatMessage(PlayerChatMessage playerchatmessage, ChatMessageType.a chatmessagetype_a) {
+        // CraftBukkit start - SPIGOT-7262: if hidden we have to send as disguised message. Query whether we should send at all (but changing this may not be expected).
+        if (!getCraftPlayer().canSee(playerchatmessage.link().sender())) {
+            sendDisguisedChatMessage(playerchatmessage.decoratedContent(), chatmessagetype_a);
+            return;
+        }
+        // CraftBukkit end
         this.send(new ClientboundPlayerChatPacket(playerchatmessage.link().sender(), playerchatmessage.link().index(), playerchatmessage.signature(), playerchatmessage.signedBody().pack(this.messageSignatureCache), playerchatmessage.unsignedContent(), playerchatmessage.filterMask(), chatmessagetype_a.toNetwork(this.player.level().registryAccess())));
         this.addPendingMessage(playerchatmessage);
     }
@@ -1603,6 +2336,7 @@
     @Override
     public void handleInteract(PacketPlayInUseEntity packetplayinuseentity) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseentity, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         final WorldServer worldserver = this.player.serverLevel();
         final Entity entity = packetplayinuseentity.getTarget(worldserver);
 
@@ -1617,13 +2351,51 @@
 
             if (axisalignedbb.distanceToSqr(this.player.getEyePosition()) < PlayerConnection.MAX_INTERACTION_DISTANCE) {
                 packetplayinuseentity.dispatch(new PacketPlayInUseEntity.c() {
-                    private void performInteraction(EnumHand enumhand, PlayerConnection.a playerconnection_a) {
+                    private void performInteraction(EnumHand enumhand, PlayerConnection.a playerconnection_a, PlayerInteractEntityEvent event) { // CraftBukkit
                         ItemStack itemstack = PlayerConnection.this.player.getItemInHand(enumhand);
 
                         if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
                             ItemStack itemstack1 = itemstack.copy();
+                            // CraftBukkit start
+                            ItemStack itemInHand = PlayerConnection.this.player.getItemInHand(enumhand);
+                            boolean triggerLeashUpdate = itemInHand != null && itemInHand.getItem() == Items.LEAD && entity instanceof EntityInsentient;
+                            Item origItem = player.getInventory().getSelected() == null ? null : player.getInventory().getSelected().getItem();
+
+                            cserver.getPluginManager().callEvent(event);
+
+                            // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
+                            if ((entity instanceof Bucketable && entity instanceof EntityLiving && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem)) {
+                                send(new PacketPlayOutSpawnEntity(entity));
+                                player.containerMenu.sendAllDataToRemote();
+                            }
+
+                            if (triggerLeashUpdate && (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem)) {
+                                // Refresh the current leash state
+                                send(new PacketPlayOutAttachEntity(entity, ((EntityInsentient) entity).getLeashHolder()));
+                            }
+
+                            if (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem) {
+                                // Refresh the current entity metadata
+                                entity.getEntityData().refresh(player);
+                                // SPIGOT-7136 - Allays
+                                if (entity instanceof Allay) {
+                                    send(new PacketPlayOutEntityEquipment(entity.getId(), Arrays.stream(EnumItemSlot.values()).map((slot) -> Pair.of(slot, ((EntityLiving) entity).getItemBySlot(slot).copy())).collect(Collectors.toList())));
+                                    player.containerMenu.sendAllDataToRemote();
+                                }
+                            }
+
+                            if (event.isCancelled()) {
+                                return;
+                            }
+                            // CraftBukkit end
                             EnumInteractionResult enuminteractionresult = playerconnection_a.run(PlayerConnection.this.player, entity, enumhand);
 
+                            // CraftBukkit start
+                            if (!itemInHand.isEmpty() && itemInHand.getCount() <= -1) {
+                                player.containerMenu.sendAllDataToRemote();
+                            }
+                            // CraftBukkit end
+
                             if (enuminteractionresult.consumesAction()) {
                                 CriterionTriggers.PLAYER_INTERACTED_WITH_ENTITY.trigger(PlayerConnection.this.player, itemstack1, entity);
                                 if (enuminteractionresult.shouldSwing()) {
@@ -1636,23 +2408,29 @@
 
                     @Override
                     public void onInteraction(EnumHand enumhand) {
-                        this.performInteraction(enumhand, EntityHuman::interactOn);
+                        this.performInteraction(enumhand, EntityHuman::interactOn, new PlayerInteractEntityEvent(getCraftPlayer(), entity.getBukkitEntity(), (enumhand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND)); // CraftBukkit
                     }
 
                     @Override
                     public void onInteraction(EnumHand enumhand, Vec3D vec3d) {
                         this.performInteraction(enumhand, (entityplayer, entity1, enumhand1) -> {
                             return entity1.interactAt(entityplayer, vec3d, enumhand1);
-                        });
+                        }, new PlayerInteractAtEntityEvent(getCraftPlayer(), entity.getBukkitEntity(), new org.bukkit.util.Vector(vec3d.x, vec3d.y, vec3d.z), (enumhand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND)); // CraftBukkit
                     }
 
                     @Override
                     public void onAttack() {
-                        if (!(entity instanceof EntityItem) && !(entity instanceof EntityExperienceOrb) && !(entity instanceof EntityArrow) && entity != PlayerConnection.this.player) {
+                        // CraftBukkit
+                        if (!(entity instanceof EntityItem) && !(entity instanceof EntityExperienceOrb) && !(entity instanceof EntityArrow) && (entity != PlayerConnection.this.player || player.isSpectator())) {
                             ItemStack itemstack = PlayerConnection.this.player.getItemInHand(EnumHand.MAIN_HAND);
 
                             if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
                                 PlayerConnection.this.player.attack(entity);
+                                // CraftBukkit start
+                                if (!itemstack.isEmpty() && itemstack.getCount() <= -1) {
+                                    player.containerMenu.sendAllDataToRemote();
+                                }
+                                // CraftBukkit end
                             }
                         } else {
                             PlayerConnection.this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.invalid_entity_attacked"));
@@ -1675,14 +2453,14 @@
             case PERFORM_RESPAWN:
                 if (this.player.wonGame) {
                     this.player.wonGame = false;
-                    this.player = this.server.getPlayerList().respawn(this.player, true);
+                    this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
                     CriterionTriggers.CHANGED_DIMENSION.trigger(this.player, World.END, World.OVERWORLD);
                 } else {
                     if (this.player.getHealth() > 0.0F) {
                         return;
                     }
 
-                    this.player = this.server.getPlayerList().respawn(this.player, false);
+                    this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
                     if (this.server.isHardcore()) {
                         this.player.setGameMode(EnumGamemode.SPECTATOR);
                         ((GameRules.GameRuleBoolean) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
@@ -1698,15 +2476,21 @@
     @Override
     public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinclosewindow, this, this.player.serverLevel());
+
+        if (this.player.isImmobile()) return; // CraftBukkit
+        CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+
         this.player.doCloseContainer();
     }
 
     @Override
     public void handleContainerClick(PacketPlayInWindowClick packetplayinwindowclick) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinwindowclick, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.player.resetLastActionTime();
-        if (this.player.containerMenu.containerId == packetplayinwindowclick.getContainerId()) {
-            if (this.player.isSpectator()) {
+        if (this.player.containerMenu.containerId == packetplayinwindowclick.getContainerId() && this.player.containerMenu.stillValid(this.player)) { // CraftBukkit
+            boolean cancelled = this.player.isSpectator(); // CraftBukkit - see below if
+            if (false/*this.player.isSpectator()*/) { // CraftBukkit
                 this.player.containerMenu.sendAllDataToRemote();
             } else if (!this.player.containerMenu.stillValid(this.player)) {
                 PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, this.player.containerMenu);
@@ -1719,7 +2503,284 @@
                     boolean flag = packetplayinwindowclick.getStateId() != this.player.containerMenu.getStateId();
 
                     this.player.containerMenu.suppressRemoteUpdates();
-                    this.player.containerMenu.clicked(i, packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
+                    // CraftBukkit start - Call InventoryClickEvent
+                    if (packetplayinwindowclick.getSlotNum() < -1 && packetplayinwindowclick.getSlotNum() != -999) {
+                        return;
+                    }
+
+                    InventoryView inventory = this.player.containerMenu.getBukkitView();
+                    SlotType type = inventory.getSlotType(packetplayinwindowclick.getSlotNum());
+
+                    InventoryClickEvent event;
+                    ClickType click = ClickType.UNKNOWN;
+                    InventoryAction action = InventoryAction.UNKNOWN;
+
+                    ItemStack itemstack = ItemStack.EMPTY;
+
+                    switch (packetplayinwindowclick.getClickType()) {
+                        case PICKUP:
+                            if (packetplayinwindowclick.getButtonNum() == 0) {
+                                click = ClickType.LEFT;
+                            } else if (packetplayinwindowclick.getButtonNum() == 1) {
+                                click = ClickType.RIGHT;
+                            }
+                            if (packetplayinwindowclick.getButtonNum() == 0 || packetplayinwindowclick.getButtonNum() == 1) {
+                                action = InventoryAction.NOTHING; // Don't want to repeat ourselves
+                                if (packetplayinwindowclick.getSlotNum() == -999) {
+                                    if (!player.containerMenu.getCarried().isEmpty()) {
+                                        action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.DROP_ALL_CURSOR : InventoryAction.DROP_ONE_CURSOR;
+                                    }
+                                } else if (packetplayinwindowclick.getSlotNum() < 0)  {
+                                    action = InventoryAction.NOTHING;
+                                } else {
+                                    Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                    if (slot != null) {
+                                        ItemStack clickedItem = slot.getItem();
+                                        ItemStack cursor = player.containerMenu.getCarried();
+                                        if (clickedItem.isEmpty()) {
+                                            if (!cursor.isEmpty()) {
+                                                action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.PLACE_ALL : InventoryAction.PLACE_ONE;
+                                            }
+                                        } else if (slot.mayPickup(player)) {
+                                            if (cursor.isEmpty()) {
+                                                action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.PICKUP_ALL : InventoryAction.PICKUP_HALF;
+                                            } else if (slot.mayPlace(cursor)) {
+                                                if (ItemStack.isSameItemSameTags(clickedItem, cursor)) {
+                                                    int toPlace = packetplayinwindowclick.getButtonNum() == 0 ? cursor.getCount() : 1;
+                                                    toPlace = Math.min(toPlace, clickedItem.getMaxStackSize() - clickedItem.getCount());
+                                                    toPlace = Math.min(toPlace, slot.container.getMaxStackSize() - clickedItem.getCount());
+                                                    if (toPlace == 1) {
+                                                        action = InventoryAction.PLACE_ONE;
+                                                    } else if (toPlace == cursor.getCount()) {
+                                                        action = InventoryAction.PLACE_ALL;
+                                                    } else if (toPlace < 0) {
+                                                        action = toPlace != -1 ? InventoryAction.PICKUP_SOME : InventoryAction.PICKUP_ONE; // this happens with oversized stacks
+                                                    } else if (toPlace != 0) {
+                                                        action = InventoryAction.PLACE_SOME;
+                                                    }
+                                                } else if (cursor.getCount() <= slot.getMaxStackSize()) {
+                                                    action = InventoryAction.SWAP_WITH_CURSOR;
+                                                }
+                                            } else if (ItemStack.isSameItemSameTags(cursor, clickedItem)) {
+                                                if (clickedItem.getCount() >= 0) {
+                                                    if (clickedItem.getCount() + cursor.getCount() <= cursor.getMaxStackSize()) {
+                                                        // As of 1.5, this is result slots only
+                                                        action = InventoryAction.PICKUP_ALL;
+                                                    }
+                                                }
+                                            }
+                                        }
+                                    }
+                                }
+                            }
+                            break;
+                        // TODO check on updates
+                        case QUICK_MOVE:
+                            if (packetplayinwindowclick.getButtonNum() == 0) {
+                                click = ClickType.SHIFT_LEFT;
+                            } else if (packetplayinwindowclick.getButtonNum() == 1) {
+                                click = ClickType.SHIFT_RIGHT;
+                            }
+                            if (packetplayinwindowclick.getButtonNum() == 0 || packetplayinwindowclick.getButtonNum() == 1) {
+                                if (packetplayinwindowclick.getSlotNum() < 0) {
+                                    action = InventoryAction.NOTHING;
+                                } else {
+                                    Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                    if (slot != null && slot.mayPickup(this.player) && slot.hasItem()) {
+                                        action = InventoryAction.MOVE_TO_OTHER_INVENTORY;
+                                    } else {
+                                        action = InventoryAction.NOTHING;
+                                    }
+                                }
+                            }
+                            break;
+                        case SWAP:
+                            if ((packetplayinwindowclick.getButtonNum() >= 0 && packetplayinwindowclick.getButtonNum() < 9) || packetplayinwindowclick.getButtonNum() == 40) {
+                                click = (packetplayinwindowclick.getButtonNum() == 40) ? ClickType.SWAP_OFFHAND : ClickType.NUMBER_KEY;
+                                Slot clickedSlot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                if (clickedSlot.mayPickup(player)) {
+                                    ItemStack hotbar = this.player.getInventory().getItem(packetplayinwindowclick.getButtonNum());
+                                    boolean canCleanSwap = hotbar.isEmpty() || (clickedSlot.container == player.getInventory() && clickedSlot.mayPlace(hotbar)); // the slot will accept the hotbar item
+                                    if (clickedSlot.hasItem()) {
+                                        if (canCleanSwap) {
+                                            action = InventoryAction.HOTBAR_SWAP;
+                                        } else {
+                                            action = InventoryAction.HOTBAR_MOVE_AND_READD;
+                                        }
+                                    } else if (!clickedSlot.hasItem() && !hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) {
+                                        action = InventoryAction.HOTBAR_SWAP;
+                                    } else {
+                                        action = InventoryAction.NOTHING;
+                                    }
+                                } else {
+                                    action = InventoryAction.NOTHING;
+                                }
+                            }
+                            break;
+                        case CLONE:
+                            if (packetplayinwindowclick.getButtonNum() == 2) {
+                                click = ClickType.MIDDLE;
+                                if (packetplayinwindowclick.getSlotNum() < 0) {
+                                    action = InventoryAction.NOTHING;
+                                } else {
+                                    Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                    if (slot != null && slot.hasItem() && player.getAbilities().instabuild && player.containerMenu.getCarried().isEmpty()) {
+                                        action = InventoryAction.CLONE_STACK;
+                                    } else {
+                                        action = InventoryAction.NOTHING;
+                                    }
+                                }
+                            } else {
+                                click = ClickType.UNKNOWN;
+                                action = InventoryAction.UNKNOWN;
+                            }
+                            break;
+                        case THROW:
+                            if (packetplayinwindowclick.getSlotNum() >= 0) {
+                                if (packetplayinwindowclick.getButtonNum() == 0) {
+                                    click = ClickType.DROP;
+                                    Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                    if (slot != null && slot.hasItem() && slot.mayPickup(player) && !slot.getItem().isEmpty() && slot.getItem().getItem() != Item.byBlock(Blocks.AIR)) {
+                                        action = InventoryAction.DROP_ONE_SLOT;
+                                    } else {
+                                        action = InventoryAction.NOTHING;
+                                    }
+                                } else if (packetplayinwindowclick.getButtonNum() == 1) {
+                                    click = ClickType.CONTROL_DROP;
+                                    Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
+                                    if (slot != null && slot.hasItem() && slot.mayPickup(player) && !slot.getItem().isEmpty() && slot.getItem().getItem() != Item.byBlock(Blocks.AIR)) {
+                                        action = InventoryAction.DROP_ALL_SLOT;
+                                    } else {
+                                        action = InventoryAction.NOTHING;
+                                    }
+                                }
+                            } else {
+                                // Sane default (because this happens when they are holding nothing. Don't ask why.)
+                                click = ClickType.LEFT;
+                                if (packetplayinwindowclick.getButtonNum() == 1) {
+                                    click = ClickType.RIGHT;
+                                }
+                                action = InventoryAction.NOTHING;
+                            }
+                            break;
+                        case QUICK_CRAFT:
+                            this.player.containerMenu.clicked(packetplayinwindowclick.getSlotNum(), packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
+                            break;
+                        case PICKUP_ALL:
+                            click = ClickType.DOUBLE_CLICK;
+                            action = InventoryAction.NOTHING;
+                            if (packetplayinwindowclick.getSlotNum() >= 0 && !this.player.containerMenu.getCarried().isEmpty()) {
+                                ItemStack cursor = this.player.containerMenu.getCarried();
+                                action = InventoryAction.NOTHING;
+                                // Quick check for if we have any of the item
+                                if (inventory.getTopInventory().contains(CraftMagicNumbers.getMaterial(cursor.getItem())) || inventory.getBottomInventory().contains(CraftMagicNumbers.getMaterial(cursor.getItem()))) {
+                                    action = InventoryAction.COLLECT_TO_CURSOR;
+                                }
+                            }
+                            break;
+                        default:
+                            break;
+                    }
+
+                    if (packetplayinwindowclick.getClickType() != InventoryClickType.QUICK_CRAFT) {
+                        if (click == ClickType.NUMBER_KEY) {
+                            event = new InventoryClickEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
+                        } else {
+                            event = new InventoryClickEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
+                        }
+
+                        org.bukkit.inventory.Inventory top = inventory.getTopInventory();
+                        if (packetplayinwindowclick.getSlotNum() == 0 && top instanceof CraftingInventory) {
+                            org.bukkit.inventory.Recipe recipe = ((CraftingInventory) top).getRecipe();
+                            if (recipe != null) {
+                                if (click == ClickType.NUMBER_KEY) {
+                                    event = new CraftItemEvent(recipe, inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
+                                } else {
+                                    event = new CraftItemEvent(recipe, inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
+                                }
+                            }
+                        }
+
+                        if (packetplayinwindowclick.getSlotNum() == 3 && top instanceof SmithingInventory) {
+                            org.bukkit.inventory.ItemStack result = ((SmithingInventory) top).getResult();
+                            if (result != null) {
+                                if (click == ClickType.NUMBER_KEY) {
+                                    event = new SmithItemEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
+                                } else {
+                                    event = new SmithItemEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
+                                }
+                            }
+                        }
+
+                        event.setCancelled(cancelled);
+                        Container oldContainer = this.player.containerMenu; // SPIGOT-1224
+                        cserver.getPluginManager().callEvent(event);
+                        if (this.player.containerMenu != oldContainer) {
+                            return;
+                        }
+
+                        switch (event.getResult()) {
+                            case ALLOW:
+                            case DEFAULT:
+                                this.player.containerMenu.clicked(i, packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
+                                break;
+                            case DENY:
+                                /* Needs enum constructor in InventoryAction
+                                if (action.modifiesOtherSlots()) {
+
+                                } else {
+                                    if (action.modifiesCursor()) {
+                                        this.player.playerConnection.sendPacket(new Packet103SetSlot(-1, -1, this.player.inventory.getCarried()));
+                                    }
+                                    if (action.modifiesClicked()) {
+                                        this.player.playerConnection.sendPacket(new Packet103SetSlot(this.player.activeContainer.windowId, packet102windowclick.slot, this.player.activeContainer.getSlot(packet102windowclick.slot).getItem()));
+                                    }
+                                }*/
+                                switch (action) {
+                                    // Modified other slots
+                                    case PICKUP_ALL:
+                                    case MOVE_TO_OTHER_INVENTORY:
+                                    case HOTBAR_MOVE_AND_READD:
+                                    case HOTBAR_SWAP:
+                                    case COLLECT_TO_CURSOR:
+                                    case UNKNOWN:
+                                        this.player.containerMenu.sendAllDataToRemote();
+                                        break;
+                                    // Modified cursor and clicked
+                                    case PICKUP_SOME:
+                                    case PICKUP_HALF:
+                                    case PICKUP_ONE:
+                                    case PLACE_ALL:
+                                    case PLACE_SOME:
+                                    case PLACE_ONE:
+                                    case SWAP_WITH_CURSOR:
+                                        this.player.connection.send(new PacketPlayOutSetSlot(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
+                                        this.player.connection.send(new PacketPlayOutSetSlot(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinwindowclick.getSlotNum(), this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum()).getItem()));
+                                        break;
+                                    // Modified clicked only
+                                    case DROP_ALL_SLOT:
+                                    case DROP_ONE_SLOT:
+                                        this.player.connection.send(new PacketPlayOutSetSlot(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinwindowclick.getSlotNum(), this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum()).getItem()));
+                                        break;
+                                    // Modified cursor only
+                                    case DROP_ALL_CURSOR:
+                                    case DROP_ONE_CURSOR:
+                                    case CLONE_STACK:
+                                        this.player.connection.send(new PacketPlayOutSetSlot(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
+                                        break;
+                                    // Nothing
+                                    case NOTHING:
+                                        break;
+                                }
+                        }
+
+                        if (event instanceof CraftItemEvent || event instanceof SmithItemEvent) {
+                            // Need to update the inventory on crafting to
+                            // correctly support custom recipes
+                            player.containerMenu.sendAllDataToRemote();
+                        }
+                    }
+                    // CraftBukkit end
                     ObjectIterator objectiterator = Int2ObjectMaps.fastIterable(packetplayinwindowclick.getChangedSlots()).iterator();
 
                     while (objectiterator.hasNext()) {
@@ -1759,6 +2820,7 @@
     @Override
     public void handleContainerButtonClick(PacketPlayInEnchantItem packetplayinenchantitem) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinenchantitem, this, this.player.serverLevel());
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.player.resetLastActionTime();
         if (this.player.containerMenu.containerId == packetplayinenchantitem.getContainerId() && !this.player.isSpectator()) {
             if (!this.player.containerMenu.stillValid(this.player)) {
@@ -1801,6 +2863,43 @@
 
             boolean flag1 = packetplayinsetcreativeslot.getSlotNum() >= 1 && packetplayinsetcreativeslot.getSlotNum() <= 45;
             boolean flag2 = itemstack.isEmpty() || itemstack.getDamageValue() >= 0 && itemstack.getCount() <= 64 && !itemstack.isEmpty();
+            if (flag || (flag1 && !ItemStack.matches(this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).getItem(), packetplayinsetcreativeslot.getItem()))) { // Insist on valid slot
+                // CraftBukkit start - Call click event
+                InventoryView inventory = this.player.inventoryMenu.getBukkitView();
+                org.bukkit.inventory.ItemStack item = CraftItemStack.asBukkitCopy(packetplayinsetcreativeslot.getItem());
+
+                SlotType type = SlotType.QUICKBAR;
+                if (flag) {
+                    type = SlotType.OUTSIDE;
+                } else if (packetplayinsetcreativeslot.getSlotNum() < 36) {
+                    if (packetplayinsetcreativeslot.getSlotNum() >= 5 && packetplayinsetcreativeslot.getSlotNum() < 9) {
+                        type = SlotType.ARMOR;
+                    } else {
+                        type = SlotType.CONTAINER;
+                    }
+                }
+                InventoryCreativeEvent event = new InventoryCreativeEvent(inventory, type, flag ? -999 : packetplayinsetcreativeslot.getSlotNum(), item);
+                cserver.getPluginManager().callEvent(event);
+
+                itemstack = CraftItemStack.asNMSCopy(event.getCursor());
+
+                switch (event.getResult()) {
+                case ALLOW:
+                    // Plugin cleared the id / stacksize checks
+                    flag2 = true;
+                    break;
+                case DEFAULT:
+                    break;
+                case DENY:
+                    // Reset the slot
+                    if (packetplayinsetcreativeslot.getSlotNum() >= 0) {
+                        this.player.connection.send(new PacketPlayOutSetSlot(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinsetcreativeslot.getSlotNum(), this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).getItem()));
+                        this.player.connection.send(new PacketPlayOutSetSlot(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
+                    }
+                    return;
+                }
+            }
+            // CraftBukkit end
 
             if (flag1 && flag2) {
                 this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).setByPlayer(itemstack);
@@ -1823,6 +2922,7 @@
     }
 
     private void updateSignText(PacketPlayInUpdateSign packetplayinupdatesign, List<FilteredText> list) {
+        if (this.player.isImmobile()) return; // CraftBukkit
         this.player.resetLastActionTime();
         WorldServer worldserver = this.player.serverLevel();
         BlockPosition blockposition = packetplayinupdatesign.getPos();
@@ -1843,6 +2943,7 @@
 
     @Override
     public void handleKeepAlive(PacketPlayInKeepAlive packetplayinkeepalive) {
+        PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinkeepalive, this, this.player.serverLevel()); // CraftBukkit
         if (this.keepAlivePending && packetplayinkeepalive.getId() == this.keepAliveChallenge) {
             int i = (int) (SystemUtils.getMillis() - this.keepAliveTime);
 
@@ -1857,7 +2958,17 @@
     @Override
     public void handlePlayerAbilities(PacketPlayInAbilities packetplayinabilities) {
         PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinabilities, this, this.player.serverLevel());
-        this.player.getAbilities().flying = packetplayinabilities.isFlying() && this.player.getAbilities().mayfly;
+        // CraftBukkit start
+        if (this.player.getAbilities().mayfly && this.player.getAbilities().flying != packetplayinabilities.isFlying()) {
+            PlayerToggleFlightEvent event = new PlayerToggleFlightEvent(this.player.getBukkitEntity(), packetplayinabilities.isFlying());
+            this.cserver.getPluginManager().callEvent(event);
+            if (!event.isCancelled()) {
+                this.player.getAbilities().flying = packetplayinabilities.isFlying(); // Actually set the player's flying status
+            } else {
+                this.player.onUpdateAbilities(); // Tell the player their ability was reverted
+            }
+        }
+        // CraftBukkit end
     }
 
     @Override
@@ -1866,8 +2977,50 @@
         this.player.updateOptions(packetplayinsettings);
     }
 
-    @Override
-    public void handleCustomPayload(PacketPlayInCustomPayload packetplayincustompayload) {}
+    // CraftBukkit start
+    private static final MinecraftKey CUSTOM_REGISTER = new MinecraftKey("register");
+    private static final MinecraftKey CUSTOM_UNREGISTER = new MinecraftKey("unregister");
+
+    @Override
+    public void handleCustomPayload(PacketPlayInCustomPayload packetplayincustompayload) {
+        PlayerConnectionUtils.ensureRunningOnSameThread(packetplayincustompayload, this, this.player.serverLevel());
+        if (packetplayincustompayload.identifier.equals(CUSTOM_REGISTER)) {
+            try {
+                String channels = packetplayincustompayload.data.toString(com.google.common.base.Charsets.UTF_8);
+                for (String channel : channels.split("\0")) {
+                    getCraftPlayer().addChannel(channel);
+                }
+            } catch (Exception ex) {
+                PlayerConnection.LOGGER.error("Couldn\'t register custom payload", ex);
+                this.disconnect("Invalid payload REGISTER!");
+            }
+        } else if (packetplayincustompayload.identifier.equals(CUSTOM_UNREGISTER)) {
+            try {
+                String channels = packetplayincustompayload.data.toString(com.google.common.base.Charsets.UTF_8);
+                for (String channel : channels.split("\0")) {
+                    getCraftPlayer().removeChannel(channel);
+                }
+            } catch (Exception ex) {
+                PlayerConnection.LOGGER.error("Couldn\'t unregister custom payload", ex);
+                this.disconnect("Invalid payload UNREGISTER!");
+            }
+        } else {
+            try {
+                byte[] data = new byte[packetplayincustompayload.data.readableBytes()];
+                packetplayincustompayload.data.readBytes(data);
+                cserver.getMessenger().dispatchIncomingMessage(player.getBukkitEntity(), packetplayincustompayload.identifier.toString(), data);
+            } catch (Exception ex) {
+                PlayerConnection.LOGGER.error("Couldn\'t dispatch custom payload", ex);
+                this.disconnect("Invalid custom payload!");
+            }
+        }
+
+    }
+
+    public final boolean isDisconnected() {
+        return !this.player.joining && !this.connection.isConnected();
+    }
+    // CraftBukkit end
 
     @Override
     public void handleChangeDifficulty(PacketPlayInDifficultyChange packetplayindifficultychange) {
