66 lines
1.6 KiB
Java
66 lines
1.6 KiB
Java
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package org.bukkit.event.player;
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import org.bukkit.Player;
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/**
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* Holds information for player chat and commands
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*/
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public class PlayerChatEvent extends PlayerEvent {
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private boolean cancel = false;
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private String message;
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public PlayerChatEvent(final Type type, final Player player, final String message) {
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super(type, player);
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this.message = message;
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}
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/**
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* Gets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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*
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* @return true if this event is cancelled
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*/
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public boolean isCancelled() {
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return cancel;
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}
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/**
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* Sets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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*
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* @param cancel true if you wish to cancel this event
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*/
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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/**
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* Gets the message that the player is attempting to send
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*
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* @return Message the player is attempting to send
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*/
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public String getMessage() {
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return message;
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}
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/**
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* Sets the message that the player will send
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*
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* @param message New message that the player will send
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*/
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public void setMessage(String message) {
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this.message = message;
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}
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/**
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* Sets the player that this message will display as, or command will be
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* executed as
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*
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* @param player New player which this event will execute as
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*/
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public void setPlayer(final Player player) {
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this.player = player;
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}
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}
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