
getNote() that returns a byte has been replaced by getRawNote(). teleportTo(Location) has been replaced by teleport(location). teleportTo(Entity) has been replaced by teleport(Entity). SnowForm event has been replaced by BlockForm event.
176 lines
4.2 KiB
Java
176 lines
4.2 KiB
Java
package org.bukkit.entity;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.util.Vector;
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import java.util.List;
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import java.util.UUID;
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/**
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* Represents a base entity in the world
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*/
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public interface Entity {
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/**
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* Gets the entity's current position
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*
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* @return Location containing the position of this entity
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*/
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public Location getLocation();
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/**
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* Sets this entity's velocity
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*
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* @param velocity New velocity to travel with
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*/
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public void setVelocity(Vector velocity);
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/**
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* Gets this entity's current velocity
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*
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* @return Current travelling velocity of this entity
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*/
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public Vector getVelocity();
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/**
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* Gets the current world this entity resides in
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*
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* @return World
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*/
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public World getWorld();
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/**
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* Teleports this entity to the given location
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*
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* @param location New location to teleport this entity to
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* @return <code>true</code> if the teleport was successful
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*/
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public boolean teleport(Location location);
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/**
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* Teleports this entity to the target Entity
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*
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* @param destination Entity to teleport this entity to
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* @return <code>true</code> if the teleport was successful
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*/
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public boolean teleport(Entity destination);
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/**
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* Returns a list of entities within a bounding box defined by x,y,z centered around player
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*
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* @param x Size of the box along x axis
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* @param y Size of the box along y axis
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* @param z Size of the box along z axis
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* @return List<Entity> List of entities nearby
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*/
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public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z);
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/**
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* Returns a unique id for this entity
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*
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* @return Entity id
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*/
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public int getEntityId();
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/**
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* Returns the entity's current fire ticks (ticks before the entity stops being on fire).
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*
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* @return int fireTicks
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*/
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public int getFireTicks();
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/**
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* Returns the entity's maximum fire ticks.
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*
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* @return int maxFireTicks
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*/
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public int getMaxFireTicks();
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/**
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* Sets the entity's current fire ticks (ticks before the entity stops being on fire).
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*
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* @param ticks
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*/
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public void setFireTicks(int ticks);
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/**
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* Mark the entity's removal.
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*/
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public void remove();
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/**
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* Returns true if this entity has been marked for removal.
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*/
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public boolean isDead();
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/**
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* Gets the {@link Server} that contains this Entity
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*
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* @return Server instance running this Entity
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*/
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public Server getServer();
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/**
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* Gets the primary passenger of a vehicle. For vehicles that could have
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* multiple passengers, this will only return the primary passenger.
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*
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* @return an entity
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*/
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public abstract Entity getPassenger();
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/**
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* Set the passenger of a vehicle.
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*
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* @param passenger
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* @return false if it could not be done for whatever reason
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*/
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public abstract boolean setPassenger(Entity passenger);
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/**
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* Returns true if the vehicle has no passengers.
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*
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* @return
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*/
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public abstract boolean isEmpty();
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/**
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* Eject any passenger. True if there was a passenger.
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*
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* @return
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*/
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public abstract boolean eject();
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/**
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* Returns the distance this entity has fallen
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* @return
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*/
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public float getFallDistance();
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/**
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* Sets the fall distance for this entity
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* @param distance
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*/
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public void setFallDistance(float distance);
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/**
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* Record the last {@link EntityDamageEvent} inflicted on this entity
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* @param event a {@link EntityDamageEvent}
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*/
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public void setLastDamageCause(EntityDamageEvent event);
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/**
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* Retrieve the last {@link EntityDamageEvent} inflicted on this entity. This event may have been cancelled.
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* @return the last known {@link EntityDamageEvent} or null if hitherto unharmed
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*/
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public EntityDamageEvent getLastDamageCause();
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/**
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* Returns a unique and persistent id for this entity
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* @return unique id
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*/
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public UUID getUniqueId();
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}
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