Bukkit/src/main/java/org/bukkit/entity/HumanEntity.java
2011-02-02 00:28:41 +01:00

49 lines
1.2 KiB
Java

package org.bukkit.entity;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
/**
* Represents a human entity, such as an NPC or a player
*/
public interface HumanEntity extends LivingEntity {
/**
* Returns the name of this player
*
* @return Player name
*/
public String getName();
/**
* Get the player's inventory.
*
* @return The inventory of the player, this also contains the armor slots.
*/
public PlayerInventory getInventory();
/**
* Returns the ItemStack currently in your hand, can be empty.
*
* @return The ItemStack of the item you are currently holding.
*/
public ItemStack getItemInHand();
/**
* Sets the item to the given ItemStack, this will replace whatever the
* user was holding.
*
* @param item The ItemStack which will end up in the hand
* @return
*/
public void setItemInHand(ItemStack item);
/**
* Changes the item in hand to another of your 'action slots'.
*
* @param index The new index to use, only valid ones are 0-8.
*
public void selectItemInHand( int index );
*/
}