40 lines
1.2 KiB
Java
40 lines
1.2 KiB
Java
package org.bukkit.entity;
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public interface Tameable {
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/**
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* Check if this is tamed
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* <p />
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* If something is tamed then a player can not tame it through normal methods, even if it does not belong to anyone in particular.
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*
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* @return true if this has been tamed
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*/
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public boolean isTamed();
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/**
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* Sets if this has been tamed. Not necessary if the method setOwner has been used, as it tames automatically.
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* <p />
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* If something is tamed then a player can not tame it through normal methods, even if it does not belong to anyone in particular.
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*
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* @param tame true if tame
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*/
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public void setTamed(boolean tame);
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/**
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* Gets the current owning AnimalTamer
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*
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* @return the owning AnimalTamer, or null if not owned
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*/
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public AnimalTamer getOwner();
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/**
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* Set this to be owned by given AnimalTamer.
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* If the owner is not null, this will be tamed and will have any current path it is following removed.
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* If the owner is set to null, this will be untamed, and the current owner removed.
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*
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* @param tamer the AnimalTamer who should own this
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*/
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public void setOwner(AnimalTamer tamer);
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}
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